Player Matchup

Loki
Loki
HamzTastich
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,485 Elo+
Solo
Neith
Neith
agaleaa
Neith
Level 26
God Stats
10W - 7L
1,707 SR
Queue Stats
22W - 18L
1,550 Elo+
Party 3
Ymir
Ymir
ems8589
Ymir
Level 26
God Stats
6W - 4L
1,749 SR
Queue Stats
152W - 128L
1,642 Elo+
Solo
Yemoja
Yemoja
gewoonrowan
Yemoja
Level 28
God Stats
16W - 11L
1,638 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
marcwollah
Baron Samedi
Level 34
God Stats
51W - 53L
1,607 SR
Queue Stats
94W - 102L
1,523 Elo+
Party 3
Team Averages
Level 24
1,640 SR
1,531 Elo+

VS

Team Averages
Level 34
1,561 SR
1,534 Elo+
Bellona
Bellona
FaZe_gamercall
Bellona
Level 18
God Stats
3W - 7L
1,204 SR
Queue Stats
24W - 40L
1,288 Elo+
Party 1
Cabrakan
Cabrakan
IsisNotEset
Cabrakan
Level 28
God Stats
4W - 3L
1,762 SR
Queue Stats
242W - 95L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
VFaker23
Gilgamesh
Level 28
God Stats
7W - 4L
1,668 SR
Queue Stats
173W - 74L
1,717 Elo+
Party 2
Anubis
Anubis
X_x_Dief_x_X
Anubis
Level 82
God Stats
47W - 44L
1,342 SR
Queue Stats
663W - 687L
1,438 Elo+
Party 1
Anhur
Anhur
fachl_2021
Anhur
Level 12
God Stats
7W - 3L
1,830 SR
Queue Stats
42W - 57L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 7 / 0
3,546
355
108
4,533
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
agaleaa
Neith
6
0 / 2 / 1
4,191
419
2,179
4,238
1,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ems8589
Ymir
8
0 / 3 / 0
4,824
482
2,682
6,878
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
6
0 / 2 / 1
4,627
463
1,597
4,751
1,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
marcwollah
Baron Samedi
10
0 / 2 / 0
5,214
521
2,338
5,828
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,501
550
3,360
5,757
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
IsisNotEset
Cabrakan
9
2 / 0 / 5
5,376
538
5,110
3,904
1,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
VFaker23
Gilgamesh
12
5 / 0 / 2
6,675
668
3,137
5,650
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
5 / 0 / 3
6,326
633
4,543
3,692
1,764
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
10
2 / 1 / 2
5,858
586
1,859
3,625
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
0
Kills
15
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
7
0
0
W
Cabrakan
IsisNotEset
Cabrakan
2
0
5
4.5
W
Gilgamesh
VFaker23
Gilgamesh
5
0
2
6
W
Anubis
5
0
3
6.5
L
Neith
agaleaa
Neith
0
2
1
0.25
L
Ymir
ems8589
Ymir
0
3
0
0
W
Anhur
2
1
2
3
L
Yemoja
0
2
1
0.25
L
Baron Samedi
marcwollah
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
18,009
26,228
Taken
22,628
9,440
Mitigated
10,535
6,061
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,360
1,868
0
1,444
5,757
3,703
136
2,484
3,273
0
19,228
L
108
108
0
0
4,533
771
0
2,115
2,418
0
1,613
W
Cabrakan
IsisNotEset
Cabrakan
5,110
806
0
1,054
3,904
1,838
459
928
2,941
19,733
0
W
Gilgamesh
VFaker23
Gilgamesh
3,137
1,081
0
529
5,650
2,358
0
809
4,779
0
41,627
W
Anubis
4,543
323
0
2,821
3,692
1,764
725
1,496
1,962
27,689
0
L
Neith
agaleaa
Neith
2,179
847
0
760
4,238
1,092
0
2,610
1,628
0
11,609
L
Ymir
ems8589
Ymir
2,682
913
0
1,258
6,878
4,376
0
0
6,878
21,462
0
W
Anhur
1,859
891
0
1,513
3,625
872
752
569
3,056
0
22,928
L
Yemoja
1,597
521
1,279
594
4,751
1,496
0
2,437
2,314
7,921
0
L
Baron Samedi
marcwollah
Baron Samedi
2,338
146
0
2,170
5,828
1,705
0
2,491
3,337
29,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,402
Gold Earned
29,736
141
Minions Killed
278
0
Camps Cleared
0
843,350
Distance Traveled
906,759
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,501
550
45
5
0
191,810
0
L
Loki
3,546
355
4
0
0
165,269
0
W
Cabrakan
5,376
538
42
4
0
179,100
1
W
Gilgamesh
6,675
668
87
9
0
190,862
1
W
Anubis
6,326
633
54
5
0
165,362
0
L
Neith
4,191
419
26
3
0
159,626
3
L
Ymir
4,824
482
30
3
0
168,412
1
W
Anhur
5,858
586
50
5
0
179,625
2
L
Yemoja
4,627
463
13
1
0
181,020
1
L
Baron Samedi
5,214
521
68
7
0
169,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role