Player Matchup

He Bo
He Bo
 
He Bo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Elquesito50
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,377 Elo+
Solo
Tiamat
Tiamat
WesternBell4948
Tiamat
Level 11
God Stats
16W - 13L
1,658 SR
Queue Stats
201W - 184L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,644 Elo+
Solo
Scylla
Scylla
uJetz
Scylla
Level 29
God Stats
41W - 20L
1,601 SR
Queue Stats
130W - 103L
1,498 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,498 Elo+

VS

Team Averages
Level 19
1,365 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Byloff
Sun Wukong
Level 9
God Stats
4W - 4L
1,400 SR
Queue Stats
7W - 9L
1,528 Elo+
Solo
Kali
Kali
DiatonomousX
Kali
Level 29
God Stats
2W - 3L
1,368 SR
Queue Stats
15W - 22L
1,314 Elo+
Solo
Ymir
Ymir
Mobizzle23
Ymir
Level 25
God Stats
1W - 3L
1,517 SR
Queue Stats
37W - 41L
1,460 Elo+
Solo
Loki
Loki
juandelaespri534
Loki
Level 7
God Stats
0W - 5L
1,024 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Anubis
Anubis
shuddupd3mon
Anubis
Level 26
God Stats
76W - 76L
1,516 SR
Queue Stats
204W - 204L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
8 / 2 / 24
12,616
1,147
17,345
5,867
1,912
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
Elquesito50
Gilgamesh
19
5 / 5 / 19
13,166
1,197
13,967
17,100
10,723
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

17
3 / 3 / 18
10,829
984
9,807
7,519
3,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
18
3 / 1 / 19
11,093
1,008
8,420
10,874
7,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
uJetz
Scylla
20
26 / 2 / 13
15,914
1,447
34,849
8,928
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Byloff
Sun Wukong
17
1 / 10 / 9
10,543
958
8,148
19,476
14,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
9 / 7 / 4
14,536
1,321
14,083
18,616
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 8
10,930
994
8,614
19,075
18,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 15 / 5
9,599
873
3,975
19,776
6,326
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
1 / 9 / 4
10,010
910
8,493
18,650
15,942
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
43
45
Kills
13
13
Deaths
46
93
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
24
10
L
Sun Wukong
Byloff
Sun Wukong
1
10
9
0.55
L
9
7
4
1.57
W
Gilgamesh
Elquesito50
Gilgamesh
5
5
19
2.9
L
2
5
8
1.2
W
3
3
18
4
L
0
15
5
0.17
W
Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
3
1
19
12.5
L
Anubis
1
9
4
0.33
W
Scylla
uJetz
Scylla
26
2
13
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,388
Damage
43,313
50,288
Taken
95,593
26,747
Mitigated
62,904
4,597
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,345
2,943
0
11
5,867
1,912
0
2,063
3,804
31,305
0
L
Sun Wukong
Byloff
Sun Wukong
8,148
2,315
0
972
19,476
14,980
0
11,830
7,646
195
20,646
L
14,083
10,883
270
5,966
18,616
7,494
0
11,961
6,655
0
31,210
W
Gilgamesh
Elquesito50
Gilgamesh
13,967
3,573
0
270
17,100
10,723
0
7,000
10,100
0
32,893
L
8,614
1,385
0
673
19,075
18,162
0
12,460
6,615
24,512
0
W
9,807
1,420
0
1,122
7,519
3,613
0
1,036
6,483
20,167
0
L
3,975
903
0
49
19,776
6,326
0
12,862
6,914
0
25,347
W
Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
8,420
2,026
0
1,296
10,874
7,092
0
3,583
7,291
0
24,936
L
Anubis
8,493
1,807
0
2,555
18,650
15,942
0
12,888
5,762
32,319
0
W
Scylla
uJetz
Scylla
34,849
3,194
0
1,898
8,928
3,407
0
3,620
5,308
59,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,618
Gold Earned
55,618
191
Minions Killed
186
4
Camps Cleared
9
923,497
Distance Traveled
881,125
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,616
1,147
40
4
0
177,395
0
L
Sun Wukong
10,543
958
15
1
0
213,940
1
L
Kali
14,536
1,321
45
4
9
138,675
1
W
Gilgamesh
13,166
1,197
40
4
0
193,656
0
L
Ymir
10,930
994
46
4
0
206,095
1
W
Tiamat
10,829
984
21
2
1
161,162
0
L
Loki
9,599
873
30
3
0
181,269
0
W
Sun Wukong
11,093
1,008
36
3
0
203,814
1
L
Anubis
10,010
910
50
5
0
141,146
2
W
Scylla
15,914
1,447
54
5
3
187,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role