Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ALPHASERB
Poseidon
Level 13
God Stats
1W - 2L
1,353 SR
Queue Stats
25W - 22L
1,537 Elo+
Solo
Thor
Thor
DeliciousCream
Thor
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 37L
1,757 Elo+
Solo
Heimdallr
Heimdallr
Indigο
Heimdallr
Level 29
God Stats
7W - 3L
1,975 SR
Queue Stats
78W - 39L
1,702 Elo+
Solo
Cernunnos
Cernunnos
Playing2WinOnly
Cernunnos
Level 17
God Stats
9W - 7L
1,500 SR
Queue Stats
86W - 75L
1,692 Elo+
Solo
Team Averages
Level 16
1,566 SR
1,638 Elo+

VS

Team Averages
Level 17
1,572 SR
1,574 Elo+
Persephone
Persephone
 
Persephone
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CounterOrbit
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,737 Elo+
Solo
Erlang Shen
Erlang Shen
RuthlessCarl
Erlang Shen
Level 27
God Stats
4W - 9L
1,596 SR
Queue Stats
195W - 195L
1,668 Elo+
Solo
Ganesha
Ganesha
xMMLVx
Ganesha
Level 27
God Stats
5W - 1L
1,906 SR
Queue Stats
158W - 226L
1,479 Elo+
Solo
Set
Set
zapu6eniarterii
Set
Level 8
God Stats
2W - 7L
1,358 SR
Queue Stats
3W - 9L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 3 / 2
5,667
515
2,421
6,671
2,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
ALPHASERB
Poseidon
12
4 / 5 / 4
7,089
644
5,867
7,270
2,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
3,939
358
0
0
0
Heimdallr
Indigο
Heimdallr
15
8 / 2 / 0
8,694
790
6,164
6,810
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Playing2WinOnly
Cernunnos
11
4 / 2 / 1
6,845
622
6,000
5,133
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 4 / 4
7,385
671
5,906
6,619
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 0
7,634
694
5,092
7,630
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
RuthlessCarl
Erlang Shen
13
5 / 4 / 0
7,642
695
4,292
8,122
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
xMMLVx
Ganesha
6
0 / 4 / 4
4,881
444
1,233
5,732
1,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 6 / 0
4,908
446
1,053
5,436
1,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
18
Kills
12
12
Deaths
19
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
2
1
W
Persephone
 
Persephone
2
4
4
1
L
Poseidon
ALPHASERB
Poseidon
4
5
4
1.2
W
4
1
0
4
L
0
0
0
0
L
Heimdallr
Indigο
Heimdallr
8
2
0
4
L
Cernunnos
Playing2WinOnly
Cernunnos
4
2
1
2.25
W
Erlang Shen
RuthlessCarl
Erlang Shen
5
4
0
1.25
W
Ganesha
xMMLVx
Ganesha
0
4
4
0.5
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
17,576
25,884
Taken
33,539
8,224
Mitigated
10,200
4,819
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,421
491
0
1,364
6,671
2,147
0
1,102
5,547
8,051
0
W
Persephone
 
Persephone
5,906
301
0
819
6,619
1,728
272
2,615
3,943
42,241
0
L
Poseidon
ALPHASERB
Poseidon
5,867
867
0
866
7,270
2,116
0
3,725
3,417
32,335
0
W
5,092
4,066
0
4,077
7,630
2,241
52
580
7,050
0
50,445
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Indigο
Heimdallr
6,164
3,000
0
1,755
6,810
2,667
1,768
1,666
5,058
0
60,955
L
Cernunnos
Playing2WinOnly
Cernunnos
6,000
3,198
0
834
5,133
1,294
0
410
4,723
0
43,974
W
Erlang Shen
RuthlessCarl
Erlang Shen
4,292
2,279
0
850
8,122
2,806
0
1,388
6,734
0
33,823
W
Ganesha
xMMLVx
Ganesha
1,233
209
0
1,475
5,732
1,988
0
2,181
3,551
4,881
0
W
1,053
437
0
0
5,436
1,437
630
1,522
3,914
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
32,450
295
Minions Killed
304
0
Camps Cleared
0
787,059
Distance Traveled
954,975
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,667
515
19
2
0
216,340
3
W
Persephone
7,385
671
100
9
0
233,187
1
L
Poseidon
7,089
644
61
6
0
176,072
3
W
Rama
7,634
694
105
10
0
194,317
3
L
Thor
3,939
358
0
0
0
0
0
L
Heimdallr
8,694
790
137
12
0
192,581
3
L
Cernunnos
6,845
622
78
7
0
202,066
3
W
Erlang Shen
7,642
695
73
7
0
183,656
0
W
Ganesha
4,881
444
0
0
0
163,466
6
W
Set
4,908
446
26
2
0
180,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role