Player Matchup

Sylvanus
Sylvanus
Enga_pal_lobby
Sylvanus
Level 29
God Stats
7W - 11L
1,498 SR
Queue Stats
161W - 181L
1,421 Elo+
Party 1
Thanatos
Thanatos
JlioJr
Thanatos
Level 34
God Stats
2W - 10L
1,202 SR
Queue Stats
90W - 131L
1,248 Elo+
Party 1
Bellona
Bellona
Jmagic52
Bellona
Level 22
God Stats
2W - 8L
1,151 SR
Queue Stats
10W - 23L
1,259 Elo+
Party 1
Ullr
Ullr
l-l_HiTan_l-l
Ullr
Level 62
God Stats
1W - 4L
1,341 SR
Queue Stats
240W - 296L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
tryks
Kukulkan
Level 33
God Stats
111W - 130L
1,567 SR
Queue Stats
207W - 240L
1,379 Elo+
Solo
Team Averages
Level 36
1,352 SR
1,340 Elo+

VS

Team Averages
Level 58
1,467 SR
1,350 Elo+
Mulan
Mulan
Fake_Yoa06
Mulan
Level 27
God Stats
6W - 3L
1,837 SR
Queue Stats
54W - 62L
1,344 Elo+
Party 3
Sobek
Sobek
King_Lutze
Sobek
Level 127
God Stats
8W - 4L
1,492 SR
Queue Stats
69W - 70L
1,417 Elo+
Solo
Janus
Janus
adriky_19
Janus
Level 60
God Stats
9W - 16L
1,212 SR
Queue Stats
81W - 95L
1,332 Elo+
Party 2
Izanami
Izanami
aka_mariito
Izanami
Level 29
God Stats
6W - 10L
1,295 SR
Queue Stats
41W - 62L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
javifer1549
Ao Kuang
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 47L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
7 / 7 / 5
12,594
466
19,769
24,080
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
JlioJr
Thanatos
16
1 / 9 / 6
10,512
389
8,443
20,825
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Jmagic52
Bellona
18
6 / 7 / 4
12,461
462
12,049
25,768
23,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 6
11,551
428
10,915
21,937
8,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
tryks
Kukulkan
16
0 / 11 / 8
10,646
394
16,009
19,994
8,756
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
0 / 4 / 12
11,620
430
11,792
19,220
21,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sobek
19
7 / 3 / 12
14,240
527
11,203
28,673
30,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
adriky_19
Janus
20
6 / 1 / 11
14,154
524
19,973
17,169
6,969
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
aka_mariito
Izanami
20
13 / 3 / 12
15,085
559
24,531
19,987
8,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
javifer1549
Ao Kuang
20
13 / 5 / 5
13,919
516
19,063
24,277
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
15
Kills
39
39
Deaths
16
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
7
7
5
1.36
W
Mulan
0
4
12
1.5
L
Thanatos
JlioJr
Thanatos
1
9
6
0.44
L
Bellona
Jmagic52
Bellona
6
7
4
1.14
W
Sobek
7
3
12
4.33
W
Janus
adriky_19
Janus
6
1
11
11.5
W
Izanami
aka_mariito
Izanami
13
3
12
6.33
W
Ao Kuang
javifer1549
Ao Kuang
13
5
5
3.1
L
1
5
6
0.8
L
Kukulkan
tryks
Kukulkan
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,185
Damage
86,562
112,604
Taken
109,326
62,665
Mitigated
76,838
35,007
Healing
31,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
19,769
6,240
4,194
7,632
24,080
13,303
819
12,366
11,452
66,390
5,892
W
Mulan
11,792
1,523
0
992
19,220
21,179
652
7,107
11,573
0
54,833
L
Thanatos
JlioJr
Thanatos
8,443
2,103
0
12,166
20,825
8,328
799
7,175
13,594
0
61,182
L
Bellona
Jmagic52
Bellona
12,049
4,104
0
1,881
25,768
23,815
525
12,291
13,447
0
40,445
W
Sobek
11,203
814
0
11,373
28,673
30,580
2,195
7,731
20,852
51,509
0
W
Janus
adriky_19
Janus
19,973
1,231
1,385
2,387
17,169
6,969
1,695
5,786
11,355
109,319
0
W
Izanami
aka_mariito
Izanami
24,531
21,084
691
9,025
19,987
8,699
6,538
6,714
13,213
0
119,477
W
Ao Kuang
javifer1549
Ao Kuang
19,063
6,127
0
5,362
24,277
9,411
0
7,868
16,319
108,456
0
L
10,915
3,479
0
5,041
21,937
8,463
525
8,838
13,061
0
76,003
L
Kukulkan
tryks
Kukulkan
16,009
1,391
657
3,436
19,994
8,756
613
9,095
10,811
73,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
69,018
503
Minions Killed
679
0
Camps Cleared
0
2,188,472
Distance Traveled
2,579,256
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,594
466
97
4
0
344,428
1
W
Mulan
11,620
430
80
3
0
497,766
0
L
Thanatos
10,512
389
98
4
0
461,293
1
L
Bellona
12,461
462
62
2
0
438,514
0
W
Sobek
14,240
527
77
3
0
535,976
7
W
Janus
14,154
524
191
7
0
575,987
0
W
Izanami
15,085
559
182
7
0
471,635
0
W
Ao Kuang
13,919
516
149
6
0
497,892
1
L
Ullr
11,551
428
123
5
0
483,516
3
L
Kukulkan
10,646
394
123
5
0
460,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role