Player Matchup

Susano
Susano
BossRodrigo2
Susano
Level 18
God Stats
3W - 4L
1,343 SR
Queue Stats
93W - 100L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
Destructeur97o_
Nu Wa
Level 27
God Stats
15W - 13L
1,470 SR
Queue Stats
199W - 226L
1,318 Elo+
Party 2
Ganesha
Ganesha
JumperBoomBox
Ganesha
Level 15
God Stats
5W - 2L
1,658 SR
Queue Stats
139W - 169L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
KyrXsia_
Erlang Shen
Level 29
God Stats
16W - 24L
1,500 SR
Queue Stats
208W - 219L
1,356 Elo+
Party 2
Izanami
Izanami
Niyosk
Izanami
Level 27
God Stats
57W - 54L
1,588 SR
Queue Stats
223W - 230L
1,375 Elo+
Party 2
Team Averages
Level 23
1,512 SR
1,362 Elo+

VS

Team Averages
Level 22
1,457 SR
1,344 Elo+
Fenrir
Fenrir
Alex-73I
Fenrir
Level 26
God Stats
14W - 7L
1,476 SR
Queue Stats
33W - 25L
1,325 Elo+
Party 1
Nemesis
Nemesis
MP5K-TIRADOR_ESP
Nemesis
Level 24
God Stats
8W - 17L
1,313 SR
Queue Stats
100W - 173L
1,363 Elo+
Solo
Tiamat
Tiamat
Pochiiiii935
Tiamat
Level 21
God Stats
18W - 16L
1,382 SR
Queue Stats
76W - 68L
1,291 Elo+
Party 1
Artemis
Artemis
SKF-SHISUI
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,391 Elo+
Solo
Neith
Neith
seeyou_dead
Neith
Level 25
God Stats
9W - 8L
1,613 SR
Queue Stats
45W - 47L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 8 / 5
9,473
351
6,210
14,238
4,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 6
11,579
429
18,779
17,488
6,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
14
0 / 7 / 10
10,192
377
5,785
22,779
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
KyrXsia_
Erlang Shen
20
10 / 7 / 2
13,762
510
22,223
34,162
27,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Niyosk
Izanami
20
5 / 3 / 3
14,451
535
10,208
17,595
7,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alex-73I
Fenrir
20
14 / 1 / 7
15,094
559
19,223
18,570
8,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 1 / 4
13,625
505
6,161
14,218
8,333
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
19
1 / 6 / 10
13,556
502
25,349
25,598
16,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SKF-SHISUI
Artemis
18
5 / 5 / 4
13,457
498
11,273
16,487
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 4 / 13
14,111
523
19,212
21,149
8,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
17
Kills
32
32
Deaths
17
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alex-73I
Fenrir
14
1
7
17.5
L
Susano
2
8
5
0.56
L
0
7
6
0.43
L
Ganesha
0
7
10
0.71
L
Erlang Shen
KyrXsia_
Erlang Shen
10
7
2
1.57
W
4
1
4
6
L
Izanami
Niyosk
Izanami
5
3
3
2.17
W
Tiamat
1
6
10
1
W
Artemis
SKF-SHISUI
Artemis
5
5
4
1.4
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,205
Damage
81,218
106,262
Taken
96,022
67,551
Mitigated
47,137
18,336
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alex-73I
Fenrir
19,223
4,442
1,060
6,809
18,570
8,190
737
5,685
12,885
0
77,898
L
Susano
6,210
1,251
219
0
14,238
4,918
0
2,288
11,950
0
26,080
L
18,779
1,876
707
4,047
17,488
6,276
985
1,965
15,523
88,192
0
L
Ganesha
5,785
429
505
1,740
22,779
21,300
344
8,853
13,926
20,907
0
L
Erlang Shen
KyrXsia_
Erlang Shen
22,223
13,323
400
5,344
34,162
27,112
82
10,914
23,248
0
102,609
W
6,161
2,483
0
2,411
14,218
8,333
0
3,105
11,113
0
99,440
L
Izanami
Niyosk
Izanami
10,208
6,314
0
5,374
17,595
7,945
2,637
1,329
16,266
0
130,567
W
Tiamat
25,349
3,727
1,704
9,611
25,598
16,661
3,597
6,057
19,541
104,517
0
W
Artemis
SKF-SHISUI
Artemis
11,273
3,085
0
1,676
16,487
5,659
5,281
3,516
12,971
0
64,811
W
19,212
10,160
1,299
8,886
21,149
8,294
2,413
6,201
14,948
0
110,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
69,843
523
Minions Killed
652
0
Camps Cleared
0
2,263,341
Distance Traveled
2,472,559
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,094
559
122
5
0
566,670
6
L
Susano
9,473
351
33
1
0
468,391
1
L
Nu Wa
11,579
429
128
5
0
452,674
6
L
Ganesha
10,192
377
9
0
0
433,027
0
L
Erlang Shen
13,762
510
149
6
0
533,889
0
W
Nemesis
13,625
505
131
5
0
592,077
0
L
Izanami
14,451
535
204
8
0
375,360
1
W
Tiamat
13,556
502
151
6
0
425,272
2
W
Artemis
13,457
498
107
4
0
473,266
9
W
Neith
14,111
523
141
5
0
415,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role