Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DotsDots
Cthulhu
Level 103
God Stats
6W - 8L
1,434 SR
Queue Stats
123W - 156L
1,394 Elo+
Party 2
Chang'e
Chang'e
Elmoserpe
Chang'e
Level 89
God Stats
213W - 193L
1,552 SR
Queue Stats
282W - 316L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
ILCENSORE
Ao Kuang
Level 61
God Stats
2W - 3L
1,798 SR
Queue Stats
381W - 435L
1,405 Elo+
Party 2
Team Averages
Level 96
1,557 SR
1,455 Elo+

VS

Team Averages
Level 80
1,401 SR
1,407 Elo+
Hun Batz
Hun Batz
HuckIeberrie
Hun Batz
Level 94
God Stats
1W - 4L
1,226 SR
Queue Stats
326W - 414L
1,362 Elo+
Party 1
Ymir
Ymir
MonadMann
Ymir
Level 45
God Stats
4W - 7L
1,443 SR
Queue Stats
209W - 289L
1,343 Elo+
Party 1
Hera
Hera
Zorlurk
Hera
Level 67
God Stats
0W - 3L
1,159 SR
Queue Stats
36W - 40L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
awp93
Sun Wukong
Level 106
God Stats
21W - 13L
1,656 SR
Queue Stats
335W - 350L
1,449 Elo+
Solo
Izanami
Izanami
quentin6513
Izanami
Level 87
God Stats
11W - 8L
1,521 SR
Queue Stats
292W - 280L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 2
6,999
636
6,672
5,946
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
 
Xbalanque
11
3 / 1 / 7
6,517
592
6,186
7,461
2,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DotsDots
Cthulhu
10
0 / 2 / 8
5,489
499
4,673
6,656
2,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Elmoserpe
Chang'e
13
3 / 0 / 0
7,721
702
6,424
5,154
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ILCENSORE
Ao Kuang
11
5 / 3 / 2
6,736
612
3,018
9,366
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HuckIeberrie
Hun Batz
10
1 / 2 / 2
5,940
540
3,838
7,467
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
0 / 4 / 4
5,009
455
3,323
7,878
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Zorlurk
Hera
12
3 / 2 / 1
6,811
619
4,058
5,595
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
awp93
Sun Wukong
12
1 / 2 / 1
5,870
534
5,002
11,208
6,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
quentin6513
Izanami
9
2 / 3 / 0
5,599
509
3,852
6,416
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
7
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Xbalanque
 
Xbalanque
3
1
7
6.5
W
Cthulhu
DotsDots
Cthulhu
0
2
8
2
W
Chang'e
Elmoserpe
Chang'e
3
0
0
3
L
Hun Batz
HuckIeberrie
Hun Batz
1
2
2
1
W
Ao Kuang
ILCENSORE
Ao Kuang
5
3
2
2
L
Ymir
0
4
4
0.5
L
Hera
Zorlurk
Hera
3
2
1
1.75
L
Sun Wukong
awp93
Sun Wukong
1
2
1
0.75
L
Izanami
quentin6513
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,973
Damage
20,073
34,583
Taken
38,564
13,036
Mitigated
14,854
14,622
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,672
3,929
0
1,875
5,946
1,960
2,566
1,290
4,506
0
50,618
W
Xbalanque
 
Xbalanque
6,186
2,616
0
3,463
7,461
2,030
132
1,880
5,349
0
31,516
W
Cthulhu
DotsDots
Cthulhu
4,673
315
629
1,187
6,656
2,289
70
1,792
4,733
19,717
0
W
Chang'e
Elmoserpe
Chang'e
6,424
573
669
4,170
5,154
3,902
719
71
5,083
46,330
0
L
Hun Batz
HuckIeberrie
Hun Batz
3,838
583
0
2,492
7,467
2,062
0
1,506
5,961
0
32,401
W
Ao Kuang
ILCENSORE
Ao Kuang
3,018
793
0
2,629
9,366
2,855
1,039
1,729
7,531
28,408
0
L
Ymir
3,323
826
0
2,000
7,878
2,974
145
3,293
4,585
9,649
0
L
Hera
Zorlurk
Hera
4,058
1,085
0
1,304
5,595
1,758
178
1,999
3,596
36,554
0
L
Sun Wukong
awp93
Sun Wukong
5,002
1,413
0
2,705
11,208
6,582
0
5,852
5,356
0
36,038
L
Izanami
quentin6513
Izanami
3,852
2,584
0
2,208
6,416
1,478
359
1,465
4,951
0
34,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
29,229
346
Minions Killed
303
0
Camps Cleared
0
1,016,539
Distance Traveled
1,066,650
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,999
636
112
10
0
211,050
3
W
Xbalanque
6,517
592
73
7
0
188,084
2
W
Cthulhu
5,489
499
17
2
0
212,450
2
W
Chang'e
7,721
702
94
9
0
192,344
3
L
Hun Batz
5,940
540
70
6
0
253,220
0
W
Ao Kuang
6,736
612
50
5
0
212,611
2
L
Ymir
5,009
455
19
2
0
181,658
0
L
Hera
6,811
619
82
7
0
230,243
4
L
Sun Wukong
5,870
534
55
5
0
214,245
2
L
Izanami
5,599
509
77
7
0
187,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role