Player Matchup

Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Harmon99
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,253 Elo+
Solo
Scylla
Scylla
SageCardinal
Scylla
Level 27
God Stats
140W - 124L
1,580 SR
Queue Stats
142W - 128L
1,537 Elo+
Solo
Ares
Ares
iamacrying
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Cupid
Cupid
xNotFrom63rdx
Cupid
Level 15
God Stats
8W - 3L
1,709 SR
Queue Stats
88W - 33L
1,767 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,511 Elo+

VS

Team Averages
Level 20
1,505 SR
1,459 Elo+
Poseidon
Poseidon
FiksiKEpta
Poseidon
Level 27
God Stats
30W - 27L
1,537 SR
Queue Stats
40W - 36L
1,526 Elo+
Solo
Ganesha
Ganesha
Horologicus
Ganesha
Level 25
God Stats
2W - 2L
1,618 SR
Queue Stats
72W - 79L
1,527 Elo+
Solo
Neith
Neith
ateneajessy
Neith
Level 27
God Stats
48W - 63L
1,507 SR
Queue Stats
263W - 350L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
jbhigvuweh
Baron Samedi
Level 16
God Stats
1W - 3L
1,362 SR
Queue Stats
24W - 37L
1,297 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mONIkER64
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 4 / 14
11,074
1,107
10,297
8,471
3,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
0 / 5 / 18
9,795
980
3,639
7,661
2,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
14 / 0 / 14
13,668
1,367
24,805
5,739
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 17
10,085
1,009
5,250
14,386
13,170
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
16 / 1 / 11
12,954
1,295
27,523
12,226
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FiksiKEpta
Poseidon
17
5 / 8 / 8
10,964
1,096
14,706
15,816
5,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Horologicus
Ganesha
17
0 / 1 / 12
10,574
1,057
5,806
12,056
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 5 / 5
11,574
1,157
9,045
12,750
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
jbhigvuweh
Baron Samedi
16
4 / 14 / 8
10,675
1,068
8,439
23,924
11,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
mONIkER64
Morgan Le Fay
15
0 / 11 / 6
8,996
900
5,691
13,465
5,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
39
Kills
16
16
Deaths
39
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
14
3.25
L
Poseidon
FiksiKEpta
Poseidon
5
8
8
1.13
W
Hera
0
5
18
1.8
L
Ganesha
Horologicus
Ganesha
0
1
12
6
W
Scylla
14
0
14
21
L
7
5
5
1.9
W
3
6
17
1.92
L
Baron Samedi
jbhigvuweh
Baron Samedi
4
14
8
0.57
L
Morgan Le Fay
mONIkER64
Morgan Le Fay
0
11
6
0.27
W
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,514
Damage
43,687
48,483
Taken
78,011
26,806
Mitigated
36,368
4,655
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,297
3,822
0
0
8,471
3,676
0
5,938
2,533
0
16,998
L
Poseidon
FiksiKEpta
Poseidon
14,706
3,058
0
1,836
15,816
5,494
0
4,873
10,833
37,926
0
W
Hera
3,639
1,325
0
86
7,661
2,983
0
5,396
2,265
12,855
0
L
Ganesha
Horologicus
Ganesha
5,806
329
0
903
12,056
8,858
0
5,806
6,042
13,975
0
W
Scylla
24,805
3,807
0
1,302
5,739
2,267
0
3,811
1,928
60,929
0
L
9,045
4,075
0
789
12,750
5,053
0
5,157
7,479
0
33,149
W
5,250
452
0
0
14,386
13,170
0
9,004
5,382
10,281
0
L
Baron Samedi
jbhigvuweh
Baron Samedi
8,439
1,458
128
1,941
23,924
11,613
0
11,642
11,951
31,858
0
L
Morgan Le Fay
mONIkER64
Morgan Le Fay
5,691
490
0
322
13,465
5,350
0
5,307
8,012
17,750
0
W
27,523
20,519
144
3,123
12,226
4,710
0
10,493
1,733
0
49,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
52,783
190
Minions Killed
177
8
Camps Cleared
6
848,693
Distance Traveled
824,325
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,074
1,107
11
1
2
165,005
1
L
Poseidon
10,964
1,096
42
4
3
163,904
0
W
Hera
9,795
980
17
2
0
142,837
0
L
Ganesha
10,574
1,057
2
0
0
150,053
0
W
Scylla
13,668
1,367
114
11
0
204,199
0
L
Neith
11,574
1,157
55
6
2
177,621
1
W
Ares
10,085
1,009
8
1
0
144,215
3
L
Baron Samedi
10,675
1,068
57
6
1
158,754
2
L
Morgan Le Fay
8,996
900
21
2
0
173,993
2
W
Cupid
12,954
1,295
40
4
6
192,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role