Player Matchup

Ymir
Ymir
AMbarCasa
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Solo
Rama
Rama
LogiBear215
Rama
Level 28
God Stats
9W - 10L
1,595 SR
Queue Stats
218W - 166L
1,594 Elo+
Party 1
Scylla
Scylla
Playing2WinOnly
Scylla
Level 17
God Stats
26W - 24L
1,804 SR
Queue Stats
86W - 75L
1,709 Elo+
Solo
Pele
Pele
highIMking
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,506 Elo+
Solo
Ganesha
Ganesha
maxgower32
Ganesha
Level 25
God Stats
9W - 9L
1,332 SR
Queue Stats
144W - 128L
1,545 Elo+
Party 1
Team Averages
Level 21
1,546 SR
1,566 Elo+

VS

Team Averages
Level 25
1,692 SR
1,655 Elo+
Awilix
Awilix
Arkani2500
Awilix
Level 29
God Stats
3W - 0L
1,768 SR
Queue Stats
108W - 21L
1,885 Elo+
Solo
Danzaburou
Danzaburou
EdgyMacEdge
Danzaburou
Level 17
God Stats
5W - 5L
1,946 SR
Queue Stats
25W - 27L
1,643 Elo+
Solo
Hercules
Hercules
Indigο
Hercules
Level 29
God Stats
3W - 0L
1,743 SR
Queue Stats
78W - 39L
1,689 Elo+
Solo
Chaac
Chaac
alexrichqc
Chaac
Level 24
God Stats
12W - 5L
1,702 SR
Queue Stats
52W - 37L
1,604 Elo+
Solo
Scylla
Scylla
xMMLVx
Scylla
Level 27
God Stats
8W - 26L
1,301 SR
Queue Stats
158W - 226L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 4 / 0
3,938
394
2,082
6,704
3,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,129
513
1,591
6,011
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
4,483
448
3,545
6,479
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,493
449
2,620
8,312
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
maxgower32
Ganesha
6
0 / 3 / 0
4,716
472
2,185
6,312
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arkani2500
Awilix
12
7 / 0 / 6
6,999
700
5,672
6,043
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
EdgyMacEdge
Danzaburou
12
1 / 0 / 3
7,021
702
5,024
4,383
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Indigο
Hercules
10
6 / 0 / 6
6,726
673
5,688
8,222
3,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
12
3 / 0 / 1
6,949
695
4,744
5,941
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
xMMLVx
Scylla
10
3 / 0 / 5
5,915
592
3,155
2,835
697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
20
20
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
W
Awilix
Arkani2500
Awilix
7
0
6
10
W
Danzaburou
EdgyMacEdge
Danzaburou
1
0
3
2.5
W
Hercules
Indigο
Hercules
6
0
6
9
L
0
3
0
0
L
0
5
0
0
W
Chaac
3
0
1
3.5
L
0
5
0
0
L
Ganesha
maxgower32
Ganesha
0
3
0
0
W
Scylla
xMMLVx
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,023
Damage
24,283
33,818
Taken
27,424
12,113
Mitigated
11,925
7,357
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,082
406
0
1,387
6,704
3,403
0
656
5,825
7,505
0
W
Awilix
Arkani2500
Awilix
5,672
2,403
0
2,846
6,043
2,041
0
662
5,355
0
35,304
W
Danzaburou
EdgyMacEdge
Danzaburou
5,024
2,750
0
3,121
4,383
1,268
0
523
3,860
0
39,593
W
Hercules
Indigο
Hercules
5,688
2,974
0
2,166
8,222
3,464
0
3,883
4,153
0
19,080
L
1,591
1,369
0
1,594
6,011
1,713
0
0
6,011
0
29,482
L
3,545
353
0
500
6,479
1,693
0
1,213
5,154
18,615
0
W
Chaac
4,744
1,131
0
3,028
5,941
4,455
1,412
1,049
4,852
0
42,013
L
2,620
726
0
2,208
8,312
2,242
0
367
7,851
0
19,153
L
Ganesha
maxgower32
Ganesha
2,185
237
0
1,668
6,312
3,062
0
705
5,555
16,735
0
W
Scylla
xMMLVx
Scylla
3,155
329
0
1,155
2,835
697
1,109
1,367
1,392
26,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
33,610
205
Minions Killed
342
0
Camps Cleared
0
936,569
Distance Traveled
960,616
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,938
394
22
2
0
202,511
0
W
Awilix
6,999
700
77
8
0
226,568
2
W
Danzaburou
7,021
702
89
9
0
179,172
3
W
Hercules
6,726
673
24
2
0
211,529
1
L
Rama
5,129
513
83
8
0
172,847
3
L
Scylla
4,483
448
44
4
0
175,895
1
W
Chaac
6,949
695
105
11
0
186,850
2
L
Pele
4,493
449
45
5
0
195,072
0
L
Ganesha
4,716
472
11
1
0
190,244
1
W
Scylla
5,915
592
47
5
0
156,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role