Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Emhu
Ratatoskr
Level 7
God Stats
2W - 10L
1,105 SR
Queue Stats
49W - 38L
1,124 Elo+
Party 1
Ra
Ra
TSDGaby
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
V0rtigan
Sun Wukong
Level 16
God Stats
5W - 4L
1,781 SR
Queue Stats
138W - 149L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
VonNiuqrat
Cthulhu
Level 8
God Stats
3W - 5L
1,464 SR
Queue Stats
43W - 42L
1,207 Elo+
Party 1
Team Averages
Level 12
1,470 SR
1,316 Elo+

VS

Team Averages
Level 12
1,607 SR
1,272 Elo+
Camazotz
Camazotz
BapooE
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,083 Elo+
Solo
Guan Yu
Guan Yu
BogdanWOLF72
Guan Yu
Level 29
God Stats
11W - 3L
1,699 SR
Queue Stats
315W - 287L
1,520 Elo+
Solo
Pele
Pele
Nukiké
Pele
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,168 Elo+
Solo
Cerberus
Cerberus
dreanm
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,217 Elo+
Party 2
Hades
Hades
jeremy0612
Hades
Level 10
God Stats
3W - 0L
1,837 SR
Queue Stats
80W - 68L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
4
0 / 1 / 0
5,346
314
586
1,453
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Emhu
Ratatoskr
12
6 / 7 / 3
8,299
488
11,750
10,676
2,476
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 8 / 3
6,960
409
8,996
6,896
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
V0rtigan
Sun Wukong
12
2 / 6 / 8
7,588
446
10,841
13,858
7,452
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
VonNiuqrat
Cthulhu
14
4 / 3 / 0
8,536
502
8,814
14,522
6,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BapooE
Camazotz
15
2 / 1 / 3
8,534
502
3,899
11,479
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
BogdanWOLF72
Guan Yu
15
6 / 2 / 4
9,142
538
10,571
14,498
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Pele
Nukiké
Pele
15
8 / 4 / 5
9,286
546
10,360
12,174
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
dreanm
Cerberus
12
3 / 5 / 7
8,168
480
4,884
14,343
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
11
5 / 4 / 5
7,522
442
6,633
13,065
6,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
24
25
Deaths
16
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Camazotz
BapooE
Camazotz
2
1
3
3.5
W
Guan Yu
BogdanWOLF72
Guan Yu
6
2
4
4
L
Ratatoskr
Emhu
Ratatoskr
6
7
3
1.07
W
Pele
Nukiké
Pele
8
4
5
2.63
L
1
8
3
0.31
L
Sun Wukong
V0rtigan
Sun Wukong
2
6
8
1
L
Cthulhu
VonNiuqrat
Cthulhu
4
3
0
1.33
W
Cerberus
dreanm
Cerberus
3
5
7
1.3
W
Hades
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
36,347
47,405
Taken
65,559
18,578
Mitigated
33,436
6,229
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
586
37
0
500
1,453
213
162
0
1,453
7,166
0
W
Camazotz
BapooE
Camazotz
3,899
985
0
4,355
11,479
4,247
2,301
3,126
8,279
0
48,313
W
Guan Yu
BogdanWOLF72
Guan Yu
10,571
1,663
690
7,571
14,498
7,743
1,002
5,297
9,195
0
45,328
L
Ratatoskr
Emhu
Ratatoskr
11,750
3,434
0
250
10,676
2,476
0
923
9,753
0
25,245
W
Pele
Nukiké
Pele
10,360
2,937
0
3,681
12,174
4,582
0
2,433
9,669
0
61,167
L
8,996
1,762
689
214
6,896
2,094
0
3,138
3,758
30,489
0
L
Sun Wukong
V0rtigan
Sun Wukong
10,841
2,097
0
601
13,858
7,452
178
7,191
6,667
0
29,262
L
Cthulhu
VonNiuqrat
Cthulhu
8,814
1,231
0
3,975
14,522
6,343
338
265
14,257
48,000
0
W
Cerberus
dreanm
Cerberus
4,884
835
0
2,964
14,343
10,408
0
4,507
9,416
26,641
0
W
Hades
6,633
2,418
661
3,438
13,065
6,456
494
2,308
10,604
30,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
42,652
227
Minions Killed
412
0
Camps Cleared
0
1,209,858
Distance Traveled
1,532,673
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,346
314
13
1
0
78,823
0
W
Camazotz
8,534
502
94
6
0
322,907
0
W
Guan Yu
9,142
538
76
4
0
343,542
0
L
Ratatoskr
8,299
488
29
2
0
341,897
0
W
Pele
9,286
546
107
6
0
303,889
1
L
Ra
6,960
409
63
4
0
230,730
2
L
Sun Wukong
7,588
446
29
2
0
273,763
0
L
Cthulhu
8,536
502
93
5
0
284,645
0
W
Cerberus
8,168
480
81
5
0
325,118
1
W
Hades
7,522
442
54
3
0
237,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role