Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Thiagobr962
Merlin
Level 84
God Stats
0W - 1L
1,404 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 1
Pele
Pele
cb210sereno
Pele
Level 28
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 2L
1,762 Elo+
Party 1
Team Averages
Level 81
1,469 SR
1,526 Elo+

VS

Team Averages
Level 124
1,512 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GladyusX
Erlang Shen
Level 145
God Stats
39W - 17L
1,655 SR
Queue Stats
541W - 544L
1,580 Elo+
Solo
Apollo
Apollo
MAUCHIMAU
Apollo
Level 38
God Stats
21W - 48L
1,273 SR
Queue Stats
136W - 219L
1,309 Elo+
Solo
Anubis
Anubis
xMontoyax
Anubis
Level 156
God Stats
43W - 27L
1,633 SR
Queue Stats
820W - 865L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
4 / 5 / 0
6,487
541
4,395
9,155
3,446
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 3 / 2
6,424
535
5,726
6,622
1,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
10
2 / 5 / 0
6,032
503
8,886
12,548
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
0 / 6 / 1
5,470
456
2,211
5,081
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 1
5,082
424
4,688
9,253
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 2
6,359
530
8,790
10,601
6,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
 
Achilles
10
0 / 1 / 6
5,883
490
3,516
7,383
4,541
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
GladyusX
Erlang Shen
12
12 / 0 / 2
7,736
645
9,998
9,493
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
MAUCHIMAU
Apollo
10
2 / 1 / 3
6,203
517
1,967
4,600
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
xMontoyax
Anubis
12
8 / 3 / 4
7,548
629
8,376
9,584
4,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
24
24
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
0
0.8
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
2
0.67
L
Chaac
 
Chaac
2
5
0
0.4
W
King Arthur
 
King Arthur
2
2
2
1.5
W
Achilles
 
Achilles
0
1
6
3
W
Erlang Shen
GladyusX
Erlang Shen
12
0
2
13
W
Apollo
MAUCHIMAU
Apollo
2
1
3
3.5
L
Merlin
0
6
1
0.08
L
0
5
1
0.1
W
Anubis
xMontoyax
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
32,647
42,659
Taken
41,661
19,404
Mitigated
22,928
11,229
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,395
145
0
1,827
9,155
3,446
0
1,691
7,464
10,137
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,726
1,877
0
1,372
6,622
1,745
0
1,596
5,026
0
44,131
L
Chaac
 
Chaac
8,886
2,077
0
5,814
12,548
11,170
570
0
12,548
0
34,559
W
King Arthur
 
King Arthur
8,790
2,174
0
2,420
10,601
6,257
18
0
9,782
0
32,289
W
Achilles
 
Achilles
3,516
942
225
1,364
7,383
4,541
0
1,877
5,506
0
25,762
W
Erlang Shen
GladyusX
Erlang Shen
9,998
6,196
0
2,026
9,493
5,760
71
1,382
8,024
0
38,894
W
Apollo
MAUCHIMAU
Apollo
1,967
770
0
1,644
4,600
1,582
676
166
4,434
0
27,584
L
Merlin
2,211
395
0
0
5,081
1,153
0
1,703
3,378
19,349
0
L
4,688
1,360
0
2,216
9,253
1,890
0
3,386
5,867
0
24,158
W
Anubis
xMontoyax
Anubis
8,376
888
0
5,139
9,584
4,788
465
3,181
6,403
43,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
33,729
242
Minions Killed
329
0
Camps Cleared
0
1,080,427
Distance Traveled
1,126,592
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,487
541
14
1
0
235,421
5
L
Ah Muzen Cab
6,424
535
83
7
0
201,706
2
L
Chaac
6,032
503
51
4
0
192,008
1
W
King Arthur
6,359
530
57
5
0
230,999
1
W
Achilles
5,883
490
43
4
0
234,006
3
W
Erlang Shen
7,736
645
67
6
0
281,742
2
W
Apollo
6,203
517
76
6
0
194,841
2
L
Merlin
5,470
456
46
4
0
201,628
1
L
Pele
5,082
424
48
4
0
249,664
0
W
Anubis
7,548
629
86
7
0
185,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role