Player Matchup

Osiris
Osiris
PrimitoU4
Osiris
Level 27
God Stats
2W - 3L
1,347 SR
Queue Stats
58W - 57L
1,389 Elo+
Solo
Ares
Ares
ShinKAITensei
Ares
Level 5
God Stats
3W - 2L
1,309 SR
Queue Stats
17W - 10L
1,099 Elo+
Solo
Fenrir
Fenrir
medeirinhosss
Fenrir
Level 18
God Stats
11W - 9L
1,506 SR
Queue Stats
141W - 167L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
srsilv2407
Heimdallr
Level 24
God Stats
8W - 11L
1,111 SR
Queue Stats
165W - 196L
1,344 Elo+
Party 2
Agni
Agni
恒星与蛾
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Solo
Team Averages
Level 16
1,355 SR
1,254 Elo+

VS

Team Averages
Level 15
1,404 SR
1,303 Elo+
Pele
Pele
BapooE
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,140 Elo+
Solo
Cerberus
Cerberus
Morgxn31
Cerberus
Level 15
God Stats
9W - 14L
1,357 SR
Queue Stats
12W - 18L
1,339 Elo+
Party 1
Ganesha
Ganesha
chicchirichi
Ganesha
Level 29
God Stats
6W - 7L
1,473 SR
Queue Stats
29W - 32L
1,302 Elo+
Solo
Poseidon
Poseidon
dobakin33
Poseidon
Level 12
God Stats
4W - 4L
1,397 SR
Queue Stats
7W - 7L
1,389 Elo+
Party 1
Mercury
Mercury
oldmonch
Mercury
Level 12
God Stats
1W - 5L
1,292 SR
Queue Stats
19W - 21L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
PrimitoU4
Osiris
10
2 / 1 / 1
5,903
537
2,416
6,006
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
9 / 1 / 7
6,986
635
9,445
6,731
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
6 / 0 / 5
6,226
566
4,536
2,804
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
srsilv2407
Heimdallr
8
3 / 4 / 6
5,602
509
4,247
6,085
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 2 / 5
5,584
508
2,360
3,321
790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BapooE
Pele
9
1 / 4 / 2
5,154
469
2,178
6,515
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Morgxn31
Cerberus
8
3 / 6 / 2
5,770
525
3,937
9,778
5,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
chicchirichi
Ganesha
9
2 / 4 / 3
5,390
490
2,041
7,010
3,205
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
dobakin33
Poseidon
7
0 / 5 / 1
4,865
442
2,966
5,094
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
oldmonch
Mercury
8
2 / 3 / 1
5,262
478
2,292
6,004
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
8
8
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
BapooE
Pele
1
4
2
0.5
L
Cerberus
Morgxn31
Cerberus
3
6
2
0.67
W
Osiris
PrimitoU4
Osiris
2
1
1
2.5
W
9
1
7
12.5
L
Ganesha
chicchirichi
Ganesha
2
4
3
0.88
L
Poseidon
dobakin33
Poseidon
0
5
1
0.1
W
6
0
5
8.5
L
Mercury
oldmonch
Mercury
2
3
1
0.83
W
Heimdallr
srsilv2407
Heimdallr
3
4
6
1.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,004
Damage
13,414
24,947
Taken
34,401
11,093
Mitigated
13,458
4,582
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BapooE
Pele
2,178
605
0
335
6,515
1,868
0
1,484
5,031
0
17,977
L
Cerberus
Morgxn31
Cerberus
3,937
802
0
424
9,778
5,556
0
1,641
8,137
16,084
0
W
Osiris
PrimitoU4
Osiris
2,416
442
0
2,507
6,006
3,581
402
605
5,256
0
24,629
W
9,445
661
0
640
6,731
3,923
0
2,162
4,423
15,444
0
L
Ganesha
chicchirichi
Ganesha
2,041
460
0
286
7,010
3,205
0
4,011
2,999
9,598
0
L
Poseidon
dobakin33
Poseidon
2,966
226
0
0
5,094
1,260
0
2,990
2,104
19,690
0
W
4,536
658
0
403
2,804
982
0
461
2,327
0
20,742
L
Mercury
oldmonch
Mercury
2,292
1,424
0
1,136
6,004
1,569
0
1,679
4,325
0
16,985
W
Heimdallr
srsilv2407
Heimdallr
4,247
2,270
0
578
6,085
1,817
414
3,688
2,361
0
19,307
W
2,360
184
0
454
3,321
790
0
1,559
1,636
16,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
26,441
179
Minions Killed
147
0
Camps Cleared
0
1,070,178
Distance Traveled
1,040,350
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,154
469
34
3
0
211,682
0
L
Cerberus
5,770
525
23
2
0
238,036
1
W
Osiris
5,903
537
55
5
0
173,976
3
W
Ares
6,986
635
13
1
0
232,739
0
L
Ganesha
5,390
490
11
1
0
196,893
0
L
Poseidon
4,865
442
40
4
0
181,200
2
W
Fenrir
6,226
566
36
3
0
246,481
0
L
Mercury
5,262
478
39
4
0
212,539
0
W
Heimdallr
5,602
509
25
2
0
183,891
1
W
Agni
5,584
508
50
5
0
233,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role