Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aco08P
Anubis
Level 18
God Stats
4W - 1L
1,699 SR
Queue Stats
29W - 22L
1,352 Elo+
Solo
Cerberus
Cerberus
DragonTigreBraum
Cerberus
Level 24
God Stats
12W - 5L
1,795 SR
Queue Stats
27W - 20L
1,588 Elo+
Solo
Ares
Ares
LordOsiris
Ares
Level 17
God Stats
12W - 9L
1,706 SR
Queue Stats
39W - 31L
1,538 Elo+
Solo
Tyr
Tyr
yuonesgamer
Tyr
Level 8
God Stats
4W - 7L
1,328 SR
Queue Stats
13W - 15L
1,505 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,497 Elo+

VS

Team Averages
Level 20
1,529 SR
1,492 Elo+
Vulcan
Vulcan
Langedraak
Vulcan
Level 15
God Stats
5W - 6L
1,477 SR
Queue Stats
206W - 186L
1,510 Elo+
Solo
Neith
Neith
Twentcinc
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 71L
1,640 Elo+
Solo
Amaterasu
Amaterasu
enDiwantTOn1
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
1,449 Elo+
Solo
Scylla
Scylla
jureso
Scylla
Level 10
God Stats
7W - 9L
1,440 SR
Queue Stats
8W - 11L
1,428 Elo+
Solo
Thanatos
Thanatos
ppcZesk
Thanatos
Level 17
God Stats
1W - 3L
1,729 SR
Queue Stats
51W - 51L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
11 / 2 / 21
11,802
1,180
16,634
7,080
6,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Aco08P
Anubis
18
11 / 0 / 15
12,154
1,215
18,753
6,219
3,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 29
10,775
1,078
13,708
13,621
12,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 22
10,459
1,046
8,291
10,884
7,929
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 3 / 26
10,620
1,062
8,272
11,408
12,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

280

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Langedraak
Vulcan
15
2 / 8 / 6
9,612
961
14,323
10,725
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Twentcinc
Neith
16
2 / 1 / 6
9,863
986
9,688
7,262
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
enDiwantTOn1
Amaterasu
14
0 / 9 / 2
8,236
824
5,766
21,784
8,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
jureso
Scylla
15
3 / 10 / 3
9,613
961
8,126
13,287
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ppcZesk
Thanatos
14
2 / 11 / 1
9,598
960
8,302
17,127
4,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
27
39
Kills
9
9
Deaths
39
113
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
2
21
10.75
W
Anubis
Aco08P
Anubis
11
0
15
18.5
W
4
2
29
9.25
L
Vulcan
Langedraak
Vulcan
2
8
6
0.63
W
7
2
22
9
L
Neith
Twentcinc
Neith
2
1
6
5
L
Amaterasu
enDiwantTOn1
Amaterasu
0
9
2
0.11
L
Scylla
jureso
Scylla
3
10
3
0.45
L
Thanatos
ppcZesk
Thanatos
2
11
1
0.23
W
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,658
Damage
46,205
49,212
Taken
70,185
42,703
Mitigated
22,641
12,939
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,634
2,930
0
1,981
7,080
6,590
0
2,618
4,326
32,801
0
W
Anubis
Aco08P
Anubis
18,753
4,010
0
3,983
6,219
3,414
0
2,910
3,203
50,081
0
W
13,708
653
0
4,181
13,621
12,498
0
5,746
7,714
23,893
0
L
Vulcan
Langedraak
Vulcan
14,323
3,256
0
462
10,725
3,269
0
8,128
2,597
37,708
0
W
8,291
646
0
0
10,884
7,929
0
4,930
5,716
12,304
0
L
Neith
Twentcinc
Neith
9,688
4,026
0
1,073
7,262
3,194
0
6,189
1,073
0
32,832
L
Amaterasu
enDiwantTOn1
Amaterasu
5,766
1,666
0
699
21,784
8,675
0
18,594
3,190
0
9,060
L
Scylla
jureso
Scylla
8,126
1,863
0
503
13,287
3,098
0
11,284
2,003
21,082
0
L
Thanatos
ppcZesk
Thanatos
8,302
2,822
0
3,749
17,127
4,405
0
13,375
3,752
0
20,404
W
8,272
1,084
0
2,794
11,408
12,272
0
5,469
5,804
184
21,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
46,922
191
Minions Killed
170
3
Camps Cleared
11
897,214
Distance Traveled
848,704
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,802
1,180
38
4
0
188,679
0
W
Anubis
12,154
1,215
90
9
1
156,614
2
W
Cerberus
10,775
1,078
31
3
2
174,984
3
L
Vulcan
9,612
961
60
6
0
188,585
1
W
Ares
10,459
1,046
4
0
0
162,769
2
L
Neith
9,863
986
52
5
5
160,563
2
L
Amaterasu
8,236
824
4
0
0
173,369
0
L
Scylla
9,613
961
22
2
0
143,887
2
L
Thanatos
9,598
960
32
3
6
182,300
3
W
Tyr
10,620
1,062
28
3
0
214,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role