Player Matchup

Hercules
Hercules
Khoos
Hercules
Level 41
God Stats
37W - 35L
1,472 SR
Queue Stats
49W - 52L
1,397 Elo+
Party 1
Thanatos
Thanatos
Paromow
Thanatos
Level 29
God Stats
20W - 28L
1,435 SR
Queue Stats
84W - 91L
1,370 Elo+
Party 3
Medusa
Medusa
ROVEEDSG
Medusa
Level 45
God Stats
38W - 40L
1,446 SR
Queue Stats
48W - 55L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
kraiona
Nu Wa
Level 40
God Stats
17W - 14L
1,507 SR
Queue Stats
84W - 92L
1,366 Elo+
Party 3
Pele
Pele
八重画夜
Pele
Level 49
God Stats
2W - 0L
1,531 SR
Queue Stats
46W - 52L
1,401 Elo+
Solo
Team Averages
Level 41
1,478 SR
1,386 Elo+

VS

Team Averages
Level 64
1,585 SR
1,474 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DesertFire34
Janus
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
119W - 108L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
KumanSama
Gilgamesh
Level 44
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 10L
1,494 Elo+
Solo
Skadi
Skadi
Nikelkhrome
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Party 2
Ganesha
Ganesha
louptueuredu34
Ganesha
Level 40
God Stats
7W - 3L
1,731 SR
Queue Stats
85W - 101L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Khoos
Hercules
10
7 / 0 / 7
6,750
675
8,131
7,675
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Paromow
Thanatos
10
7 / 3 / 1
6,810
681
5,586
7,880
2,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
ROVEEDSG
Medusa
9
7 / 1 / 5
6,233
623
4,550
3,671
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
kraiona
Nu Wa
10
1 / 3 / 7
6,211
621
2,263
3,456
944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,002
600
2,745
7,528
2,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 4
5,310
531
3,430
6,419
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 4 / 1
6,359
636
4,237
5,041
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
KumanSama
Gilgamesh
9
3 / 2 / 1
5,535
554
4,783
6,777
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 5 / 0
4,196
420
1,638
4,534
1,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 8 / 1
4,566
457
1,336
9,249
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
22
Kills
8
9
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
4
0.67
L
5
4
1
1.38
W
Hercules
Khoos
Hercules
7
0
7
10.5
L
Gilgamesh
KumanSama
Gilgamesh
3
2
1
1.75
L
0
5
0
0
W
Thanatos
Paromow
Thanatos
7
3
1
2.5
W
Medusa
ROVEEDSG
Medusa
7
1
5
9.5
W
Nu Wa
kraiona
Nu Wa
1
3
7
1.5
L
0
8
1
0.06
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
15,424
30,210
Taken
32,020
10,970
Mitigated
11,511
14,282
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,430
1,131
0
125
6,419
1,823
0
415
6,004
0
24,159
L
4,237
562
0
509
5,041
1,067
0
934
4,107
25,091
0
W
Hercules
Khoos
Hercules
8,131
2,835
6
2,820
7,675
3,805
573
1,779
5,671
0
26,955
L
Gilgamesh
KumanSama
Gilgamesh
4,783
1,259
0
1,650
6,777
2,967
0
294
6,483
0
19,701
L
1,638
1,137
0
0
4,534
1,016
0
320
4,214
0
16,573
W
Thanatos
Paromow
Thanatos
5,586
1,610
0
6,604
7,880
2,439
0
1,168
6,409
0
27,547
W
Medusa
ROVEEDSG
Medusa
4,550
2,117
0
464
3,671
1,179
826
1,232
2,429
0
24,714
W
Nu Wa
kraiona
Nu Wa
2,263
337
0
637
3,456
944
2,437
900
2,384
28,088
0
L
1,336
338
0
606
9,249
4,638
0
300
8,949
8,456
0
W
2,745
775
0
3,751
7,528
2,603
0
248
6,916
0
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
25,966
256
Minions Killed
200
0
Camps Cleared
0
964,786
Distance Traveled
862,524
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,310
531
58
6
0
199,857
1
L
Janus
6,359
636
56
6
0
170,443
3
W
Hercules
6,750
675
27
3
0
209,517
0
L
Gilgamesh
5,535
554
39
4
0
182,262
0
L
Skadi
4,196
420
42
4
0
130,411
0
W
Thanatos
6,810
681
56
6
0
200,081
1
W
Medusa
6,233
623
50
5
0
192,974
3
W
Nu Wa
6,211
621
70
7
0
168,940
0
L
Ganesha
4,566
457
5
1
0
179,551
3
W
Pele
6,002
600
53
5
0
193,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role