Player Matchup

Scylla
Scylla
Ali37718
Scylla
Level 103
God Stats
22W - 19L
1,500 SR
Queue Stats
510W - 375L
1,569 Elo+
Party 2
Nemesis
Nemesis
FaKe-pteko20
Nemesis
Level 10
God Stats
1W - 0L
1,671 SR
Queue Stats
10W - 9L
1,516 Elo+
Solo
Osiris
Osiris
Gg_Ali_Jon_Gg
Osiris
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,561 Elo+
Party 2
Skadi
Skadi
SAMUEL_LOPES_88
Skadi
Level 21
God Stats
3W - 5L
1,364 SR
Queue Stats
22W - 21L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Yspashy
Gilgamesh
Level 26
God Stats
7W - 6L
1,523 SR
Queue Stats
59W - 51L
1,422 Elo+
Solo
Team Averages
Level 34
1,512 SR
1,495 Elo+

VS

Team Averages
Level 22
1,544 SR
1,454 Elo+
Horus
Horus
Buzz0Lightyear
Horus
Level 29
God Stats
18W - 12L
1,591 SR
Queue Stats
122W - 158L
1,326 Elo+
Party 1
Hades
Hades
MrTerrigan
Hades
Level 26
God Stats
10W - 12L
1,500 SR
Queue Stats
495W - 538L
1,529 Elo+
Solo
Izanami
Izanami
SRNT-Wixzi
Izanami
Level 27
God Stats
15W - 20L
1,463 SR
Queue Stats
49W - 49L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
b055laur45
Sun Wukong
Level 20
God Stats
0W - 1L
1,559 SR
Queue Stats
2W - 1L
1,687 Elo+
Solo
Da Ji
Da Ji
temp-781503
Da Ji
Level 8
God Stats
2W - 6L
1,605 SR
Queue Stats
26W - 33L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ali37718
Scylla
20
8 / 5 / 18
16,261
525
16,492
22,524
7,976
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
FaKe-pteko20
Nemesis
20
1 / 6 / 5
14,072
454
5,334
18,525
9,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
20 / 1 / 11
19,116
617
33,933
32,904
26,111
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 9 / 7
14,755
476
12,040
16,050
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Yspashy
Gilgamesh
20
11 / 7 / 9
19,278
622
21,205
30,827
30,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
9,964
321
4,392
15,394
10,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
20
7 / 5 / 0
16,330
527
26,624
32,370
19,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SRNT-Wixzi
Izanami
19
10 / 12 / 5
13,887
448
11,548
20,684
8,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
b055laur45
Sun Wukong
17
1 / 6 / 3
11,748
379
8,086
18,363
11,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 16 / 5
14,408
465
21,396
29,220
12,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
46
Kills
28
28
Deaths
46
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ali37718
Scylla
8
5
18
3.4
L
2
7
5
0.64
W
Nemesis
FaKe-pteko20
Nemesis
1
6
5
0.58
W
20
1
11
25.5
L
Hades
7
5
0
1.4
W
6
9
7
1.06
L
Izanami
SRNT-Wixzi
Izanami
10
12
5
1.04
W
Gilgamesh
Yspashy
Gilgamesh
11
7
9
2.21
L
Sun Wukong
b055laur45
Sun Wukong
1
6
3
0.42
L
8
16
5
0.66

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,004
Damage
72,046
120,830
Taken
116,031
79,880
Mitigated
61,018
27,634
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ali37718
Scylla
16,492
1,982
0
7,049
22,524
7,976
3,673
5,792
16,732
91,777
0
L
4,392
2,419
1,919
2,281
15,394
10,380
528
5,490
9,672
0
21,899
W
Nemesis
FaKe-pteko20
Nemesis
5,334
1,471
0
4,797
18,525
9,846
2,800
1,702
16,823
44
101,562
W
33,933
19,580
0
10,152
32,904
26,111
2,196
8,273
24,631
0
176,830
L
Hades
26,624
1,417
490
14,833
32,370
19,258
0
2,458
29,804
135,760
0
W
12,040
5,539
0
1,273
16,050
5,349
2,818
961
15,089
0
72,975
L
Izanami
SRNT-Wixzi
Izanami
11,548
7,060
0
190
20,684
8,035
1,258
3,551
17,021
0
65,970
W
Gilgamesh
Yspashy
Gilgamesh
21,205
5,917
0
4,363
30,827
30,598
742
9,896
20,931
0
148,150
L
Sun Wukong
b055laur45
Sun Wukong
8,086
2,894
0
1,928
18,363
11,001
474
2,576
15,509
0
56,819
L
21,396
5,250
0
2,764
29,220
12,344
352
1,611
27,489
0
73,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,482
Gold Earned
66,337
816
Minions Killed
606
0
Camps Cleared
0
3,001,492
Distance Traveled
2,186,294
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,261
525
162
5
0
539,109
2
L
Horus
9,964
321
30
1
0
323,923
5
W
Nemesis
14,072
454
127
4
0
659,644
2
W
Osiris
19,116
617
183
6
0
677,666
2
L
Hades
16,330
527
243
8
0
421,886
10
W
Skadi
14,755
476
113
4
0
538,959
4
L
Izanami
13,887
448
134
4
0
455,349
0
W
Gilgamesh
19,278
622
231
7
0
586,114
1
L
Sun Wukong
11,748
379
112
4
0
502,099
1
L
Da Ji
14,408
465
87
3
0
483,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role