Player Matchup

Sun Wukong
Sun Wukong
Gold V
Chaza uk
Sun Wukong
Gold V
Level 121
God Stats
1W - 1L
1,502 SR
Queue Stats
8W - 13L
1,652 MMR
Solo
Ymir
Ymir
Platinum V
PnG R4F3
Ymir
Platinum V
Level 157
God Stats
1W - 2L
1,363 SR
Queue Stats
35W - 31L
1,846 MMR
Solo
Persephone
Persephone
Platinum IV
ajrizaj
Persephone
Platinum IV
Level 41
God Stats
3W - 0L
1,750 SR
Queue Stats
16W - 10L
1,991 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,538 SR
1,829 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,573 SR
1,645 MMR
Chang'e
Chang'e
Platinum V
Basyeel
Chang'e
Platinum V
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
305W - 268L
1,630 MMR
Party 1
Ares
Ares
Gold I
Syeemone
Ares
Gold I
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 242L
1,675 MMR
Party 1
Neith
Neith
Platinum V
justmassyee
Neith
Platinum V
Level 107
God Stats
12W - 10L
1,718 SR
Queue Stats
305W - 268L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaza uk
Sun Wukong
16
6 / 2 / 11
12,844
714
15,738
20,574
20,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
1 / 2 / 14
12,805
711
8,368
23,055
26,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
ajrizaj
Persephone
18
11 / 5 / 5
14,219
790
24,456
15,727
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GilgameshScyllaAthenaThothSobek

VS

Bans
KumbhakarnaCu ChulainnMedusaTiamatHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Basyeel
Chang'e
15
2 / 8 / 6
11,395
633
13,554
18,483
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
2 / 5 / 6
11,839
658
10,926
22,302
24,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 5 / 4
11,785
655
20,139
19,047
7,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
18
Kills
9
9
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Basyeel
Chang'e
2
8
6
0.63
W
Sun Wukong
Chaza uk
Sun Wukong
6
2
11
5.75
W
Ymir
1
2
14
4
L
Ares
2
5
6
1
W
Persephone
ajrizaj
Persephone
11
5
5
2.7
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,562
Damage
44,619
59,356
Taken
59,832
52,773
Mitigated
38,603
7,581
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Basyeel
Chang'e
13,554
541
5,025
6,532
18,483
6,638
212
10,531
7,666
40,578
0
W
Sun Wukong
Chaza uk
Sun Wukong
15,738
3,801
0
2,369
20,574
20,150
614
6,713
13,861
0
40,816
W
Ymir
8,368
2,719
0
1,081
23,055
26,177
607
8,751
14,304
21,359
0
L
Ares
10,926
466
0
4,899
22,302
24,378
0
11,273
10,647
22,300
0
W
Persephone
ajrizaj
Persephone
24,456
1,446
305
3,826
15,727
6,446
1,569
9,013
6,709
78,431
0
L
20,139
10,025
0
4,827
19,047
7,587
1,742
9,938
8,695
0
69,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
35,019
180
Minions Killed
172
0
Camps Cleared
0
990,415
Distance Traveled
933,229
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,395
633
45
3
0
305,322
0
W
Sun Wukong
12,844
714
36
2
0
367,433
0
W
Ymir
12,805
711
26
1
0
316,395
4
L
Ares
11,839
658
16
1
0
333,809
0
W
Persephone
14,219
790
118
7
0
306,587
1
L
Neith
11,785
655
111
6
0
294,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role