Player Matchup

Izanami
Izanami
Myth-Orpheus
Izanami
Level 29
God Stats
40W - 33L
1,617 SR
Queue Stats
167W - 190L
1,483 Elo+
Solo
Thoth
Thoth
SunCruz
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Athena
Athena
SwitchedUp
Athena
Level 19
God Stats
2W - 5L
1,340 SR
Queue Stats
77W - 47L
1,478 Elo+
Solo
Mercury
Mercury
iwanda22
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 109L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
rapace_www
Sun Wukong
Level 22
God Stats
14W - 14L
1,569 SR
Queue Stats
234W - 247L
1,362 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,380 Elo+

VS

Team Averages
Level 20
1,579 SR
1,451 Elo+
Susano
Susano
Tydrosen
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Solo
Neith
Neith
agaleaa
Neith
Level 26
God Stats
10W - 7L
1,674 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 1
Vamana
Vamana
agua_gremial7
Vamana
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 25L
1,448 Elo+
Solo
Yemoja
Yemoja
gewoonrowan
Yemoja
Level 28
God Stats
16W - 11L
1,624 SR
Queue Stats
22W - 23L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
marcwollah
Baron Samedi
Level 34
God Stats
51W - 53L
1,598 SR
Queue Stats
94W - 102L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Myth-Orpheus
Izanami
15
11 / 5 / 0
10,013
589
19,219
14,053
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
SunCruz
Thoth
14
1 / 7 / 0
8,331
490
2,631
10,169
3,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
SwitchedUp
Athena
12
0 / 5 / 10
8,523
501
4,872
14,317
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
iwanda22
Mercury
12
1 / 4 / 2
7,767
457
1,955
8,892
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
rapace_www
Sun Wukong
8
0 / 3 / 0
6,353
374
5,045
6,426
2,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Tydrosen
Susano
16
10 / 2 / 1
10,249
603
8,284
12,383
4,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
agaleaa
Neith
12
1 / 5 / 4
7,120
419
4,868
9,054
2,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 5
11,527
678
10,964
14,947
8,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
13
1 / 3 / 6
8,714
513
3,213
12,392
7,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
marcwollah
Baron Samedi
16
7 / 2 / 5
10,136
596
12,670
12,071
5,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
24
24
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Myth-Orpheus
Izanami
11
5
0
2.2
L
Thoth
SunCruz
Thoth
1
7
0
0.14
L
Athena
SwitchedUp
Athena
0
5
10
1
W
Susano
Tydrosen
Susano
10
2
1
5.25
W
Neith
agaleaa
Neith
1
5
4
0.6
W
5
2
5
3.75
W
Yemoja
1
3
6
1.33
L
Mercury
iwanda22
Mercury
1
4
2
0.5
W
Baron Samedi
marcwollah
Baron Samedi
7
2
5
4.75
L
Sun Wukong
rapace_www
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
39,999
53,857
Taken
60,847
24,136
Mitigated
29,449
9,291
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Myth-Orpheus
Izanami
19,219
13,044
0
3,041
14,053
5,055
750
4,045
9,842
0
70,334
L
Thoth
SunCruz
Thoth
2,631
520
0
872
10,169
3,197
884
2,825
7,108
43,810
0
L
Athena
SwitchedUp
Athena
4,872
838
0
1,254
14,317
10,650
0
6,276
7,799
18,080
0
W
Susano
Tydrosen
Susano
8,284
2,224
0
3,295
12,383
4,842
1,059
578
11,805
0
57,264
W
Neith
agaleaa
Neith
4,868
2,595
0
1,141
9,054
2,598
986
1,329
7,725
0
30,520
W
10,964
6,151
0
6,259
14,947
8,787
0
1,332
13,615
0
65,235
W
Yemoja
3,213
894
3,386
1,960
12,392
7,846
1,317
1,358
11,034
18,376
0
L
Mercury
iwanda22
Mercury
1,955
294
0
2,222
8,892
2,442
0
1,722
7,046
0
34,814
W
Baron Samedi
marcwollah
Baron Samedi
12,670
945
589
3,792
12,071
5,376
272
2,906
9,165
60,881
0
L
Sun Wukong
rapace_www
Sun Wukong
5,045
827
0
1,902
6,426
2,792
0
209
6,179
0
25,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
47,746
356
Minions Killed
412
0
Camps Cleared
0
1,373,507
Distance Traveled
1,585,555
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,013
589
114
7
0
252,410
4
L
Thoth
8,331
490
88
5
0
297,028
0
L
Athena
8,523
501
38
2
0
335,818
0
W
Susano
10,249
603
99
6
0
359,886
0
W
Neith
7,120
419
54
3
0
284,399
1
W
Vamana
11,527
678
123
7
0
331,400
3
W
Yemoja
8,714
513
26
2
0
282,249
1
L
Mercury
7,767
457
72
4
0
317,557
0
W
Baron Samedi
10,136
596
110
6
0
327,621
3
L
Sun Wukong
6,353
374
44
3
0
170,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role