Player Matchup

Janus
Janus
AhEpta
Janus
Level 17
God Stats
6W - 10L
1,274 SR
Queue Stats
41W - 46L
1,378 Elo+
Solo
Agni
Agni
Daedrork
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ReBeLs-Akuma
Fenrir
Level 9
God Stats
2W - 7L
1,272 SR
Queue Stats
3W - 8L
1,273 Elo+
Solo
Athena
Athena
TheSnitcher
Athena
Level 29
God Stats
7W - 6L
1,718 SR
Queue Stats
117W - 133L
1,513 Elo+
Party 2
Eset
Eset
thecatdragon
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,446 Elo+
Party 2
Team Averages
Level 17
1,453 SR
1,422 Elo+

VS

Team Averages
Level 14
1,555 SR
1,409 Elo+
Kukulkan
Kukulkan
Animal2463
Kukulkan
Level 25
God Stats
12W - 11L
1,575 SR
Queue Stats
215W - 206L
1,415 Elo+
Solo
Olorun
Olorun
TheChangeMaster
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,234 Elo+
Solo
Nemesis
Nemesis
UchiWa_MaDaRa_11
Nemesis
Level 11
God Stats
5W - 4L
1,768 SR
Queue Stats
29W - 24L
1,482 Elo+
Party 1
Ares
Ares
colaBebzi
Ares
Level 16
God Stats
2W - 2L
1,430 SR
Queue Stats
20W - 16L
1,453 Elo+
Solo
Thoth
Thoth
yacoub93220
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AhEpta
Janus
16
4 / 11 / 2
10,842
904
15,344
18,706
7,944
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Agni
16
1 / 7 / 3
10,426
869
12,056
18,774
8,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
0 / 2 / 0
9,118
760
187
2,187
848
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
16
1 / 0 / 3
10,854
905
5,689
25,161
36,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 3
9,773
814
1,641
9,397
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animal2463
Kukulkan
18
0 / 0 / 13
11,285
940
9,212
3,075
1,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 0 / 5
14,626
1,219
33,643
12,795
4,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 8
11,837
986
13,407
9,580
4,304
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
0 / 5 / 7
10,119
843
2,200
13,588
9,085
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 0 / 12
11,199
933
8,587
5,845
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
6
Kills
23
23
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
AhEpta
Janus
4
11
2
0.45
W
Kukulkan
Animal2463
Kukulkan
0
0
13
6.5
L
Agni
1
7
3
0.36
L
Fenrir
0
2
0
0
W
15
0
5
17.5
L
Athena
1
0
3
2.5
W
5
2
8
4.5
W
Ares
0
5
7
0.7
L
0
3
3
0.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
67,049
74,225
Taken
44,883
57,759
Mitigated
21,565
1,758
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AhEpta
Janus
15,344
878
0
0
18,706
7,944
0
12,428
6,278
27,369
0
W
Kukulkan
Animal2463
Kukulkan
9,212
1,580
903
219
3,075
1,152
0
2,965
110
29,974
0
L
Agni
12,056
601
0
370
18,774
8,428
0
14,863
3,911
33,897
0
L
Fenrir
187
187
0
0
2,187
848
0
848
1,339
0
1,773
W
33,643
20,221
811
8,232
12,795
4,990
0
10,393
2,402
75,258
0
L
Athena
5,689
2,454
0
903
25,161
36,235
0
17,293
7,868
23,454
0
W
13,407
9,133
535
702
9,580
4,304
0
6,195
3,385
0
33,878
W
Ares
2,200
322
0
0
13,588
9,085
0
10,128
2,349
8,339
0
L
1,641
35
356
129
9,397
4,304
0
8,210
1,187
9,217
0
W
8,587
1,047
0
0
5,845
2,034
0
5,049
796
14,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
59,066
111
Minions Killed
219
2
Camps Cleared
9
743,826
Distance Traveled
1,073,602
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,842
904
26
2
0
169,730
0
W
Kukulkan
11,285
940
50
4
1
190,034
4
L
Agni
10,426
869
46
4
0
194,517
0
L
Fenrir
9,118
760
2
0
2
18,597
0
W
Olorun
14,626
1,219
92
8
4
216,283
0
L
Athena
10,854
905
21
2
0
202,085
0
W
Nemesis
11,837
986
47
4
2
240,440
0
W
Ares
10,119
843
7
1
1
182,913
0
L
Eset
9,773
814
16
1
0
158,897
0
W
Thoth
11,199
933
23
2
1
243,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role