Player Matchup

Cerberus
Cerberus
Beer-and-whiskey
Cerberus
Level 68
God Stats
11W - 12L
1,467 SR
Queue Stats
235W - 247L
1,426 Elo+
Solo
Ymir
Ymir
BlackMamba73270
Ymir
Level 83
God Stats
38W - 18L
1,646 SR
Queue Stats
421W - 401L
1,478 Elo+
Solo
Set
Set
Shadowmere1991
Set
Level 106
God Stats
2W - 8L
1,232 SR
Queue Stats
112W - 118L
1,378 Elo+
Solo
Athena
Athena
Wolf_Mage
Athena
Level 65
God Stats
33W - 18L
1,529 SR
Queue Stats
76W - 74L
1,452 Elo+
Solo
Danzaburou
Danzaburou
funkyphresh21
Danzaburou
Level 101
God Stats
10W - 8L
1,401 SR
Queue Stats
70W - 77L
1,373 Elo+
Solo
Team Averages
Level 85
1,455 SR
1,421 Elo+

VS

Team Averages
Level 79
1,415 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
FranktheTank41
Cu Chulainn
Level 69
God Stats
4W - 7L
1,365 SR
Queue Stats
402W - 477L
1,365 Elo+
Solo
Artio
Artio
NBS_Delirious
Artio
Level 77
God Stats
11W - 14L
1,458 SR
Queue Stats
552W - 558L
1,389 Elo+
Solo
Medusa
Medusa
NataliKira
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
cwhit_18
Gilgamesh
Level 83
God Stats
18W - 12L
1,614 SR
Queue Stats
137W - 135L
1,495 Elo+
Solo
Thoth
Thoth
tommysmokes
Thoth
Level 131
God Stats
16W - 22L
1,139 SR
Queue Stats
348W - 374L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
7,827
522
7,890
10,902
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 2
8,298
553
4,178
7,719
4,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 6
8,737
582
6,551
9,229
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Wolf_Mage
Athena
14
6 / 2 / 5
8,641
576
4,853
10,957
9,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
funkyphresh21
Danzaburou
12
2 / 2 / 4
7,432
495
5,689
5,366
2,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FranktheTank41
Cu Chulainn
11
1 / 3 / 2
7,052
470
2,690
9,289
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 6
7,026
468
2,935
9,973
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
NataliKira
Medusa
10
2 / 5 / 0
6,479
432
3,791
7,997
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
cwhit_18
Gilgamesh
13
4 / 4 / 1
7,923
528
5,394
11,683
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 2
6,874
458
5,673
8,948
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
9
10
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
5
2
2
3
L
Cu Chulainn
FranktheTank41
Cu Chulainn
1
3
2
0.67
L
0
3
6
1
L
Medusa
NataliKira
Medusa
2
5
0
0.4
W
5
2
6
4
W
Athena
Wolf_Mage
Athena
6
2
5
4.25
L
Gilgamesh
cwhit_18
Gilgamesh
4
4
1
1.13
W
Danzaburou
funkyphresh21
Danzaburou
2
2
4
2
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
20,483
44,173
Taken
47,890
25,233
Mitigated
18,611
12,644
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,890
45
0
4,568
10,902
4,262
0
3,743
6,855
42,906
0
W
4,178
906
0
750
7,719
4,220
0
919
6,800
30,023
0
L
Cu Chulainn
FranktheTank41
Cu Chulainn
2,690
350
0
2,959
9,289
3,888
633
1,916
7,373
0
33,657
L
2,935
548
723
3,191
9,973
6,578
0
3,865
6,108
21,132
0
L
Medusa
NataliKira
Medusa
3,791
1,297
453
953
7,997
2,334
0
1,851
6,106
0
26,258
W
6,551
2,875
0
2,852
9,229
4,791
2,308
990
8,155
0
61,591
W
Athena
Wolf_Mage
Athena
4,853
1,212
0
2,308
10,957
9,901
378
1,442
9,487
33,774
0
L
Gilgamesh
cwhit_18
Gilgamesh
5,394
1,232
0
2,900
11,683
3,859
0
5,055
6,478
0
39,918
W
Danzaburou
funkyphresh21
Danzaburou
5,689
2,817
0
2,166
5,366
2,059
840
1,058
4,268
0
40,950
L
5,673
705
0
381
8,948
1,952
880
4,234
4,714
25,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
35,354
433
Minions Killed
270
0
Camps Cleared
0
1,328,108
Distance Traveled
1,157,921
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,827
522
110
7
0
245,177
3
W
Ymir
8,298
553
52
3
0
259,728
3
L
Cu Chulainn
7,052
470
60
4
0
179,272
2
L
Artio
7,026
468
44
3
0
268,322
0
L
Medusa
6,479
432
48
3
0
216,930
4
W
Set
8,737
582
106
7
0
285,077
2
W
Athena
8,641
576
81
5
0
290,792
0
L
Gilgamesh
7,923
528
73
5
0
268,589
2
W
Danzaburou
7,432
495
84
6
0
247,334
2
L
Thoth
6,874
458
45
3
0
224,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role