Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arlyssia
Ah Muzen Cab
Level 148
God Stats
5W - 3L
1,750 SR
Queue Stats
501W - 532L
1,476 Elo+
Solo
Yemoja
Yemoja
Dominusek2
Yemoja
Level 108
God Stats
4W - 2L
1,517 SR
Queue Stats
356W - 349L
1,422 Elo+
Solo
Odin
Odin
Varusen
Odin
Level 84
God Stats
7W - 4L
1,330 SR
Queue Stats
526W - 562L
1,505 Elo+
Party 2
Janus
Janus
adri375
Janus
Level 105
God Stats
7W - 9L
1,371 SR
Queue Stats
189W - 174L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
eQuaSion
Hun Batz
Level 107
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 8L
1,360 Elo+
Solo
Team Averages
Level 110
1,538 SR
1,455 Elo+

VS

Team Averages
Level 78
1,509 SR
1,431 Elo+
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HuckIeberrie
Ares
Level 94
God Stats
1W - 2L
1,699 SR
Queue Stats
326W - 414L
1,383 Elo+
Party 1
Scylla
Scylla
MonadMann
Scylla
Level 45
God Stats
12W - 20L
1,230 SR
Queue Stats
209W - 289L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
Sardonicaster
Gilgamesh
Level 66
God Stats
6W - 10L
1,617 SR
Queue Stats
199W - 255L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arlyssia
Ah Muzen Cab
17
5 / 0 / 2
9,704
571
6,640
9,021
3,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Dominusek2
Yemoja
13
3 / 2 / 8
8,937
526
6,072
11,853
10,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Varusen
Odin
16
3 / 2 / 9
9,352
550
10,802
13,108
9,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
adri375
Janus
16
8 / 3 / 6
10,066
592
14,285
11,181
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
eQuaSion
Hun Batz
15
8 / 2 / 6
9,466
557
7,864
12,205
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 7 / 2
7,666
451
8,297
11,975
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
12
1 / 5 / 0
7,387
435
6,815
10,777
3,671
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 3
7,719
454
4,830
14,311
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
MonadMann
Scylla
13
3 / 6 / 2
8,028
472
6,168
11,924
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sardonicaster
Gilgamesh
14
2 / 6 / 3
9,540
561
10,808
15,324
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
9
9
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
2
0.43
L
Medusa
 
Medusa
1
5
0
0.2
W
Ah Muzen Cab
Arlyssia
Ah Muzen Cab
5
0
2
6
W
Yemoja
Dominusek2
Yemoja
3
2
8
3.5
L
1
3
3
0.83
L
Scylla
MonadMann
Scylla
3
6
2
0.67
L
Gilgamesh
Sardonicaster
Gilgamesh
2
6
3
0.58
W
Odin
Varusen
Odin
3
2
9
3.75
W
Janus
adri375
Janus
8
3
6
3.67
W
Hun Batz
eQuaSion
Hun Batz
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,663
Damage
36,918
57,368
Taken
64,311
33,293
Mitigated
34,289
18,544
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,297
6,116
0
1,798
11,975
5,174
0
3,600
8,253
0
45,673
L
Medusa
 
Medusa
6,815
2,427
0
1,858
10,777
3,671
944
908
9,869
0
50,586
W
Ah Muzen Cab
Arlyssia
Ah Muzen Cab
6,640
2,415
0
3,909
9,021
3,398
124
763
8,258
0
81,106
W
Yemoja
Dominusek2
Yemoja
6,072
1,340
1,817
1,611
11,853
10,735
31
2,778
9,003
23,158
0
L
4,830
190
0
4,343
14,311
9,785
0
4,679
9,468
19,638
0
L
Scylla
MonadMann
Scylla
6,168
193
0
1,982
11,924
4,377
0
6,730
4,844
34,224
0
L
Gilgamesh
Sardonicaster
Gilgamesh
10,808
2,773
0
2,073
15,324
11,282
0
3,704
11,520
0
41,112
W
Odin
Varusen
Odin
10,802
2,956
0
3,784
13,108
9,850
25
1,832
11,222
0
53,045
W
Janus
adri375
Janus
14,285
1,075
0
3,663
11,181
3,962
0
3,220
7,683
69,080
0
W
Hun Batz
eQuaSion
Hun Batz
7,864
3,578
0
3,760
12,205
5,348
695
1,949
10,204
0
55,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
40,340
498
Minions Killed
357
0
Camps Cleared
0
1,650,734
Distance Traveled
1,530,642
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,666
451
85
5
0
331,894
3
L
Medusa
7,387
435
100
6
0
273,326
0
W
Ah Muzen Cab
9,704
571
134
8
0
350,438
1
W
Yemoja
8,937
526
43
3
0
284,540
1
L
Ares
7,719
454
33
2
0
344,981
0
L
Scylla
8,028
472
69
4
0
284,160
0
L
Gilgamesh
9,540
561
70
4
0
296,281
1
W
Odin
9,352
550
108
6
0
348,526
5
W
Janus
10,066
592
122
7
0
348,051
4
W
Hun Batz
9,466
557
91
5
0
319,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role