Player Matchup

Hel
Hel
Crusher102030
Hel
Level 139
God Stats
6W - 2L
1,523 SR
Queue Stats
161W - 136L
1,489 Elo+
Solo
Agni
Agni
Elmalditoc
Agni
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 142L
1,406 Elo+
Solo
Bakasura
Bakasura
Great_quix
Bakasura
Level 46
God Stats
20W - 27L
1,464 SR
Queue Stats
91W - 156L
1,287 Elo+
Party 1
Apollo
Apollo
Johnested
Apollo
Level 24
God Stats
4W - 6L
1,347 SR
Queue Stats
81W - 130L
1,223 Elo+
Party 1
Fenrir
Fenrir
Monchiiito
Fenrir
Level 142
God Stats
6W - 5L
1,709 SR
Queue Stats
466W - 389L
1,540 Elo+
Solo
Team Averages
Level 79
1,508 SR
1,389 Elo+

VS

Team Averages
Level 55
1,374 SR
1,340 Elo+
Anubis
Anubis
ExpertJungle592
Anubis
Level 17
God Stats
3W - 6L
1,434 SR
Queue Stats
30W - 46L
1,371 Elo+
Party 3
Izanami
Izanami
GeorgeFloyddlol
Izanami
Level 59
God Stats
0W - 4L
1,306 SR
Queue Stats
367W - 464L
1,333 Elo+
Party 3
Amaterasu
Amaterasu
GoamerC45
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,132 Elo+
Party 2
Thanatos
Thanatos
Verves73
Thanatos
Level 21
God Stats
4W - 9L
1,244 SR
Queue Stats
41W - 47L
1,345 Elo+
Party 2
Horus
Horus
geraldbalyr
Horus
Level 97
God Stats
9W - 6L
1,384 SR
Queue Stats
345W - 310L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,029
502
4,969
8,598
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 4 / 12
9,081
505
10,769
11,352
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Great_quix
Bakasura
15
1 / 3 / 6
8,823
490
2,677
10,092
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Johnested
Apollo
14
2 / 4 / 2
9,818
545
3,865
9,194
3,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Monchiiito
Fenrir
18
19 / 2 / 4
11,982
666
16,209
15,539
8,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,825
490
5,621
9,390
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 3
10,079
560
8,472
9,730
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
GoamerC45
Amaterasu
12
3 / 3 / 2
8,492
472
5,530
12,804
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Verves73
Thanatos
14
3 / 4 / 1
9,606
534
3,213
12,453
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 7
8,965
498
10,275
16,987
16,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
24
Kills
14
14
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
0
4
12
1.5
L
2
6
3
0.58
L
4
3
3
1.83
L
Amaterasu
GoamerC45
Amaterasu
3
3
2
1.33
W
Bakasura
Great_quix
Bakasura
1
3
6
1.33
W
Apollo
Johnested
Apollo
2
4
2
0.75
W
Fenrir
Monchiiito
Fenrir
19
2
4
10.5
L
Thanatos
Verves73
Thanatos
3
4
1
0.88
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,489
Damage
33,111
54,775
Taken
61,364
23,265
Mitigated
35,808
16,367
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,969
232
5,872
5,084
8,598
4,654
261
602
7,996
33,972
0
W
10,769
822
0
715
11,352
3,728
436
2,465
8,887
56,618
0
L
5,621
572
0
1,698
9,390
3,780
50
3,656
5,684
47,547
0
L
8,472
5,574
0
772
9,730
3,605
4,028
3,089
6,641
0
81,555
L
Amaterasu
GoamerC45
Amaterasu
5,530
1,699
645
3,438
12,804
7,620
547
1,015
11,789
0
38,325
W
Bakasura
Great_quix
Bakasura
2,677
1,563
0
1,456
10,092
2,927
1,261
1,055
9,037
0
45,705
W
Apollo
Johnested
Apollo
3,865
997
0
110
9,194
3,039
32
281
8,913
0
43,549
W
Fenrir
Monchiiito
Fenrir
16,209
4,304
0
3,130
15,539
8,917
0
1,218
14,321
0
83,033
L
Thanatos
Verves73
Thanatos
3,213
108
463
7,496
12,453
4,109
165
1,020
11,433
0
42,277
L
10,275
4,132
766
2,118
16,987
16,694
120
6,958
9,623
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,733
Gold Earned
45,967
439
Minions Killed
388
0
Camps Cleared
0
1,787,389
Distance Traveled
1,683,936
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,029
502
49
3
0
370,353
0
W
Agni
9,081
505
98
5
0
304,295
1
L
Anubis
8,825
490
94
5
0
319,533
4
L
Izanami
10,079
560
141
8
0
306,446
0
L
Amaterasu
8,492
472
52
3
0
357,263
4
W
Bakasura
8,823
490
105
6
0
397,142
5
W
Apollo
9,818
545
63
4
0
336,908
10
W
Fenrir
11,982
666
124
7
0
378,691
2
L
Thanatos
9,606
534
87
5
0
363,472
0
L
Horus
8,965
498
14
1
0
337,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role