Player Matchup

Odin
Odin
BJORN____o
Odin
Level 29
God Stats
0W - 5L
1,482 SR
Queue Stats
22W - 25L
1,489 Elo+
Solo
Hachiman
Hachiman
BilliBilli
Hachiman
Level 19
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 8L
1,423 Elo+
Solo
Pele
Pele
FraaWzito
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,482 Elo+
Solo
Agni
Agni
bigboipasquale7
Agni
Level 26
God Stats
5W - 8L
1,475 SR
Queue Stats
81W - 57L
1,502 Elo+
Solo
Hercules
Hercules
ll-_-Kuma-_-ll
Hercules
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 84L
1,519 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,483 Elo+

VS

Team Averages
Level 31
1,459 SR
1,517 Elo+
Fenrir
Fenrir
LjiTaKsS1
Fenrir
Level 24
God Stats
7W - 9L
1,467 SR
Queue Stats
147W - 98L
1,475 Elo+
Solo
Merlin
Merlin
SOLDIER4434
Merlin
Level 67
God Stats
1W - 2L
1,212 SR
Queue Stats
267W - 300L
1,483 Elo+
Party 2
Ullr
Ullr
TeV Celsior
Ullr
Level 27
God Stats
9W - 14L
1,559 SR
Queue Stats
69W - 81L
1,531 Elo+
Party 1
Chaac
Chaac
iTz_Queso_
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,581 Elo+
Party 2
Ymir
Ymir
tjaytom2
Ymir
Level 29
God Stats
10W - 12L
1,558 SR
Queue Stats
261W - 249L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,561
473
5,247
12,570
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
BilliBilli
Hachiman
11
0 / 6 / 3
6,491
406
3,624
9,161
2,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
14
6 / 4 / 2
8,759
547
7,158
12,053
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 3
10,284
643
9,876
10,657
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 5 / 2
6,688
418
1,580
11,141
5,277
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LjiTaKsS1
Fenrir
16
10 / 3 / 4
9,761
610
11,293
10,854
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
4 / 4 / 6
9,174
573
5,342
8,314
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 6
8,005
500
5,829
7,039
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
17
6 / 1 / 4
10,249
641
9,428
7,966
8,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 4 / 7
7,884
493
8,466
12,707
7,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
14
Kills
27
27
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Hachiman
BilliBilli
Hachiman
0
6
3
0.25
L
Pele
6
4
2
1.75
W
Fenrir
LjiTaKsS1
Fenrir
10
3
4
4
W
Merlin
4
4
6
1.75
W
5
3
6
2.67
L
5
7
3
0.93
W
Chaac
6
1
4
8
L
Hercules
0
5
2
0.2
W
Ymir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
40,358
55,582
Taken
46,880
23,683
Mitigated
26,257
9,378
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,247
905
0
2,806
12,570
9,004
0
6,526
6,044
0
30,950
L
Hachiman
BilliBilli
Hachiman
3,624
2,224
0
1,658
9,161
2,196
228
1,805
7,356
0
24,723
L
Pele
7,158
2,037
0
1,285
12,053
3,808
0
3,140
8,913
0
46,298
W
Fenrir
LjiTaKsS1
Fenrir
11,293
3,726
0
3,300
10,854
5,517
0
3,731
6,717
0
59,379
W
Merlin
5,342
690
171
2,555
8,314
3,052
0
3,825
4,179
46,244
0
W
5,829
1,936
0
250
7,039
2,374
1,609
0
6,949
0
29,624
L
9,876
962
0
2,946
10,657
3,398
102
2,020
8,637
63,655
0
W
Chaac
9,428
1,745
0
2,078
7,966
8,107
550
1,689
6,182
0
69,603
L
Hercules
1,580
789
0
683
11,141
5,277
208
317
10,824
0
21,705
W
Ymir
8,466
1,767
258
4,609
12,707
7,207
932
0
12,332
39,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
45,073
370
Minions Killed
449
0
Camps Cleared
0
1,428,646
Distance Traveled
1,561,369
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,561
473
61
4
0
285,221
3
L
Hachiman
6,491
406
49
3
0
243,917
4
L
Pele
8,759
547
85
5
0
308,138
4
W
Fenrir
9,761
610
100
6
0
348,918
1
W
Merlin
9,174
573
93
6
0
300,551
5
W
Ullr
8,005
500
50
3
0
305,162
0
L
Agni
10,284
643
124
8
0
294,775
0
W
Chaac
10,249
641
145
9
0
326,803
1
L
Hercules
6,688
418
51
3
0
296,595
2
W
Ymir
7,884
493
61
4
0
279,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role