Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
XxantoniojnpxX
Cerberus
Level 18
God Stats
11W - 9L
1,489 SR
Queue Stats
56W - 65L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
hope-pokah
Tsukuyomi
Level 26
God Stats
2W - 2L
1,260 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Olorun
Olorun
jeremy83170
Olorun
Level 8
God Stats
1W - 3L
1,151 SR
Queue Stats
8W - 6L
1,437 Elo+
Party 1
Yemoja
Yemoja
ze83170
Yemoja
Level 10
God Stats
6W - 6L
1,461 SR
Queue Stats
11W - 14L
1,333 Elo+
Party 1
Team Averages
Level 18
1,372 SR
1,438 Elo+

VS

Team Averages
Level 14
1,500 SR
1,422 Elo+
Tiamat
Tiamat
Lucian7176
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,555 Elo+
Solo
Skadi
Skadi
MarvelSky2020
Skadi
Level 25
God Stats
58W - 51L
1,563 SR
Queue Stats
457W - 483L
1,492 Elo+
Solo
Hachiman
Hachiman
friman133
Hachiman
Level 5
God Stats
1W - 2L
1,654 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Neith
Neith
jaden93150
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,118 Elo+
Solo
Sun Wukong
Sun Wukong
pablete2002
Sun Wukong
Level 28
God Stats
6W - 5L
1,283 SR
Queue Stats
19W - 16L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
12 / 1 / 10
12,086
1,209
11,568
8,215
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
17
1 / 0 / 19
10,258
1,026
5,000
4,030
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
hope-pokah
Tsukuyomi
17
9 / 2 / 11
10,964
1,096
13,839
7,033
2,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
16
4 / 1 / 10
9,807
981
11,104
8,021
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
ze83170
Yemoja
17
2 / 0 / 16
11,632
1,163
6,426
1,922
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lucian7176
Tiamat
14
2 / 12 / 0
9,521
952
6,525
17,407
6,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 1
9,906
991
3,841
13,559
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
friman133
Hachiman
14
0 / 12 / 1
8,530
853
4,500
14,780
5,209
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
14
0 / 1 / 1
8,446
845
2,455
6,426
2,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
pablete2002
Sun Wukong
13
0 / 0 / 1
8,449
845
0
0
0

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
28
Kills
4
4
Deaths
28
66
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
1
10
17
L
Tiamat
Lucian7176
Tiamat
2
12
0
0.17
L
2
3
1
0.83
W
Cerberus
1
0
19
10.5
L
Hachiman
friman133
Hachiman
0
12
1
0.04
W
Tsukuyomi
hope-pokah
Tsukuyomi
9
2
11
7.25
L
Neith
0
1
1
0.5
W
Olorun
4
1
10
9
L
Sun Wukong
pablete2002
Sun Wukong
0
0
1
0.5
W
Yemoja
ze83170
Yemoja
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
17,321
29,221
Taken
52,172
16,896
Mitigated
18,134
6,497
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,568
6,928
0
245
8,215
4,554
0
926
7,289
0
42,460
L
Tiamat
Lucian7176
Tiamat
6,525
1,957
0
986
17,407
6,683
0
4,942
12,465
12,731
0
L
3,841
1,294
0
970
13,559
4,134
0
5,496
8,063
0
22,357
W
Cerberus
5,000
53
0
334
4,030
4,366
0
1,460
2,570
16,648
0
L
Hachiman
friman133
Hachiman
4,500
4,029
0
0
14,780
5,209
0
9,348
5,432
0
11,451
W
Tsukuyomi
hope-pokah
Tsukuyomi
13,839
3,544
0
450
7,033
2,478
0
1,551
4,570
0
22,841
L
Neith
2,455
967
0
295
6,426
2,108
0
2,744
3,682
0
9,716
W
Olorun
11,104
2,611
622
2,931
8,021
3,409
0
2,050
5,971
24,381
0
L
Sun Wukong
pablete2002
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
ze83170
Yemoja
6,426
70
1,073
842
1,922
2,089
0
538
1,384
22,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
44,852
197
Minions Killed
80
6
Camps Cleared
5
1,000,459
Distance Traveled
483,335
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,086
1,209
71
7
4
216,656
3
L
Tiamat
9,521
952
15
2
1
121,475
0
L
Skadi
9,906
991
31
3
3
187,284
0
W
Cerberus
10,258
1,026
38
4
1
212,867
0
L
Hachiman
8,530
853
26
3
1
107,904
0
W
Tsukuyomi
10,964
1,096
15
2
0
216,109
1
L
Neith
8,446
845
8
1
0
66,672
0
W
Olorun
9,807
981
41
4
1
168,259
0
L
Sun Wukong
8,449
845
0
0
0
0
0
W
Yemoja
11,632
1,163
32
3
0
186,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role