Player Matchup

Ymir
Ymir
Griingo-34
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
KarlTheHappyCat
Medusa
Level 79
God Stats
0W - 2L
1,254 SR
Queue Stats
64W - 85L
1,389 Elo+
Solo
Janus
Janus
fozi-_-fozi2
Janus
Level 68
God Stats
3W - 3L
1,496 SR
Queue Stats
57W - 68L
1,435 Elo+
Solo
Team Averages
Level 51
1,417 SR
1,442 Elo+

VS

Team Averages
Level 69
1,517 SR
1,423 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aigi77
Gilgamesh
Level 84
God Stats
22W - 17L
1,552 SR
Queue Stats
316W - 402L
1,414 Elo+
Solo
Ymir
Ymir
baranteyi
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,544
657
3,136
13,881
10,711
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 6 / 4
8,887
684
8,558
10,960
4,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 3
9,421
725
7,558
9,717
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 4 / 9
10,402
800
11,402
7,920
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Aigi77
Gilgamesh
15
10 / 2 / 6
12,130
933
11,729
14,691
13,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
1 / 3 / 8
8,728
671
2,323
8,786
3,831
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
17
17
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
4
9
2.63
W
Gilgamesh
Aigi77
Gilgamesh
10
2
6
6.5
L
1
5
3
0.5
L
3
6
4
0.83
W
Ymir
1
3
8
1.67
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
25,454
34,558
Taken
31,397
18,805
Mitigated
19,697
3,855
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,402
361
0
731
7,920
2,686
964
2,930
4,990
54,471
0
W
Gilgamesh
Aigi77
Gilgamesh
11,729
3,753
600
4,165
14,691
13,180
662
4,525
10,166
0
24,485
L
3,136
631
0
0
13,881
10,711
600
5,069
8,812
15,817
0
L
8,558
4,122
147
2,095
10,960
4,144
612
4,714
6,246
0
22,517
W
Ymir
2,323
397
0
322
8,786
3,831
155
3,239
5,547
14,580
0
L
7,558
372
0
1,613
9,717
3,950
0
3,942
5,775
42,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
31,260
123
Minions Killed
122
0
Camps Cleared
0
640,127
Distance Traveled
715,313
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,402
800
86
7
0
231,280
0
W
Gilgamesh
12,130
933
21
2
0
272,727
2
L
Ymir
8,544
657
17
1
0
193,426
1
L
Medusa
8,887
684
39
3
0
228,927
3
W
Ymir
8,728
671
15
1
0
211,306
0
L
Janus
9,421
725
67
5
0
217,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role