Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Buoe173
Susano
Level 17
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 0L
1,703 Elo+
Solo
Ullr
Ullr
EvilDoesCry
Ullr
Level 29
God Stats
10W - 7L
1,694 SR
Queue Stats
19W - 17L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
Itadakimas4
Baron Samedi
Level 29
God Stats
149W - 204L
1,418 SR
Queue Stats
610W - 737L
1,465 Elo+
Solo
Sol
Sol
Marioaguilar1133
Sol
Level 8
God Stats
3W - 2L
1,222 SR
Queue Stats
36W - 24L
1,570 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,570 Elo+

VS

Team Averages
Level 20
1,481 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Borktopus
Apollo
Level 17
God Stats
5W - 5L
1,666 SR
Queue Stats
100W - 87L
1,619 Elo+
Solo
Zhong Kui
Zhong Kui
SuperToxicAF
Zhong Kui
Level 29
God Stats
1W - 4L
1,327 SR
Queue Stats
395W - 327L
1,655 Elo+
Solo
Hachiman
Hachiman
YaMYaM00
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,261 Elo+
Solo
Loki
Loki
迪迦ii
Loki
Level 28
God Stats
4W - 6L
1,412 SR
Queue Stats
78W - 88L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 4
9,809
654
9,872
8,496
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Buoe173
Susano
12
3 / 4 / 5
8,436
562
5,157
8,777
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 3 / 3
10,021
668
10,529
10,908
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Itadakimas4
Baron Samedi
13
4 / 3 / 6
8,496
566
3,825
9,506
5,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 4 / 4
11,072
738
9,609
13,269
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 6
6,570
438
5,977
8,683
2,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Borktopus
Apollo
16
6 / 5 / 0
9,170
611
11,729
16,062
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
SuperToxicAF
Zhong Kui
1
0 / 0 / 0
4,551
303
0
231
28
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
YaMYaM00
Hachiman
13
6 / 11 / 2
8,201
547
6,256
12,966
3,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
3 / 5 / 1
7,445
496
5,130
11,810
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
15
15
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
4
7
L
Ra
 
Ra
0
4
6
0.75
L
Apollo
Borktopus
Apollo
6
5
0
1.2
W
Susano
Buoe173
Susano
3
4
5
1.38
W
1
3
3
0.83
W
Baron Samedi
Itadakimas4
Baron Samedi
4
3
6
2.33
W
12
4
4
3.5
L
Zhong Kui
SuperToxicAF
Zhong Kui
0
0
0
0
L
Hachiman
YaMYaM00
Hachiman
6
11
2
0.64
L
Loki
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
29,092
50,956
Taken
49,752
20,453
Mitigated
19,621
19,465
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,872
7,082
0
3,394
8,496
3,150
5,286
1,967
6,529
0
74,553
L
Ra
 
Ra
5,977
646
264
3,017
8,683
2,878
259
2,692
5,911
34,189
0
L
Apollo
Borktopus
Apollo
11,729
5,902
0
4,925
16,062
6,396
0
2,524
13,404
0
61,040
W
Susano
Buoe173
Susano
5,157
2,149
0
1,710
8,777
2,924
0
368
8,409
0
28,522
W
10,529
5,349
0
2,705
10,908
4,421
1,465
0
10,908
0
65,719
W
Baron Samedi
Itadakimas4
Baron Samedi
3,825
66
1,448
2,860
9,506
5,453
761
2,518
6,988
17,333
0
W
9,609
2,966
0
7,348
13,269
4,505
4,101
1,124
12,145
58,869
0
L
Zhong Kui
SuperToxicAF
Zhong Kui
0
0
0
0
231
28
0
0
231
420
0
L
Hachiman
YaMYaM00
Hachiman
6,256
3,846
0
538
12,966
3,674
640
4,833
7,854
0
31,364
L
Loki
5,130
1,824
0
1,500
11,810
6,645
303
2,779
8,918
0
37,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
35,937
438
Minions Killed
301
0
Camps Cleared
0
1,364,813
Distance Traveled
983,858
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,809
654
141
9
0
288,970
4
L
Ra
6,570
438
51
3
0
224,244
1
L
Apollo
9,170
611
115
8
0
255,117
0
W
Susano
8,436
562
44
3
0
315,063
1
W
Ullr
10,021
668
129
9
0
255,576
1
W
Baron Samedi
8,496
566
26
2
0
245,438
0
W
Sol
11,072
738
98
7
0
259,766
1
L
Zhong Kui
4,551
303
0
0
0
10,282
0
L
Hachiman
8,201
547
60
4
0
231,502
0
L
Loki
7,445
496
75
5
0
262,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role