Player Matchup

Danzaburou
Danzaburou
CVicent
Danzaburou
Level 15
God Stats
19W - 14L
1,639 SR
Queue Stats
86W - 80L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
LittleDev1l
Zhong Kui
Level 18
God Stats
22W - 15L
1,686 SR
Queue Stats
64W - 51L
1,643 Elo+
Party 1
Chang'e
Chang'e
TheSinless
Chang'e
Level 17
God Stats
2W - 2L
1,269 SR
Queue Stats
35W - 32L
1,286 Elo+
Party 1
Fenrir
Fenrir
Woblex
Fenrir
Level 28
God Stats
3W - 1L
1,646 SR
Queue Stats
162W - 174L
1,527 Elo+
Solo
Bacchus
Bacchus
zettaimaru
Bacchus
Level 7
God Stats
6W - 5L
1,456 SR
Queue Stats
17W - 13L
1,485 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,488 Elo+

VS

Team Averages
Level 10
1,549 SR
1,581 Elo+
Mercury
Mercury
BronzePentaKills
Mercury
Level 16
God Stats
1W - 3L
1,680 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 2
Odin
Odin
OgEder
Odin
Level 22
God Stats
15W - 14L
1,527 SR
Queue Stats
98W - 109L
1,427 Elo+
Solo
Kukulkan
Kukulkan
enternamej
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Party 2
Bellona
Bellona
itsjomii
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 2
Apollo
Apollo
我偏是要莽
Apollo
Level 7
God Stats
4W - 4L
1,536 SR
Queue Stats
7W - 12L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CVicent
Danzaburou
19
12 / 4 / 22
13,325
1,333
22,333
11,816
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LittleDev1l
Zhong Kui
19
14 / 3 / 21
13,642
1,364
17,018
11,895
13,003
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
TheSinless
Chang'e
19
7 / 4 / 27
12,932
1,293
17,126
15,227
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Woblex
Fenrir
17
5 / 7 / 18
10,356
1,036
9,436
12,235
6,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
zettaimaru
Bacchus
18
6 / 5 / 25
11,658
1,166
15,698
13,704
19,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 14
11,132
1,113
14,915
18,141
7,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
OgEder
Odin
17
5 / 7 / 14
11,186
1,119
9,503
23,142
20,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
enternamej
Kukulkan
15
2 / 7 / 8
9,738
974
6,401
12,403
6,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
itsjomii
Bellona
15
3 / 11 / 9
10,142
1,014
12,454
23,917
18,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 7 / 10
12,448
1,245
16,843
13,505
6,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
78
44
Kills
23
23
Deaths
44
113
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
12
14
0.92
W
Danzaburou
CVicent
Danzaburou
12
4
22
5.75
W
Zhong Kui
LittleDev1l
Zhong Kui
14
3
21
8.17
L
Odin
OgEder
Odin
5
7
14
1.71
W
Chang'e
TheSinless
Chang'e
7
4
27
5.13
W
Fenrir
Woblex
Fenrir
5
7
18
2
L
Kukulkan
enternamej
Kukulkan
2
7
8
0.86
L
Bellona
itsjomii
Bellona
3
11
9
0.68
W
Bacchus
zettaimaru
Bacchus
6
5
25
3.7
L
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,611
Damage
60,116
64,877
Taken
91,108
51,201
Mitigated
58,854
20,881
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,915
6,981
0
554
18,141
7,197
0
9,144
8,997
0
33,494
W
Danzaburou
CVicent
Danzaburou
22,333
14,206
0
2,063
11,816
5,774
0
1,608
10,208
0
51,449
W
Zhong Kui
LittleDev1l
Zhong Kui
17,018
2,245
662
3,631
11,895
13,003
0
1,788
10,107
35,370
0
L
Odin
OgEder
Odin
9,503
1,856
0
0
23,142
20,793
0
15,567
7,575
0
21,856
W
Chang'e
TheSinless
Chang'e
17,126
1,470
6,682
7,108
15,227
6,431
0
769
14,458
41,673
0
W
Fenrir
Woblex
Fenrir
9,436
1,844
0
735
12,235
6,039
0
826
11,409
0
15,945
L
Kukulkan
enternamej
Kukulkan
6,401
1,378
0
404
12,403
6,044
0
6,377
6,026
21,065
0
L
Bellona
itsjomii
Bellona
12,454
2,309
0
282
23,917
18,435
0
12,058
11,859
0
24,097
W
Bacchus
zettaimaru
Bacchus
15,698
2,321
0
0
13,704
19,954
0
1,410
12,294
20,980
0
L
16,843
12,235
0
1,432
13,505
6,385
0
6,696
6,809
0
30,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
54,646
188
Minions Killed
116
6
Camps Cleared
4
859,955
Distance Traveled
854,381
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,132
1,113
14
1
0
203,569
0
W
Danzaburou
13,325
1,333
77
8
0
139,241
0
W
Zhong Kui
13,642
1,364
36
4
2
175,546
0
L
Odin
11,186
1,119
18
2
2
218,370
0
W
Chang'e
12,932
1,293
59
6
0
186,641
1
W
Fenrir
10,356
1,036
6
1
3
165,047
0
L
Kukulkan
9,738
974
36
4
0
134,864
1
L
Bellona
10,142
1,014
17
2
0
148,900
2
W
Bacchus
11,658
1,166
10
1
1
193,480
1
L
Apollo
12,448
1,245
31
3
2
148,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role