Player Matchup

Mercury
Mercury
IWantNikesThighs
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 246L
1,588 Elo+
Solo
Arachne
Arachne
Playing2WinOnly
Arachne
Level 16
God Stats
8W - 9L
1,688 SR
Queue Stats
86W - 75L
1,739 Elo+
Solo
Raijin
Raijin
SKUIIHACK
Raijin
Level 29
God Stats
7W - 9L
1,472 SR
Queue Stats
304W - 311L
1,558 Elo+
Solo
Izanami
Izanami
kingartemis69
Izanami
Level 11
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 4L
1,641 Elo+
Solo
Cerberus
Cerberus
novumscotium
Cerberus
Level 15
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,558 Elo+

VS

Team Averages
Level 25
1,489 SR
1,619 Elo+
Discordia
Discordia
ActuallyADuck
Discordia
Level 68
God Stats
1W - 1L
1,350 SR
Queue Stats
104W - 52L
1,763 Elo+
Party 2
Hades
Hades
FREEEZZZE
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,530 Elo+
Solo
Jing Wei
Jing Wei
KumnGo
Jing Wei
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,999 Elo+
Party 2
Osiris
Osiris
konsan
Osiris
Level 15
God Stats
3W - 1L
1,334 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 1
Loki
Loki
重生之我是莫菲特
Loki
Level 15
God Stats
4W - 0L
1,763 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,411
534
4,467
9,781
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 1 / 0
8,004
667
9,149
11,339
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
SKUIIHACK
Raijin
2
0 / 1 / 0
4,030
336
239
492
159
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
12
3 / 2 / 3
7,020
585
3,948
6,364
1,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
novumscotium
Cerberus
7
0 / 3 / 1
5,045
420
1,547
7,315
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ActuallyADuck
Discordia
9
2 / 2 / 3
6,371
531
5,644
5,034
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
FREEEZZZE
Hades
10
2 / 3 / 1
6,484
540
3,483
7,099
3,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
KumnGo
Jing Wei
13
5 / 2 / 0
7,552
629
7,515
7,043
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
konsan
Osiris
11
1 / 3 / 1
6,441
537
3,616
6,041
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 0
5,180
432
1,354
6,920
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
14
Kills
10
10
Deaths
14
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
ActuallyADuck
Discordia
2
2
3
1.75
W
Hades
FREEEZZZE
Hades
2
3
1
0.83
L
2
3
2
1
W
Jing Wei
KumnGo
Jing Wei
5
2
0
2.5
L
9
1
0
9
L
Raijin
SKUIIHACK
Raijin
0
1
0
0
L
Izanami
3
2
3
2.25
W
Osiris
konsan
Osiris
1
3
1
0.5
L
Cerberus
novumscotium
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
21,612
35,291
Taken
32,137
11,793
Mitigated
13,337
15,192
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ActuallyADuck
Discordia
5,644
774
0
1,881
5,034
1,654
197
536
4,498
23,601
0
W
Hades
FREEEZZZE
Hades
3,483
407
0
2,892
7,099
3,427
495
581
6,494
33,297
0
L
4,467
2,003
0
2,793
9,781
3,260
0
3,952
5,829
0
32,634
W
Jing Wei
KumnGo
Jing Wei
7,515
5,678
0
2,120
7,043
2,020
376
645
6,398
0
49,358
L
9,149
6,318
0
8,044
11,339
4,096
746
1,398
9,941
0
37,496
L
Raijin
SKUIIHACK
Raijin
239
113
0
0
492
159
0
492
0
1,518
0
L
Izanami
3,948
2,083
0
1,429
6,364
1,767
0
1,119
5,245
0
37,553
W
Osiris
konsan
Osiris
3,616
1,501
0
2,247
6,041
3,482
425
0
6,041
0
27,492
L
Cerberus
novumscotium
Cerberus
1,547
117
0
2,926
7,315
2,511
0
2,166
5,149
10,908
0
W
1,354
336
0
1,907
6,920
2,754
0
0
6,920
0
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
32,028
237
Minions Killed
329
0
Camps Cleared
0
947,186
Distance Traveled
1,110,020
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,371
531
26
2
0
224,499
5
W
Hades
6,484
540
78
7
0
207,487
3
L
Mercury
6,411
534
61
5
0
263,198
1
W
Jing Wei
7,552
629
97
8
0
230,563
2
L
Arachne
8,004
667
69
6
0
265,109
0
L
Raijin
4,030
336
4
0
0
22,660
0
L
Izanami
7,020
585
73
6
0
216,727
5
W
Osiris
6,441
537
69
6
0
203,974
0
L
Cerberus
5,045
420
30
3
0
179,492
0
W
Loki
5,180
432
59
5
0
243,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role