Player Matchup

Guan Yu
Guan Yu
IBaiTTy__
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,789 Elo+
Party 1
Izanami
Izanami
StaiCyy
Izanami
Level 88
God Stats
229W - 220L
1,557 SR
Queue Stats
674W - 675L
1,507 Elo+
Party 1
Zeus
Zeus
Volkan6800FK
Zeus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 69L
1,734 Elo+
Solo
Ymir
Ymir
javiguti11
Ymir
Level 25
God Stats
9W - 4L
1,823 SR
Queue Stats
65W - 65L
1,414 Elo+
Solo
Apollo
Apollo
prueba_aA
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 34L
1,681 Elo+
Solo
Team Averages
Level 32
1,576 SR
1,625 Elo+

VS

Team Averages
Level 21
1,452 SR
1,476 Elo+
Loki
Loki
Bombardier1679
Loki
Level 26
God Stats
12W - 10L
1,581 SR
Queue Stats
113W - 105L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
DinoJoe93
Kuzenbo
Level 29
God Stats
10W - 9L
1,516 SR
Queue Stats
129W - 121L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
ItsYaBoy_TeaBag
Sun Wukong
Level 17
God Stats
1W - 4L
1,144 SR
Queue Stats
10W - 10L
1,371 Elo+
Solo
Artio
Artio
Ma Chance FR
Artio
Level 21
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
filosofic_war
Neith
Level 10
God Stats
1W - 4L
1,497 SR
Queue Stats
8W - 18L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IBaiTTy__
Guan Yu
16
1 / 13 / 5
11,723
434
9,256
23,031
21,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
StaiCyy
Izanami
20
6 / 4 / 7
14,159
524
20,287
20,046
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 12 / 5
11,547
428
5,525
16,206
6,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 3 / 12
13,096
485
6,996
22,888
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
prueba_aA
Apollo
20
17 / 3 / 8
17,541
650
38,482
31,937
17,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 5
14,978
555
20,067
23,625
10,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
DinoJoe93
Kuzenbo
19
13 / 7 / 9
12,983
481
17,952
29,177
35,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ItsYaBoy_TeaBag
Sun Wukong
17
3 / 6 / 10
11,512
426
11,432
19,186
14,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 13
9,711
360
5,601
22,840
21,423
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 5 / 11
10,903
404
19,815
21,108
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
26
Kills
35
35
Deaths
28
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
16
5
5
3.7
L
Kuzenbo
DinoJoe93
Kuzenbo
13
7
9
2.5
W
Guan Yu
IBaiTTy__
Guan Yu
1
13
5
0.27
L
Sun Wukong
ItsYaBoy_TeaBag
Sun Wukong
3
6
10
1.33
L
1
5
13
1.5
W
Izanami
StaiCyy
Izanami
6
4
7
2.38
W
2
12
5
0.38
L
2
5
11
1.5
W
0
3
12
2
W
Apollo
prueba_aA
Apollo
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,546
Damage
74,867
114,108
Taken
115,936
73,063
Mitigated
90,575
41,329
Healing
31,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,067
4,613
1,233
9,241
23,625
10,668
1,925
1,889
21,736
0
128,463
L
Kuzenbo
DinoJoe93
Kuzenbo
17,952
4,755
0
5,874
29,177
35,600
201
3,620
25,557
59,295
0
W
Guan Yu
IBaiTTy__
Guan Yu
9,256
2,261
710
5,061
23,031
21,043
595
9,547
13,484
0
43,402
L
Sun Wukong
ItsYaBoy_TeaBag
Sun Wukong
11,432
3,300
0
4,326
19,186
14,557
587
3,135
16,051
0
72,858
L
5,601
1,463
368
1,845
22,840
21,423
0
5,255
17,585
22,316
0
W
Izanami
StaiCyy
Izanami
20,287
14,300
0
9,884
20,046
7,738
4,841
4,495
15,551
0
122,703
W
5,525
1,762
486
2,061
16,206
6,658
544
4,355
11,851
39,282
0
L
19,815
7,752
0
9,025
21,108
8,327
1,168
1,432
19,676
0
74,246
W
6,996
780
0
4,893
22,888
20,614
250
4,421
18,467
54,721
0
W
Apollo
prueba_aA
Apollo
38,482
26,523
0
18,234
31,937
17,010
2,569
4,395
27,542
0
150,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,066
Gold Earned
60,087
540
Minions Killed
523
0
Camps Cleared
0
2,174,180
Distance Traveled
2,403,921
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,978
555
200
7
0
483,514
0
L
Kuzenbo
12,983
481
75
3
0
447,180
4
W
Guan Yu
11,723
434
70
3
0
438,840
1
L
Sun Wukong
11,512
426
139
5
0
524,827
5
L
Artio
9,711
360
24
1
0
486,822
0
W
Izanami
14,159
524
180
7
0
428,577
9
W
Zeus
11,547
428
55
2
0
328,573
2
L
Neith
10,903
404
85
3
0
461,578
6
W
Ymir
13,096
485
69
3
0
504,950
7
W
Apollo
17,541
650
166
6
0
473,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role