Player Matchup

Gilgamesh
Gilgamesh
Alpha_Akill
Gilgamesh
Level 85
God Stats
5W - 2L
1,821 SR
Queue Stats
60W - 71L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Alpha_Re_
Baron Samedi
Level 29
God Stats
7W - 1L
1,557 SR
Queue Stats
63W - 39L
1,568 Elo+
Party 1
Artemis
Artemis
havgernbacilori
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 39
1,626 SR
1,516 Elo+

VS

Team Averages
Level 60
1,379 SR
1,362 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YT 94 Mitch
Gilgamesh
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 5L
1,087 Elo+
Solo
Fenrir
Fenrir
xXUncle-SallyXx
Fenrir
Level 17
God Stats
5W - 11L
1,418 SR
Queue Stats
20W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alpha_Akill
Gilgamesh
15
6 / 1 / 13
11,423
714
14,445
16,990
12,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Alpha_Re_
Baron Samedi
18
16 / 1 / 6
13,545
847
21,207
15,405
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 10 / 11
9,645
603
1,896
10,114
3,249
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 7 / 6
10,544
659
14,295
14,134
4,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
YT 94 Mitch
Gilgamesh
15
9 / 5 / 3
11,251
703
8,970
17,644
12,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 11 / 2
8,679
542
1,526
16,167
6,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
23
Kills
12
12
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
7
6
0.86
W
Gilgamesh
Alpha_Akill
Gilgamesh
6
1
13
12.5
W
Baron Samedi
Alpha_Re_
Baron Samedi
16
1
6
19
L
Gilgamesh
YT 94 Mitch
Gilgamesh
9
5
3
2.1
W
1
10
11
0.65
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
24,791
42,509
Taken
47,945
23,506
Mitigated
23,346
12,482
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,295
321
12
2,137
14,134
4,519
0
6,477
7,294
51,314
0
W
Gilgamesh
Alpha_Akill
Gilgamesh
14,445
3,006
0
1,872
16,990
12,370
434
4,594
12,396
0
40,871
W
Baron Samedi
Alpha_Re_
Baron Samedi
21,207
1,457
1,635
8,847
15,405
7,887
1,975
6,625
8,780
69,054
0
L
Gilgamesh
YT 94 Mitch
Gilgamesh
8,970
2,655
0
984
17,644
12,476
0
9,822
7,421
0
24,485
W
1,896
1,419
0
128
10,114
3,249
102
3,076
7,038
0
3,502
L
1,526
717
0
1,017
16,167
6,351
0
3,903
12,020
0
28,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
30,474
157
Minions Killed
145
0
Camps Cleared
0
852,583
Distance Traveled
796,477
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,544
659
82
5
0
279,586
2
W
Gilgamesh
11,423
714
45
3
0
330,139
0
W
Baron Samedi
13,545
847
110
7
0
284,372
3
L
Gilgamesh
11,251
703
33
2
0
279,875
0
W
Artemis
9,645
603
2
0
0
238,072
1
L
Fenrir
8,679
542
30
2
0
237,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role