Player Matchup

Cerberus
Cerberus
Cheeκy
Cerberus
Level 107
God Stats
2W - 0L
1,475 SR
Queue Stats
8W - 8L
1,532 Elo+
Solo
Nox
Nox
Melissa_Jadee
Nox
Level 122
God Stats
6W - 10L
1,536 SR
Queue Stats
56W - 57L
1,474 Elo+
Party 3
Odin
Odin
Woodlieman
Odin
Level 128
God Stats
4W - 2L
1,813 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 1
Nemesis
Nemesis
alfatron3000
Nemesis
Level 146
God Stats
4W - 0L
1,048 SR
Queue Stats
35W - 36L
1,490 Elo+
Party 1
Chiron
Chiron
ca11 me ben
Chiron
Level 153
God Stats
1W - 0L
1,709 SR
Queue Stats
31W - 27L
1,519 Elo+
Party 3
Team Averages
Level 131
1,516 SR
1,497 Elo+

VS

Team Averages
Level 110
1,484 SR
1,470 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GrimaceLeDingue
Scylla
Level 139
God Stats
3W - 6L
1,760 SR
Queue Stats
164W - 178L
1,491 Elo+
Solo
Danzaburou
Danzaburou
LordHoek
Danzaburou
Level 124
God Stats
15W - 18L
1,364 SR
Queue Stats
133W - 128L
1,465 Elo+
Solo
Tyr
Tyr
Pelecino12
Tyr
Level 128
God Stats
1W - 5L
1,356 SR
Queue Stats
30W - 33L
1,467 Elo+
Party 2
Chang'e
Chang'e
ferblazcar2710
Chang'e
Level 56
God Stats
0W - 2L
1,441 SR
Queue Stats
10W - 13L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheeκy
Cerberus
13
2 / 2 / 11
8,423
842
4,989
13,454
10,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 0 / 6
7,390
739
5,834
5,492
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 7
7,327
733
7,060
9,477
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
alfatron3000
Nemesis
15
2 / 1 / 3
7,786
779
7,165
7,650
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
16
7 / 2 / 4
9,262
926
8,222
8,447
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 3 / 4
6,869
687
4,367
8,571
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 2
8,339
834
9,891
5,508
1,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LordHoek
Danzaburou
13
1 / 2 / 2
6,646
665
7,143
6,723
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
6,390
639
5,437
9,937
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 2
6,927
693
5,866
8,359
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
15
Kills
5
5
Deaths
15
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
4
0.67
W
Cerberus
Cheeκy
Cerberus
2
2
11
3.75
L
3
3
2
1.33
L
Danzaburou
LordHoek
Danzaburou
1
2
2
1
W
1
0
6
4
L
0
3
4
0.67
W
3
0
7
6.5
W
Nemesis
alfatron3000
Nemesis
2
1
3
3.5
W
Chiron
7
2
4
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,270
Damage
32,704
44,520
Taken
39,098
26,165
Mitigated
18,149
9,751
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,367
181
0
1,093
8,571
4,785
0
3,403
5,046
16,231
0
W
Cerberus
Cheeκy
Cerberus
4,989
291
0
4,069
13,454
10,252
150
6,328
7,126
13,734
0
L
9,891
595
0
621
5,508
1,928
0
1,500
3,978
38,364
0
L
Danzaburou
LordHoek
Danzaburou
7,143
2,882
0
1,590
6,723
2,439
0
1,701
4,960
0
25,498
W
5,834
319
0
1,598
5,492
2,202
0
2,037
3,455
35,559
0
L
5,437
308
0
1,569
9,937
6,219
0
2,038
7,659
0
10,692
W
7,060
972
0
347
9,477
5,959
0
5,521
3,956
0
13,471
W
Nemesis
alfatron3000
Nemesis
7,165
3,066
0
342
7,650
4,394
0
1,767
5,883
0
28,750
W
Chiron
8,222
2,897
891
2,504
8,447
3,358
733
4,702
3,745
0
38,674
L
5,866
484
1,091
2,331
8,359
2,778
0
2,598
5,652
19,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
35,171
298
Minions Killed
202
10
Camps Cleared
5
1,005,461
Distance Traveled
934,189
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,869
687
15
2
0
181,449
1
W
Cerberus
8,423
842
40
4
0
199,437
4
L
Scylla
8,339
834
80
8
3
189,626
3
L
Danzaburou
6,646
665
42
4
2
170,577
2
W
Nox
7,390
739
81
8
3
197,697
0
L
Tyr
6,390
639
22
2
0
219,588
1
W
Odin
7,327
733
23
2
0
209,370
3
W
Nemesis
7,786
779
69
7
4
221,538
2
W
Chiron
9,262
926
85
9
3
177,419
0
L
Chang'e
6,927
693
43
4
0
172,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role