Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arch4Angel9
Nemesis
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Chaac
Chaac
Flash4days
Chaac
Level 20
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo
Apollo
Apollo
K0bart
Apollo
Level 23
God Stats
13W - 10L
1,597 SR
Queue Stats
117W - 118L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fortesque152
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,491 SR
Queue Stats
10W - 7L
1,680 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,615 Elo+

VS

Team Averages
Level 10
1,574 SR
1,520 Elo+
Kukulkan
Kukulkan
Cipika
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,594 Elo+
Solo
Artemis
Artemis
Nashyr
Artemis
Level 7
God Stats
6W - 2L
1,691 SR
Queue Stats
26W - 29L
1,142 Elo+
Solo
Loki
Loki
RerollAndRegret
Loki
Level 18
God Stats
3W - 7L
1,677 SR
Queue Stats
39W - 27L
1,672 Elo+
Solo
Artio
Artio
ВасалЛизк
Artio
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
14W - 17L
1,751 Elo+
Solo
Ratatoskr
Ratatoskr
我哭着笑着
Ratatoskr
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 35L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 3 / 5
8,063
424
4,748
14,200
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Arch4Angel9
Nemesis
7
0 / 8 / 1
6,425
338
2,484
9,787
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
12
2 / 6 / 1
8,040
423
7,313
15,818
14,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
K0bart
Apollo
15
4 / 5 / 8
9,361
493
12,204
12,981
4,579
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
fortesque152
Morgan Le Fay
13
5 / 8 / 1
8,595
452
8,280
14,222
5,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cipika
Kukulkan
14
5 / 4 / 5
9,468
498
10,137
11,665
4,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nashyr
Artemis
15
3 / 4 / 7
9,754
513
8,615
10,662
3,729
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 0 / 1
13,062
687
13,628
10,727
4,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 3 / 13
10,864
572
10,217
19,250
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
我哭着笑着
Ratatoskr
15
5 / 3 / 5
10,062
530
7,787
15,523
5,350
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
13
Kills
30
30
Deaths
14
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
3
5
1.5
L
Nemesis
Arch4Angel9
Nemesis
0
8
1
0.06
W
Kukulkan
Cipika
Kukulkan
5
4
5
1.88
L
Chaac
2
6
1
0.42
L
Apollo
K0bart
Apollo
4
5
8
1.6
W
Artemis
Nashyr
Artemis
3
4
7
1.63
W
11
0
1
11.5
L
Morgan Le Fay
fortesque152
Morgan Le Fay
5
8
1
0.69
W
6
3
13
4.17
W
Ratatoskr
我哭着笑着
Ratatoskr
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
50,384
67,008
Taken
67,827
38,345
Mitigated
34,272
12,819
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,748
1,420
381
1,876
14,200
10,269
288
4,217
9,983
12,341
0
L
Nemesis
Arch4Angel9
Nemesis
2,484
1,102
0
1,616
9,787
3,398
0
3,240
6,547
0
15,632
W
Kukulkan
Cipika
Kukulkan
10,137
2,563
243
1,350
11,665
4,352
46
2,939
8,636
50,075
0
L
Chaac
7,313
1,838
0
4,756
15,818
14,989
0
3,815
12,003
0
41,957
L
Apollo
K0bart
Apollo
12,204
7,603
0
2,439
12,981
4,579
574
3,631
9,350
0
74,519
W
Artemis
Nashyr
Artemis
8,615
4,531
0
600
10,662
3,729
1,220
723
9,909
0
59,738
W
13,628
3,324
0
679
10,727
4,902
3,778
839
9,575
0
108,070
L
Morgan Le Fay
fortesque152
Morgan Le Fay
8,280
1,622
0
1,751
14,222
5,110
700
5,451
8,771
33,836
0
W
10,217
1,752
3,146
9,203
19,250
15,939
0
5,839
13,321
44,032
0
W
Ratatoskr
我哭着笑着
Ratatoskr
7,787
2,788
0
2,299
15,523
5,350
662
2,688
12,775
0
66,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
53,210
298
Minions Killed
534
0
Camps Cleared
0
1,561,358
Distance Traveled
1,838,877
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,063
424
17
1
0
393,559
0
L
Nemesis
6,425
338
30
2
0
211,318
0
W
Kukulkan
9,468
498
79
4
0
350,379
0
L
Chaac
8,040
423
77
4
0
314,577
7
L
Apollo
9,361
493
124
7
0
350,744
4
W
Artemis
9,754
513
111
6
0
309,826
2
W
Loki
13,062
687
196
10
0
385,886
3
L
Morgan Le Fay
8,595
452
50
3
0
291,160
1
W
Artio
10,864
572
53
3
0
388,173
7
W
Ratatoskr
10,062
530
95
5
0
404,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role