Player Matchup

Tiamat
Tiamat
Ohimitsu
Tiamat
Level 108
God Stats
71W - 124L
1,399 SR
Queue Stats
433W - 628L
1,294 Elo+
Solo
Susano
Susano
Tonkatsuuu
Susano
Level 5
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
monsterMFK
Skadi
Level 129
God Stats
0W - 3L
1,229 SR
Queue Stats
95W - 94L
1,564 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,453 Elo+

VS

Team Averages
Level 84
1,570 SR
1,458 Elo+
Izanami
Izanami
Eluhvaite
Izanami
Level 12
God Stats
7W - 9L
1,484 SR
Queue Stats
45W - 66L
1,361 Elo+
Solo
Sol
Sol
TaqoBob
Sol
Level 85
God Stats
2W - 2L
1,732 SR
Queue Stats
120W - 142L
1,461 Elo+
Party 1
Khepri
Khepri
TopBulldog161
Khepri
Level 156
God Stats
2W - 0L
1,493 SR
Queue Stats
108W - 92L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ohimitsu
Tiamat
13
0 / 2 / 3
8,760
548
6,320
8,768
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Tonkatsuuu
Susano
11
1 / 5 / 3
9,040
565
3,777
12,837
5,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
16
4 / 3 / 1
10,511
657
16,774
13,493
4,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eluhvaite
Izanami
15
1 / 1 / 6
10,140
634
5,787
8,563
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
13
4 / 4 / 3
10,226
639
12,899
13,982
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 0 / 3
11,807
738
7,978
13,776
16,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eluhvaite
Izanami
1
1
6
4
L
Tiamat
Ohimitsu
Tiamat
0
2
3
0.75
W
Sol
4
4
3
1.38
L
Susano
Tonkatsuuu
Susano
1
5
3
0.5
W
5
0
3
6.5
L
Skadi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
26,664
35,098
Taken
36,321
14,300
Mitigated
28,263
6,938
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eluhvaite
Izanami
5,787
2,891
1,611
2,654
8,563
5,346
1,672
1,553
7,010
0
39,022
L
Tiamat
Ohimitsu
Tiamat
6,320
403
0
2,278
8,768
4,054
58
5,918
2,559
30,999
0
W
Sol
12,899
1,212
0
4,542
13,982
5,942
879
2,295
11,687
43,581
0
L
Susano
Tonkatsuuu
Susano
3,777
1,044
0
2,000
12,837
5,403
0
6,483
6,056
0
16,992
W
7,978
126
0
1,200
13,776
16,975
0
2,472
11,304
19,179
0
L
Skadi
16,774
9,877
0
2,660
13,493
4,843
106
7,523
5,606
0
59,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
32,173
151
Minions Killed
185
0
Camps Cleared
0
769,689
Distance Traveled
875,473
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,140
634
92
6
0
265,834
0
L
Tiamat
8,760
548
48
3
0
286,239
1
W
Sol
10,226
639
72
5
0
283,227
0
L
Susano
9,040
565
23
1
0
219,924
2
W
Khepri
11,807
738
21
1
0
326,412
1
L
Skadi
10,511
657
80
5
0
263,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role