Player Matchup

Medusa
Medusa
FOR REDZER0
Medusa
Level 99
God Stats
24W - 24L
1,453 SR
Queue Stats
665W - 727L
1,504 Elo+
Solo
Thanatos
Thanatos
I Brandon l
Thanatos
Level 99
God Stats
2W - 5L
1,378 SR
Queue Stats
27W - 27L
1,499 Elo+
Solo
Anubis
Anubis
Rolln
Anubis
Level 105
God Stats
49W - 44L
1,546 SR
Queue Stats
1,145W - 1,169L
1,489 Elo+
Solo
Sylvanus
Sylvanus
TigerKing7749
Sylvanus
Level 95
God Stats
13W - 9L
1,666 SR
Queue Stats
383W - 347L
1,487 Elo+
Solo
Anhur
Anhur
deathworker
Anhur
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 65L
1,360 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,468 Elo+

VS

Team Averages
Level 100
1,506 SR
1,470 Elo+
Kali
Kali
 
Kali
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BunnyOfMischief
Sol
Level 101
God Stats
10W - 8L
1,612 SR
Queue Stats
80W - 76L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
ahomelessrat
Jing Wei
Level 160
God Stats
4W - 7L
1,350 SR
Queue Stats
208W - 221L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
khsensei3
Sun Wukong
Level 60
God Stats
15W - 13L
1,569 SR
Queue Stats
54W - 60L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 1 / 1
9,015
563
4,401
6,284
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
I Brandon l
Thanatos
15
5 / 2 / 1
8,654
541
4,417
11,177
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Rolln
Anubis
12
1 / 8 / 3
7,928
496
9,448
13,401
6,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
TigerKing7749
Sylvanus
14
2 / 2 / 3
7,828
489
4,614
8,034
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 1
7,417
464
6,010
10,475
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 2 / 5
8,844
553
6,334
11,285
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
 
Jormungandr
14
3 / 2 / 5
7,990
499
5,821
8,872
3,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 2 / 3
8,440
528
12,299
14,200
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ahomelessrat
Jing Wei
14
3 / 2 / 3
8,192
512
5,716
10,223
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
khsensei3
Sun Wukong
12
0 / 2 / 1
7,277
455
1,539
7,615
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
15
15
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
5
2.25
W
Jormungandr
 
Jormungandr
3
2
5
2.75
W
7
2
3
4.25
L
Medusa
1
1
1
1.5
L
Thanatos
I Brandon l
Thanatos
5
2
1
2.75
L
Anubis
Rolln
Anubis
1
8
3
0.31
L
Sylvanus
TigerKing7749
Sylvanus
2
2
3
1.75
W
Jing Wei
ahomelessrat
Jing Wei
3
2
3
2.25
L
1
2
1
0.75
W
Sun Wukong
khsensei3
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
31,709
49,371
Taken
52,195
22,077
Mitigated
19,977
27,436
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,334
3,118
0
4,134
11,285
4,994
968
3,455
7,830
0
63,990
W
Jormungandr
 
Jormungandr
5,821
1,402
388
366
8,872
3,984
210
1,422
7,450
27,503
0
W
12,299
3,814
0
7,441
14,200
2,873
1,535
6,946
7,254
52,339
0
L
Medusa
4,401
2,627
0
2,320
6,284
2,088
606
204
5,960
0
57,480
L
Thanatos
I Brandon l
Thanatos
4,417
1,100
0
11,376
11,177
4,111
1,116
1,824
9,353
0
52,252
L
Anubis
Rolln
Anubis
9,448
334
0
3,198
13,401
6,844
0
6,848
6,523
43,512
0
L
Sylvanus
TigerKing7749
Sylvanus
4,614
640
1,305
3,627
8,034
5,351
0
4,605
3,429
34,586
6,500
W
Jing Wei
ahomelessrat
Jing Wei
5,716
3,957
0
2,984
10,223
2,329
669
963
9,260
0
48,065
L
6,010
4,551
0
5,610
10,475
3,683
0
4,639
5,836
0
40,816
W
Sun Wukong
khsensei3
Sun Wukong
1,539
574
0
190
7,615
5,797
38
1,184
6,431
0
30,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
40,743
439
Minions Killed
416
0
Camps Cleared
0
1,375,862
Distance Traveled
1,484,551
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,844
553
117
7
0
314,126
9
W
Jormungandr
7,990
499
63
4
0
291,481
3
W
Sol
8,440
528
86
5
0
270,661
2
L
Medusa
9,015
563
116
7
0
298,748
3
L
Thanatos
8,654
541
104
7
0
308,613
1
L
Anubis
7,928
496
74
5
0
235,749
6
L
Sylvanus
7,828
489
64
4
0
305,512
6
W
Jing Wei
8,192
512
85
5
0
289,782
2
L
Anhur
7,417
464
81
5
0
227,240
1
W
Sun Wukong
7,277
455
65
4
0
318,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role