Player Matchup

Thoth
Thoth
Happyfrog13
Thoth
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 54L
1,431 Elo+
Party 1
Ares
Ares
LorY_Mp5
Ares
Level 6
God Stats
11W - 6L
1,258 SR
Queue Stats
138W - 139L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
PryingFlame
Gilgamesh
Level 6
God Stats
4W - 7L
1,446 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 1
Medusa
Medusa
imbboem
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
lCroakerl
Bellona
Level 27
God Stats
25W - 38L
1,455 SR
Queue Stats
132W - 187L
1,410 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,424 Elo+

VS

Team Averages
Level 21
1,416 SR
1,336 Elo+
Thor
Thor
HomespunPants59
Thor
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,226 Elo+
Solo
Cthulhu
Cthulhu
That1Hispanic
Cthulhu
Level 7
God Stats
2W - 2L
1,244 SR
Queue Stats
14W - 15L
1,313 Elo+
Party 2
Thoth
Thoth
kidofshadows
Thoth
Level 62
God Stats
2W - 2L
1,272 SR
Queue Stats
18W - 19L
1,349 Elo+
Party 2
Fenrir
Fenrir
pollo0123
Fenrir
Level 18
God Stats
19W - 12L
1,891 SR
Queue Stats
120W - 114L
1,529 Elo+
Solo
Neith
Neith
xavierreza
Neith
Level 16
God Stats
1W - 1L
1,171 SR
Queue Stats
15W - 24L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 20
18,365
1,224
36,855
24,031
7,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
1 / 2 / 8
12,052
803
2,628
7,122
5,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PryingFlame
Gilgamesh
20
10 / 9 / 19
18,520
1,235
26,911
32,631
23,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
imbboem
Medusa
20
11 / 15 / 13
15,228
1,015
27,525
31,992
11,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lCroakerl
Bellona
20
4 / 5 / 14
14,042
936
8,743
23,529
13,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 18
13,989
933
12,679
22,563
8,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
20
6 / 7 / 26
16,360
1,091
22,190
28,814
29,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
23 / 3 / 15
20,416
1,361
39,113
13,965
8,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
pollo0123
Fenrir
20
7 / 9 / 21
15,683
1,046
26,345
29,113
13,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
20
1 / 11 / 15
12,986
866
11,702
18,126
7,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
135
40
Kills
40
40
Deaths
42
74
Assists
95
Player
Kills
Deaths
Assists
KDA
L
14
9
20
2.67
W
3
12
18
1
L
Ares
1
2
8
2.5
L
Gilgamesh
PryingFlame
Gilgamesh
10
9
19
2.17
W
Cthulhu
6
7
26
2.71
L
Medusa
imbboem
Medusa
11
15
13
1.17
W
23
3
15
10.17
L
Bellona
lCroakerl
Bellona
4
5
14
2.2
W
Fenrir
pollo0123
Fenrir
7
9
21
1.94
W
Neith
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,662
Damage
112,029
119,305
Taken
112,581
61,322
Mitigated
67,026
5,382
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,855
2,591
506
2,405
24,031
7,501
0
12,239
11,792
58,812
0
W
12,679
5,001
0
0
22,563
8,747
0
8,394
14,169
0
29,882
L
Ares
2,628
227
0
2
7,122
5,588
0
2,670
4,452
5,137
0
L
Gilgamesh
PryingFlame
Gilgamesh
26,911
9,540
0
430
32,631
23,382
0
19,047
13,584
1,030
54,066
W
Cthulhu
22,190
2,446
0
3,916
28,814
29,058
0
10,231
18,583
55,922
0
L
Medusa
imbboem
Medusa
27,525
13,037
0
1,799
31,992
11,200
0
15,156
16,836
0
44,962
W
39,113
5,637
1,091
3,723
13,965
8,287
0
6,937
7,028
74,323
0
L
Bellona
lCroakerl
Bellona
8,743
4,431
0
240
23,529
13,651
0
12,191
11,338
0
32,830
W
Fenrir
pollo0123
Fenrir
26,345
11,606
0
2,433
29,113
13,107
0
9,638
18,825
0
33,352
W
Neith
11,702
5,160
0
1,758
18,126
7,827
0
5,086
13,040
0
29,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,207
Gold Earned
79,434
197
Minions Killed
239
5
Camps Cleared
4
1,153,947
Distance Traveled
1,292,558
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
18,365
1,224
47
3
1
284,808
2
W
Thor
13,989
933
30
2
1
249,277
1
L
Ares
12,052
803
5
0
0
89,978
0
L
Gilgamesh
18,520
1,235
60
4
0
276,426
0
W
Cthulhu
16,360
1,091
76
5
2
265,433
1
L
Medusa
15,228
1,015
26
2
1
236,436
1
W
Thoth
20,416
1,361
79
5
0
286,622
0
L
Bellona
14,042
936
59
4
3
266,299
0
W
Fenrir
15,683
1,046
19
1
1
290,700
0
W
Neith
12,986
866
35
2
0
200,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role