Player Matchup

Mercury
Mercury
Platinum V
Ix ZAPATA xI
Mercury
Platinum V
Level 157
God Stats
17W - 18L
1,615 SR
Queue Stats
359W - 359L
1,803 MMR
Solo
Hachiman
Hachiman
Diamond IV
PianoSoul
Hachiman
Diamond IV
Level 160
God Stats
29W - 46L
1,460 SR
Queue Stats
259W - 251L
2,176 MMR
Solo
Zeus
Zeus
Masters
TowerDiving
Zeus
Masters
Level 146
God Stats
4W - 3L
1,745 SR
Queue Stats
344W - 333L
1,869 MMR
Solo
Neith
Neith
Diamond V
jiinga86
Neith
Diamond V
Level 124
God Stats
0W - 1L
1,784 SR
Queue Stats
221W - 219L
2,149 MMR
Solo
Da Ji
Da Ji
Gold II
tylercakes123
Da Ji
Gold II
Level 124
God Stats
14W - 14L
1,537 SR
Queue Stats
626W - 629L
1,571 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,628 SR
1,913 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,541 SR
1,904 MMR
Loki
Loki
Gold III
Jermzyboi
Loki
Gold III
Level 113
God Stats
23W - 10L
1,631 SR
Queue Stats
95W - 81L
1,734 MMR
Solo
Hel
Hel
Platinum I
TheMortuary
Hel
Platinum I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,882 MMR
Party 1
Anhur
Anhur
Gold V
Zenqis
Anhur
Gold V
Level 86
God Stats
12W - 11L
1,550 SR
Queue Stats
37W - 44L
1,499 MMR
Solo
Achilles
Achilles
Masters
iTz-Sotelo-
Achilles
Masters
Level 159
God Stats
13W - 14L
1,523 SR
Queue Stats
773W - 696L
2,669 MMR
Solo
Aphrodite
Aphrodite
Platinum III
xMonobear
Aphrodite
Platinum III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ix ZAPATA xI
Mercury
11
1 / 5 / 3
6,890
363
6,400
16,191
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
PianoSoul
Hachiman
13
1 / 6 / 0
7,873
414
8,449
15,680
4,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 1
8,687
457
4,261
10,179
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
jiinga86
Neith
13
3 / 7 / 1
7,702
405
7,908
15,362
4,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
6,211
327
2,738
9,844
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshTiamatAthenaSetDanzaburou

VS

Bans
PersephoneYmirCthulhuGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 1 / 4
9,939
523
3,983
13,052
4,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 3
9,923
522
11,730
15,313
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Zenqis
Anhur
17
7 / 1 / 6
10,801
568
16,104
10,675
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
iTz-Sotelo-
Achilles
20
12 / 1 / 4
12,970
683
12,440
14,713
11,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
xMonobear
Aphrodite
16
2 / 0 / 10
9,304
490
7,618
14,805
13,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
26
27
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ix ZAPATA xI
Mercury
1
5
3
0.5
W
Loki
2
1
4
4
L
Hachiman
PianoSoul
Hachiman
1
6
0
0.17
W
3
3
3
1.5
L
1
7
1
0.21
W
Anhur
Zenqis
Anhur
7
1
6
10
W
Achilles
iTz-Sotelo-
Achilles
12
1
4
14
L
Neith
jiinga86
Neith
3
7
1
0.5
L
0
2
1
0.25
W
Aphrodite
xMonobear
Aphrodite
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
51,875
67,256
Taken
68,558
20,460
Mitigated
39,678
11,211
Healing
42,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ix ZAPATA xI
Mercury
6,400
1,706
0
1,266
16,191
5,638
0
4,730
11,461
0
26,620
W
Loki
3,983
1,075
0
7,150
13,052
4,728
2,495
0
12,572
0
76,624
L
Hachiman
PianoSoul
Hachiman
8,449
2,891
0
3,097
15,680
4,225
0
3,957
11,723
0
43,666
W
11,730
291
3,187
7,080
15,313
6,164
2,040
878
14,324
66,905
0
L
4,261
1,107
0
2,921
10,179
3,137
0
2,659
7,520
44,142
2,226
W
Anhur
Zenqis
Anhur
16,104
7,476
0
3,087
10,675
3,755
278
0
10,675
0
74,018
W
Achilles
iTz-Sotelo-
Achilles
12,440
3,355
0
7,754
14,713
11,407
2,602
1,925
12,290
0
93,566
L
Neith
jiinga86
Neith
7,908
1,821
0
1,962
15,362
4,911
0
6,468
8,894
0
42,005
L
2,738
552
0
1,965
9,844
2,549
0
1,534
8,310
0
20,519
W
Aphrodite
xMonobear
Aphrodite
7,618
398
5,044
8,964
14,805
13,624
2,117
1,382
13,423
40,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
52,937
324
Minions Killed
592
0
Camps Cleared
0
1,386,693
Distance Traveled
1,857,890
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,890
363
37
2
0
388,600
4
W
Loki
9,939
523
109
6
0
391,572
4
L
Hachiman
7,873
414
85
4
0
251,995
2
W
Hel
9,923
522
133
7
0
361,991
1
L
Zeus
8,687
457
89
5
0
249,451
5
W
Anhur
10,801
568
114
6
0
348,492
1
W
Achilles
12,970
683
177
9
0
390,816
4
L
Neith
7,702
405
69
4
0
300,380
4
L
Da Ji
6,211
327
44
2
0
196,267
2
W
Aphrodite
9,304
490
59
3
0
365,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role