Player Matchup

Sylvanus
Sylvanus
AikawaAyumu
Sylvanus
Level 160
God Stats
6W - 1L
1,904 SR
Queue Stats
626W - 46L
2,228 Elo+
Party 1
Danzaburou
Danzaburou
HAL0 JAC0B
Danzaburou
Level 109
God Stats
1W - 0L
1,711 SR
Queue Stats
8W - 10L
1,625 Elo+
Solo
Osiris
Osiris
Share
Osiris
Level 160
God Stats
5W - 0L
1,852 SR
Queue Stats
1,213W - 66L
2,263 Elo+
Party 1
Pele
Pele
Sparconix
Pele
Level 160
God Stats
10W - 0L
2,096 SR
Queue Stats
800W - 25L
2,296 Elo+
Party 1
Vulcan
Vulcan
nekoonosu
Vulcan
Level 89
God Stats
9W - 0L
2,069 SR
Queue Stats
457W - 12L
2,369 Elo+
Party 1
Team Averages
Level 136
1,927 SR
2,156 Elo+

VS

Team Averages
Level 89
1,697 SR
1,552 Elo+
Baron Samedi
Baron Samedi
FeltCactus70929
Baron Samedi
Level 145
God Stats
0W - 1L
1,754 SR
Queue Stats
66W - 71L
1,575 Elo+
Party 2
Fenrir
Fenrir
PixelGuardian
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,428 Elo+
Party 3
Cupid
Cupid
PotatoPotahto
Cupid
Level 65
God Stats
14W - 12L
1,572 SR
Queue Stats
104W - 125L
1,579 Elo+
Solo
Ah Puch
Ah Puch
noxicly
Ah Puch
Level 154
God Stats
0W - 1L
2,011 SR
Queue Stats
19W - 14L
1,616 Elo+
Party 2
Ra
Ra
tiantrieshard
Ra
Level 20
God Stats
2W - 3L
1,649 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AikawaAyumu
Sylvanus
17
3 / 3 / 22
11,215
1,020
10,552
18,391
27,396
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HAL0 JAC0B
Danzaburou
18
3 / 1 / 22
11,016
1,001
9,237
9,166
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

Osiris
Share
Osiris
18
10 / 2 / 17
12,456
1,132
16,547
19,250
24,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
19
11 / 2 / 23
13,022
1,184
19,963
15,298
7,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
nekoonosu
Vulcan
20
14 / 2 / 21
14,151
1,286
35,079
10,394
4,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

256

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeltCactus70929
Baron Samedi
15
1 / 8 / 5
9,952
905
12,078
20,122
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 8 / 6
9,298
845
9,012
21,311
7,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 7
11,063
1,006
11,249
18,724
6,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
noxicly
Ah Puch
17
2 / 9 / 5
10,752
977
19,433
17,982
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 8 / 2
11,387
1,035
13,762
18,349
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
35
41
Kills
10
10
Deaths
41
105
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AikawaAyumu
Sylvanus
3
3
22
4.67
L
Baron Samedi
FeltCactus70929
Baron Samedi
1
8
5
0.44
W
Danzaburou
HAL0 JAC0B
Danzaburou
3
1
22
14
L
0
8
6
0.38
L
2
8
7
0.69
W
Osiris
Share
Osiris
10
2
17
9.25
W
Pele
11
2
23
11.25
W
Vulcan
nekoonosu
Vulcan
14
2
21
12.25
L
Ah Puch
noxicly
Ah Puch
2
9
5
0.5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,378
Damage
65,534
72,499
Taken
96,488
68,410
Mitigated
33,655
12,895
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AikawaAyumu
Sylvanus
10,552
1,455
3,073
2,982
18,391
27,396
0
10,431
7,411
13,376
0
L
Baron Samedi
FeltCactus70929
Baron Samedi
12,078
356
2,120
2,381
20,122
7,312
0
11,609
8,513
20,346
0
W
Danzaburou
HAL0 JAC0B
Danzaburou
9,237
4,036
267
1,320
9,166
4,155
0
4,507
4,369
0
23,428
L
9,012
421
456
589
21,311
7,626
0
9,208
12,103
0
17,637
L
11,249
7,908
95
203
18,724
6,361
0
8,971
9,753
0
35,090
W
Osiris
Share
Osiris
16,547
4,581
0
375
19,250
24,948
0
10,836
7,853
5,229
25,212
W
Pele
19,963
4,559
0
3,879
15,298
7,218
0
11,254
3,521
0
56,662
W
Vulcan
nekoonosu
Vulcan
35,079
6,452
0
999
10,394
4,693
0
6,056
4,072
61,819
0
L
Ah Puch
noxicly
Ah Puch
19,433
841
0
2,308
17,982
5,966
0
8,009
9,973
39,812
0
L
13,762
883
3,093
2,062
18,349
6,390
0
10,479
7,870
39,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
52,452
217
Minions Killed
202
13
Camps Cleared
4
1,167,011
Distance Traveled
989,390
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,215
1,020
11
1
1
192,621
3
L
Baron Samedi
9,952
905
31
3
0
184,769
0
W
Danzaburou
11,016
1,001
15
1
1
207,685
2
L
Fenrir
9,298
845
17
2
3
208,601
0
L
Cupid
11,063
1,006
64
6
0
202,419
0
W
Osiris
12,456
1,132
34
3
3
252,418
0
W
Pele
13,022
1,184
90
8
5
257,159
4
W
Vulcan
14,151
1,286
67
6
3
257,128
1
L
Ah Puch
10,752
977
45
4
0
199,246
3
L
Ra
11,387
1,035
45
4
1
194,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role