Player Matchup

Cthulhu
Cthulhu
Axe JAWS 147
Cthulhu
Level 5
God Stats
4W - 3L
1,661 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 2
Izanami
Izanami
Curliewizze
Izanami
Level 26
God Stats
5W - 3L
1,467 SR
Queue Stats
85W - 59L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Imnotgood9078
Kuzenbo
Level 104
God Stats
0W - 1L
1,180 SR
Queue Stats
21W - 13L
1,574 Elo+
Party 2
Team Averages
Level 45
1,436 SR
1,482 Elo+

VS

Team Averages
Level 50
1,417 SR
1,416 Elo+
Awilix
Awilix
Lake757
Awilix
Level 129
God Stats
2W - 3L
1,454 SR
Queue Stats
18W - 28L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Ol Longfellow
Kukulkan
Level 6
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 1
Heimdallr
Heimdallr
Solace10198
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axe JAWS 147
Cthulhu
13
0 / 6 / 6
10,773
599
2,012
13,192
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Curliewizze
Izanami
16
7 / 5 / 2
12,013
667
6,891
13,437
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
17
6 / 5 / 5
12,242
680
10,988
13,080
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lake757
Awilix
19
16 / 2 / 0
14,571
810
18,134
12,638
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ol Longfellow
Kukulkan
16
0 / 2 / 9
10,926
607
3,572
3,897
1,310
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Solace10198
Heimdallr
14
0 / 9 / 6
10,800
600
9,933
13,988
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
13
Kills
16
16
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Axe JAWS 147
Cthulhu
0
6
6
0.5
L
Izanami
Curliewizze
Izanami
7
5
2
1.6
L
Kuzenbo
6
5
5
1.7
W
Awilix
Lake757
Awilix
16
2
0
8
W
Kukulkan
Ol Longfellow
Kukulkan
0
2
9
2.25
W
Heimdallr
Solace10198
Heimdallr
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
31,639
39,709
Taken
30,523
25,709
Mitigated
11,800
2,544
Healing
1,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Axe JAWS 147
Cthulhu
2,012
413
0
944
13,192
9,894
93
2,150
11,042
8,592
0
L
Izanami
Curliewizze
Izanami
6,891
4,270
0
648
13,437
6,640
1,057
399
13,038
0
57,309
L
Kuzenbo
10,988
1,544
0
952
13,080
9,175
325
1,023
12,057
48,165
0
W
Awilix
Lake757
Awilix
18,134
8,895
0
1,802
12,638
5,453
2,522
4,196
8,278
0
68,538
W
Kukulkan
Ol Longfellow
Kukulkan
3,572
461
0
0
3,897
1,310
124
1,148
2,645
24,058
0
W
Heimdallr
Solace10198
Heimdallr
9,933
3,837
0
0
13,988
5,037
291
7,148
6,600
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
36,297
193
Minions Killed
206
0
Camps Cleared
0
835,331
Distance Traveled
949,289
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,773
599
14
1
0
267,187
0
L
Izanami
12,013
667
111
6
0
247,235
0
L
Kuzenbo
12,242
680
68
4
0
320,909
3
W
Awilix
14,571
810
81
5
0
351,095
6
W
Kukulkan
10,926
607
50
3
0
327,379
2
W
Heimdallr
10,800
600
75
4
0
270,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role