Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Briorius
Mercury
Level 95
God Stats
8W - 6L
1,521 SR
Queue Stats
139W - 128L
1,480 Elo+
Solo
Janus
Janus
FR4TT
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Solo
Ares
Ares
HsinH
Ares
Level 106
God Stats
13W - 10L
1,619 SR
Queue Stats
245W - 245L
1,550 Elo+
Solo
Anhur
Anhur
iiSnake
Anhur
Level 145
God Stats
34W - 16L
1,710 SR
Queue Stats
505W - 303L
1,646 Elo+
Solo
Team Averages
Level 102
1,570 SR
1,495 Elo+

VS

Team Averages
Level 115
1,359 SR
1,511 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlmightyJJFish
Mercury
Level 106
God Stats
20W - 23L
1,611 SR
Queue Stats
106W - 92L
1,620 Elo+
Solo
Rama
Rama
Ikenth
Rama
Level 89
God Stats
0W - 1L
1,190 SR
Queue Stats
42W - 44L
1,559 Elo+
Solo
He Bo
He Bo
M3ryB0t
He Bo
Level 160
God Stats
1W - 4L
1,092 SR
Queue Stats
35W - 54L
1,389 Elo+
Party 1
Fafnir
Fafnir
MarioRecio12
Fafnir
Level 157
God Stats
6W - 6L
1,403 SR
Queue Stats
301W - 275L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 0 / 14
11,347
1,135
16,058
4,424
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Briorius
Mercury
16
5 / 5 / 12
10,687
1,069
10,032
11,848
5,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
FR4TT
Janus
16
1 / 4 / 15
9,625
963
6,245
6,268
3,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
HsinH
Ares
17
4 / 4 / 14
10,443
1,044
9,185
15,611
17,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
iiSnake
Anhur
19
14 / 2 / 12
13,395
1,340
24,186
9,521
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

233

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 4 / 8
10,281
1,028
8,144
11,634
8,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 10 / 5
9,771
977
7,130
17,704
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Ikenth
Rama
16
4 / 7 / 5
10,537
1,054
10,575
13,103
4,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
M3ryB0t
He Bo
16
2 / 5 / 10
10,272
1,027
9,147
10,116
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
16
2 / 5 / 10
10,318
1,032
8,349
17,251
18,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
53
31
Kills
15
15
Deaths
31
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
14
14
L
Jormungandr
 
Jormungandr
4
4
8
2
L
3
10
5
0.55
W
Mercury
Briorius
Mercury
5
5
12
2.2
W
Janus
FR4TT
Janus
1
4
15
2.13
W
Ares
HsinH
Ares
4
4
14
2.75
L
Rama
Ikenth
Rama
4
7
5
0.93
L
He Bo
M3ryB0t
He Bo
2
5
10
1.4
L
Fafnir
2
5
10
1.4
W
Anhur
iiSnake
Anhur
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,706
Damage
43,345
47,672
Taken
69,808
33,672
Mitigated
42,473
2,771
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,058
318
0
965
4,424
2,560
0
2,904
1,520
33,654
0
L
Jormungandr
 
Jormungandr
8,144
1,381
0
0
11,634
8,833
0
4,518
7,116
27,165
0
L
7,130
4,275
0
59
17,704
7,195
0
8,329
9,375
0
21,874
W
Mercury
Briorius
Mercury
10,032
4,591
0
64
11,848
5,255
0
8,164
3,684
0
25,982
W
Janus
FR4TT
Janus
6,245
280
0
0
6,268
3,039
0
3,127
3,141
16,617
0
W
Ares
HsinH
Ares
9,185
476
0
0
15,611
17,568
0
7,085
8,526
14,859
0
L
Rama
Ikenth
Rama
10,575
5,127
0
0
13,103
4,651
0
5,358
7,745
0
33,563
L
He Bo
M3ryB0t
He Bo
9,147
226
0
97
10,116
3,391
0
4,714
5,402
29,683
0
L
Fafnir
8,349
2,287
0
2,064
17,251
18,403
0
8,569
8,682
12,786
0
W
Anhur
iiSnake
Anhur
24,186
16,247
0
1,742
9,521
5,250
0
4,360
5,161
0
50,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
51,179
173
Minions Killed
171
7
Camps Cleared
7
944,357
Distance Traveled
975,446
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,347
1,135
34
3
0
182,619
0
L
Jormungandr
10,281
1,028
40
4
0
188,913
2
L
Mercury
9,771
977
19
2
6
218,424
0
W
Mercury
10,687
1,069
34
3
1
221,000
1
W
Janus
9,625
963
29
3
0
162,449
0
W
Ares
10,443
1,044
10
1
1
197,692
3
L
Rama
10,537
1,054
66
7
0
167,455
0
L
He Bo
10,272
1,027
37
4
0
200,884
1
L
Fafnir
10,318
1,032
9
1
1
199,770
0
W
Anhur
13,395
1,340
66
7
5
180,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role