Player Matchup

Arachne
Arachne
BEARZCLAWZ
Arachne
Level 28
God Stats
19W - 11L
1,546 SR
Queue Stats
46W - 35L
1,442 Elo+
Solo
Ra
Ra
DoYouPlayDefense
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 198L
1,408 Elo+
Solo
Ne Zha
Ne Zha
T-Whaley
Ne Zha
Level 28
God Stats
10W - 11L
1,361 SR
Queue Stats
73W - 69L
1,482 Elo+
Solo
Neith
Neith
ekelalumlung
Neith
Level 20
God Stats
30W - 21L
1,612 SR
Queue Stats
100W - 98L
1,466 Elo+
Party 1
Apollo
Apollo
iSmellPizza
Apollo
Level 32
God Stats
10W - 7L
1,696 SR
Queue Stats
21W - 25L
1,406 Elo+
Party 1
Team Averages
Level 27
1,543 SR
1,441 Elo+

VS

Team Averages
Level 25
1,517 SR
1,386 Elo+
Merlin
Merlin
DaCoach0421
Merlin
Level 16
God Stats
1W - 6L
1,291 SR
Queue Stats
25W - 37L
1,314 Elo+
Solo
Cthulhu
Cthulhu
Ghost1172785
Cthulhu
Level 27
God Stats
1W - 3L
1,865 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 2
Anubis
Anubis
Starr243803
Anubis
Level 28
God Stats
24W - 29L
1,171 SR
Queue Stats
101W - 144L
1,354 Elo+
Party 2
Anhur
Anhur
WGYG
Anhur
Level 26
God Stats
1W - 1L
1,756 SR
Queue Stats
82W - 85L
1,443 Elo+
Solo
Pele
Pele
kobolobo
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 109L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEARZCLAWZ
Arachne
19
15 / 5 / 5
13,163
598
21,387
20,301
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 7
10,756
489
8,634
11,437
6,941
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
T-Whaley
Ne Zha
20
10 / 2 / 4
13,456
612
12,452
17,664
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
11 / 0 / 9
12,630
574
19,033
12,060
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Apollo
13
0 / 3 / 3
9,288
422
1,387
10,785
3,581
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 9 / 2
8,868
403
5,863
14,293
5,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Ghost1172785
Cthulhu
16
7 / 4 / 4
11,497
523
12,797
19,042
18,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
14
0 / 13 / 0
8,682
395
4,487
14,049
5,475
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
WGYG
Anhur
16
5 / 5 / 4
10,309
469
7,764
14,422
5,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
15
1 / 9 / 1
9,353
425
7,885
20,564
8,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
39
Kills
15
16
Deaths
40
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
BEARZCLAWZ
Arachne
15
5
5
3.5
L
Merlin
2
9
2
0.33
W
3
6
7
1.08
L
Cthulhu
Ghost1172785
Cthulhu
7
4
4
2.25
L
Anubis
0
13
0
0
W
Ne Zha
T-Whaley
Ne Zha
10
2
4
6
L
Anhur
WGYG
Anhur
5
5
4
1.4
W
11
0
9
15.5
W
Apollo
0
3
3
0.5
L
Pele
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,893
Damage
38,796
72,247
Taken
82,370
29,289
Mitigated
43,213
23,128
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BEARZCLAWZ
Arachne
21,387
15,956
507
5,586
20,301
7,248
1,784
7,076
13,225
0
59,989
L
Merlin
5,863
373
0
2,255
14,293
5,150
0
2,082
12,211
39,938
0
W
8,634
823
675
2,715
11,437
6,941
821
6,205
5,232
58,740
0
L
Cthulhu
Ghost1172785
Cthulhu
12,797
1,027
1,064
3,459
19,042
18,919
0
3,158
15,884
48,431
0
L
Anubis
4,487
99
0
0
14,049
5,475
27
487
13,562
46,747
0
W
Ne Zha
T-Whaley
Ne Zha
12,452
6,637
0
7,626
17,664
7,164
1,961
3,356
14,308
0
99,324
L
Anhur
WGYG
Anhur
7,764
4,753
0
3,464
14,422
5,394
800
2,482
11,940
0
58,764
W
19,033
5,417
0
5,100
12,060
4,355
7,352
4,654
7,406
0
71,950
W
Apollo
1,387
1,027
0
919
10,785
3,581
528
1,856
8,929
0
48,852
L
Pele
7,885
2,593
0
5,368
20,564
8,275
1,493
425
20,139
0
71,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
48,709
552
Minions Killed
482
0
Camps Cleared
0
2,000,842
Distance Traveled
1,740,092
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,163
598
104
5
0
450,633
2
L
Merlin
8,868
403
68
3
0
326,957
1
W
Ra
10,756
489
93
4
0
379,304
6
L
Cthulhu
11,497
523
81
4
0
399,308
3
L
Anubis
8,682
395
85
4
0
265,161
2
W
Ne Zha
13,456
612
168
8
0
432,788
3
L
Anhur
10,309
469
122
6
0
373,128
1
W
Neith
12,630
574
112
5
0
399,662
4
W
Apollo
9,288
422
75
3
0
338,455
0
L
Pele
9,353
425
126
6
0
375,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role