Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AgrafeThe496282
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Izanami
Izanami
Maleeeah
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,233 Elo+
Solo
Tiamat
Tiamat
OhanaJamie
Tiamat
Level 16
God Stats
7W - 2L
1,232 SR
Queue Stats
98W - 82L
1,452 Elo+
Solo
Nemesis
Nemesis
YeahImKai
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,428 Elo+

VS

Team Averages
Level 16
1,577 SR
1,620 Elo+
Kali
Kali
AyyyBlack
Kali
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AyyyChickpea
Kukulkan
Level 22
God Stats
169W - 104L
1,676 SR
Queue Stats
211W - 136L
1,625 Elo+
Party 1
Ymir
Ymir
AyyyFava
Ymir
Level 23
God Stats
20W - 8L
1,706 SR
Queue Stats
34W - 22L
1,595 Elo+
Party 1
Raijin
Raijin
AyyyGarbanzo
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 95L
1,661 Elo+
Party 1
Amaterasu
Amaterasu
AyyyKidney
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 29L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 0
6,328
1,055
5,312
7,078
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
0 / 3 / 0
5,468
911
488
3,103
1,500
Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Maleeeah
Izanami
11
1 / 2 / 1
6,357
1,060
821
4,343
1,627
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
OhanaJamie
Tiamat
12
0 / 2 / 1
6,638
1,106
5,932
6,748
4,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
YeahImKai
Nemesis
10
0 / 6 / 1
5,728
955
1,761
6,441
2,214
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

247

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 1 / 6
7,861
1,310
5,184
6,582
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
AyyyChickpea
Kukulkan
13
3 / 0 / 6
7,084
1,181
2,768
916
276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 0 / 10
6,537
1,090
1,218
3,232
1,220
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
13
5 / 0 / 9
7,767
1,295
7,767
4,180
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
AyyyKidney
Amaterasu
13
5 / 1 / 8
7,985
1,331
6,746
5,779
5,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
17
17
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Cerberus
0
3
0
0
W
Kali
4
1
6
7
W
Kukulkan
AyyyChickpea
Kukulkan
3
0
6
6
W
Ymir
0
0
10
5
W
Raijin
5
0
9
9.5
W
Amaterasu
AyyyKidney
Amaterasu
5
1
8
9
L
Izanami
Maleeeah
Izanami
1
2
1
0.75
L
Tiamat
OhanaJamie
Tiamat
0
2
1
0.25
L
Nemesis
YeahImKai
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
23,683
27,713
Taken
20,689
12,035
Mitigated
11,491
1,267
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,312
322
0
0
7,078
2,533
0
3,691
3,387
13,676
0
L
Cerberus
488
135
0
130
3,103
1,500
0
1,190
1,913
2,941
0
W
Kali
5,184
2,289
0
1,673
6,582
2,848
0
2,300
4,148
0
20,855
W
Kukulkan
AyyyChickpea
Kukulkan
2,768
241
0
0
916
276
0
551
323
21,573
0
W
Ymir
1,218
385
0
0
3,232
1,220
0
2,213
909
6,848
0
W
Raijin
7,767
680
0
281
4,180
1,384
0
3,121
911
13,653
0
W
Amaterasu
AyyyKidney
Amaterasu
6,746
3,468
0
1,166
5,779
5,763
0
2,933
2,666
0
13,417
L
Izanami
Maleeeah
Izanami
821
631
0
0
4,343
1,627
0
2,620
1,723
0
3,098
L
Tiamat
OhanaJamie
Tiamat
5,932
640
318
658
6,748
4,161
0
2,028
4,720
25,588
0
L
Nemesis
YeahImKai
Nemesis
1,761
705
0
161
6,441
2,214
0
2,224
4,217
0
4,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
37,234
90
Minions Killed
128
1
Camps Cleared
8
405,818
Distance Traveled
581,121
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,328
1,055
34
6
0
104,604
0
L
Cerberus
5,468
911
5
1
0
28,435
0
W
Kali
7,861
1,310
31
5
6
116,233
0
W
Kukulkan
7,084
1,181
56
9
1
108,906
0
W
Ymir
6,537
1,090
15
3
1
129,129
3
W
Raijin
7,767
1,295
9
2
0
105,927
0
W
Amaterasu
7,985
1,331
17
3
0
120,926
0
L
Izanami
6,357
1,060
13
2
1
99,603
0
L
Tiamat
6,638
1,106
37
6
0
119,461
1
L
Nemesis
5,728
955
1
0
0
53,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role