Player Matchup

Sobek
Sobek
Wolfe Bite
Sobek
Level 22
God Stats
2W - 3L
1,199 SR
Queue Stats
134W - 181L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
Wolfe Fangs
Sun Wukong
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,453 Elo+
Party 1
Hera
Hera
Wolfe Venom
Hera
Level 29
God Stats
30W - 29L
1,420 SR
Queue Stats
130W - 181L
1,261 Elo+
Party 1
Anhur
Anhur
WolfeFangs
Anhur
Level 27
God Stats
1W - 1L
1,633 SR
Queue Stats
81W - 108L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
johnny88
Ne Zha
Level 51
God Stats
5W - 4L
1,572 SR
Queue Stats
86W - 126L
1,321 Elo+
Party 1
Team Averages
Level 28
1,465 SR
1,372 Elo+

VS

Team Averages
Level 4
1,455 SR
1,195 Elo+
Zeus
Zeus
Awoolay7
Zeus
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Artemis
Artemis
Dhruvpro
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Susano
Susano
Mtagari
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Cthulhu
Cthulhu
Ranujen
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 2
Thoth
Thoth
dhatkhel
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 3 / 16
9,171
510
4,923
14,605
15,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Wolfe Fangs
Sun Wukong
15
1 / 4 / 9
9,495
528
3,471
8,141
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
8 / 3 / 15
10,669
593
12,436
7,991
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
16
12 / 0 / 16
10,606
589
10,849
9,406
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
johnny88
Ne Zha
17
18 / 6 / 8
11,715
651
15,911
16,517
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
6 / 9 / 2
9,904
550
9,113
14,285
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dhruvpro
Artemis
10
0 / 12 / 5
6,813
379
429
10,796
3,050
Susano
Mtagari
Susano
14
7 / 8 / 3
9,278
515
8,836
14,142
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ranujen
Cthulhu
11
2 / 8 / 0
6,840
380
10,359
15,512
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
dhatkhel
Thoth
10
0 / 9 / 3
6,317
351
604
9,139
2,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
43
Kills
15
16
Deaths
46
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
9
2
0.78
L
Artemis
Dhruvpro
Artemis
0
12
5
0.21
L
Susano
Mtagari
Susano
7
8
3
1.06
L
Cthulhu
Ranujen
Cthulhu
2
8
0
0.25
W
Sobek
4
3
16
4
W
Sun Wukong
Wolfe Fangs
Sun Wukong
1
4
9
1.38
W
8
3
15
5.17
W
Anhur
12
0
16
20
L
Thoth
dhatkhel
Thoth
0
9
3
0.17
W
Ne Zha
johnny88
Ne Zha
18
6
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,590
Damage
29,341
56,660
Taken
63,874
33,107
Mitigated
26,941
14,805
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,113
2,029
0
3,811
14,285
3,955
111
2,428
11,817
46,187
0
L
Artemis
Dhruvpro
Artemis
429
274
0
0
10,796
3,050
0
2,157
8,567
0
3,845
L
Susano
Mtagari
Susano
8,836
3,666
0
711
14,142
5,347
0
2,979
11,083
0
39,766
L
Cthulhu
Ranujen
Cthulhu
10,359
1,005
0
1,165
15,512
11,971
0
4,591
10,693
30,195
0
W
Sobek
4,923
169
1,359
2,999
14,605
15,007
1,070
4,532
10,043
19,267
0
W
Sun Wukong
Wolfe Fangs
Sun Wukong
3,471
1,129
0
360
8,141
4,684
1,553
1,719
6,332
0
35,644
W
12,436
3,301
0
910
7,991
2,956
3,409
4,486
3,265
55,581
0
W
Anhur
10,849
5,184
0
2,944
9,406
3,629
5,181
3,946
5,280
0
40,076
L
Thoth
dhatkhel
Thoth
604
209
0
177
9,139
2,618
399
4,508
4,355
14,712
0
W
Ne Zha
johnny88
Ne Zha
15,911
9,657
0
6,233
16,517
6,831
4,011
4,703
11,664
0
60,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
39,152
355
Minions Killed
221
0
Camps Cleared
0
1,636,955
Distance Traveled
1,265,859
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,904
550
71
4
0
246,128
3
L
Artemis
6,813
379
9
1
0
179,965
1
L
Susano
9,278
515
69
4
0
303,036
1
L
Cthulhu
6,840
380
43
2
0
308,925
4
W
Sobek
9,171
510
29
2
0
338,690
0
W
Sun Wukong
9,495
528
61
3
0
365,063
0
W
Hera
10,669
593
111
6
0
286,149
0
W
Anhur
10,606
589
61
3
0
322,825
1
L
Thoth
6,317
351
29
2
0
227,805
0
W
Ne Zha
11,715
651
93
5
0
324,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role