Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sir Toudy
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
hung27
Sun Wukong
Level 8
God Stats
1W - 2L
1,759 SR
Queue Stats
1W - 3L
1,694 Elo+
Solo
Zhong Kui
Zhong Kui
thearstho
Zhong Kui
Level 19
God Stats
0W - 4L
1,279 SR
Queue Stats
98W - 87L
1,531 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,552 Elo+

VS

Team Averages
Level 27
1,406 SR
1,477 Elo+
Horus
Horus
DarkNorth26
Horus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 64L
1,576 Elo+
Solo
Chronos
Chronos
Ghost1172785
Chronos
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
13W - 14L
1,460 Elo+
Party 1
Loki
Loki
Starr243803
Loki
Level 28
God Stats
2W - 2L
1,358 SR
Queue Stats
101W - 144L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
ValiantAce
Zhong Kui
Level 29
God Stats
2W - 3L
1,439 SR
Queue Stats
54W - 56L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
magilla43
Gilgamesh
Level 29
God Stats
9W - 7L
1,465 SR
Queue Stats
66W - 64L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 3 / 0
6,879
405
3,535
5,536
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
5
0 / 0 / 0
5,906
347
735
1,505
562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Loki
4
0 / 8 / 1
5,169
304
482
5,413
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
hung27
Sun Wukong
7
0 / 8 / 2
5,640
332
247
9,807
2,921
Zhong Kui
thearstho
Zhong Kui
12
2 / 2 / 1
7,133
420
7,358
7,986
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
9,563
563
2,402
7,693
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Ghost1172785
Chronos
16
2 / 0 / 2
10,469
616
3,464
7,720
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 1
9,026
531
3,835
6,603
2,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ValiantAce
Zhong Kui
16
5 / 0 / 4
10,804
636
5,926
10,888
9,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
magilla43
Gilgamesh
13
3 / 2 / 1
8,953
527
3,979
9,049
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
17
21
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
0
0.67
L
Bacchus
 
Bacchus
0
0
0
0
W
4
0
3
5.5
W
Chronos
Ghost1172785
Chronos
2
0
2
3
L
Loki
0
8
1
0.06
W
3
4
1
0.88
W
Zhong Kui
ValiantAce
Zhong Kui
5
0
4
7
L
Sun Wukong
hung27
Sun Wukong
0
8
2
0.13
W
Gilgamesh
magilla43
Gilgamesh
3
2
1
1.75
L
Zhong Kui
thearstho
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,357
Damage
19,606
30,247
Taken
41,953
10,984
Mitigated
25,403
4,300
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,535
862
0
829
5,536
1,201
0
1,877
3,659
0
16,980
L
Bacchus
 
Bacchus
735
36
0
730
1,505
562
0
635
870
4,933
0
W
2,402
756
654
3,128
7,693
6,456
744
1,082
6,611
0
25,822
W
Chronos
Ghost1172785
Chronos
3,464
1,204
0
4,239
7,720
2,535
8,488
2,039
5,681
69,852
0
L
Loki
482
211
0
191
5,413
1,270
210
2,259
3,154
0
4,895
W
3,835
614
0
0
6,603
2,359
948
1,185
5,418
0
38,418
W
Zhong Kui
ValiantAce
Zhong Kui
5,926
1,386
0
6,552
10,888
9,127
1,761
1,252
9,636
73,563
0
L
Sun Wukong
hung27
Sun Wukong
247
196
0
0
9,807
2,921
0
1,589
8,218
0
6,503
W
Gilgamesh
magilla43
Gilgamesh
3,979
823
0
1,763
9,049
4,926
3,108
2,535
6,514
0
50,034
L
Zhong Kui
thearstho
Zhong Kui
7,358
1,024
0
2,550
7,986
5,030
655
3,030
4,956
39,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
48,815
136
Minions Killed
489
0
Camps Cleared
0
877,163
Distance Traveled
1,527,325
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,879
405
35
2
0
151,618
0
L
Bacchus
5,906
347
9
1
0
74,757
0
W
Horus
9,563
563
42
2
0
360,702
2
W
Chronos
10,469
616
124
7
0
285,538
3
L
Loki
5,169
304
8
0
0
139,504
0
W
Loki
9,026
531
79
5
0
281,909
2
W
Zhong Kui
10,804
636
156
9
0
286,454
2
L
Sun Wukong
5,640
332
10
1
0
235,704
1
W
Gilgamesh
8,953
527
88
5
0
312,722
1
L
Zhong Kui
7,133
420
74
4
0
275,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role