Player Matchup

Sylvanus
Sylvanus
Kampf_Pinguin_89
Sylvanus
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
990W - 1,024L
1,413 Elo+
Solo
Raijin
Raijin
TANK36504
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,418 Elo+
Solo
Skadi
Skadi
aVidR99
Skadi
Level 69
God Stats
5W - 2L
1,630 SR
Queue Stats
288W - 316L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
cripbusser
Ah Puch
Level 46
God Stats
8W - 3L
1,549 SR
Queue Stats
206W - 245L
1,373 Elo+
Party 1
Ravana
Ravana
vHatakeKakashiv
Ravana
Level 87
God Stats
2W - 1L
1,259 SR
Queue Stats
168W - 163L
1,434 Elo+
Solo
Team Averages
Level 71
1,488 SR
1,411 Elo+

VS

Team Averages
Level 81
1,448 SR
1,414 Elo+
Anhur
Anhur
Bendzamin
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,300 Elo+
Solo
Sylvanus
Sylvanus
Boindil_321
Sylvanus
Level 85
God Stats
0W - 2L
1,478 SR
Queue Stats
15W - 18L
1,685 Elo+
Party 2
Ne Zha
Ne Zha
MrDred95
Ne Zha
Level 84
God Stats
3W - 5L
1,150 SR
Queue Stats
236W - 223L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
markuca
Nu Wa
Level 144
God Stats
16W - 8L
1,611 SR
Queue Stats
560W - 582L
1,405 Elo+
Solo
Jing Wei
Jing Wei
pelmen13gg
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 28
16,696
618
14,346
48,543
60,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
TANK36504
Raijin
20
4 / 12 / 13
16,224
601
32,407
33,254
13,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
aVidR99
Skadi
20
15 / 6 / 16
19,990
740
53,138
34,809
15,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
cripbusser
Ah Puch
20
8 / 6 / 9
18,476
684
43,310
34,216
16,222
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 9 / 10
15,607
578
16,304
28,346
24,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bendzamin
Anhur
20
7 / 5 / 22
16,437
609
29,183
29,439
15,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Boindil_321
Sylvanus
20
3 / 6 / 21
15,284
566
14,632
40,689
53,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
MrDred95
Ne Zha
20
9 / 8 / 21
16,359
606
23,270
38,859
23,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
markuca
Nu Wa
20
9 / 6 / 27
18,575
688
64,232
29,634
14,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
pelmen13gg
Jing Wei
20
12 / 10 / 17
18,381
681
25,119
36,148
17,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
148
35
Kills
40
40
Deaths
35
76
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bendzamin
Anhur
7
5
22
3.6
L
Sylvanus
Boindil_321
Sylvanus
3
6
21
2.25
W
2
7
28
2.29
L
Ne Zha
MrDred95
Ne Zha
9
8
21
2.44
W
Raijin
TANK36504
Raijin
4
12
13
0.88
W
Skadi
aVidR99
Skadi
15
6
16
3.83
W
Ah Puch
cripbusser
Ah Puch
8
6
9
2.08
L
Nu Wa
markuca
Nu Wa
9
6
27
3.75
L
Jing Wei
pelmen13gg
Jing Wei
12
10
17
2.05
W
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,505
Damage
156,436
179,168
Taken
174,769
130,175
Mitigated
124,070
86,509
Healing
86,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bendzamin
Anhur
29,183
16,484
4,945
4,541
29,439
15,397
966
17,951
11,488
0
50,389
L
Sylvanus
Boindil_321
Sylvanus
14,632
866
24,166
15,901
40,689
53,883
0
19,281
21,408
21,231
0
W
14,346
2,191
17,453
23,105
48,543
60,261
230
21,588
26,955
24,175
0
L
Ne Zha
MrDred95
Ne Zha
23,270
4,717
4,533
5,865
38,859
23,212
438
18,623
20,236
0
30,282
W
Raijin
TANK36504
Raijin
32,407
2,959
3,124
7,411
33,254
13,013
947
15,143
18,111
64,620
0
W
Skadi
aVidR99
Skadi
53,138
29,220
514
10,244
34,809
15,752
4,879
13,510
21,299
0
127,562
W
Ah Puch
cripbusser
Ah Puch
43,310
2,436
3,400
14,197
34,216
16,222
906
18,443
14,540
125,901
0
L
Nu Wa
markuca
Nu Wa
64,232
12,733
6,062
7,862
29,634
14,200
1,058
15,969
13,665
129,759
0
L
Jing Wei
pelmen13gg
Jing Wei
25,119
17,021
2,193
10,105
36,148
17,378
3,229
18,239
17,909
279
70,237
W
16,304
3,565
3,323
3,738
28,346
24,927
1,188
10,430
17,916
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,993
Gold Earned
85,036
406
Minions Killed
372
0
Camps Cleared
0
1,948,274
Distance Traveled
2,133,591
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,437
609
68
3
0
420,885
0
L
Sylvanus
15,284
566
33
1
0
453,232
0
W
Sylvanus
16,696
618
12
0
0
417,907
1
L
Ne Zha
16,359
606
20
1
0
398,836
1
W
Raijin
16,224
601
68
3
0
355,386
0
W
Skadi
19,990
740
135
5
0
392,603
0
W
Ah Puch
18,476
684
149
6
0
427,992
5
L
Nu Wa
18,575
688
113
4
0
449,724
0
L
Jing Wei
18,381
681
138
5
0
410,914
0
W
Ravana
15,607
578
42
2
0
354,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role