Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Brewer_992
Janus
Level 39
God Stats
2W - 1L
1,641 SR
Queue Stats
60W - 85L
1,167 Elo+
Solo
Izanami
Izanami
GodPaulo
Izanami
Level 49
God Stats
6W - 5L
1,473 SR
Queue Stats
54W - 63L
1,352 Elo+
Solo
Scylla
Scylla
Sweatlicker
Scylla
Level 156
God Stats
6W - 4L
1,778 SR
Queue Stats
157W - 118L
1,642 Elo+
Party 1
Ymir
Ymir
gurra0207
Ymir
Level 45
God Stats
42W - 16L
1,807 SR
Queue Stats
103W - 72L
1,592 Elo+
Party 1
Team Averages
Level 89
1,640 SR
1,451 Elo+

VS

Team Averages
Level 52
1,531 SR
1,397 Elo+
Poseidon
Poseidon
Gast19885
Poseidon
Level 17
God Stats
5W - 5L
1,547 SR
Queue Stats
17W - 20L
1,345 Elo+
Party 2
Chang'e
Chang'e
Shelly1206
Chang'e
Level 45
God Stats
53W - 69L
1,361 SR
Queue Stats
152W - 261L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
SiiLeXWesT
Sun Wukong
Level 48
God Stats
12W - 2L
1,715 SR
Queue Stats
357W - 367L
1,502 Elo+
Solo
Skadi
Skadi
albator70
Skadi
Level 47
God Stats
0W - 1L
1,530 SR
Queue Stats
11W - 10L
1,456 Elo+
Solo
Loki
Loki
jukaceto2
Loki
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
250W - 262L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
23 / 3 / 6
14,108
641
20,245
14,792
8,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
3 / 5 / 5
9,024
410
4,293
7,249
2,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GodPaulo
Izanami
18
4 / 1 / 11
11,324
515
9,414
12,508
5,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
14 / 3 / 18
13,908
632
34,124
15,681
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
16
5 / 0 / 19
11,440
520
6,565
13,308
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gast19885
Poseidon
14
4 / 15 / 3
9,378
426
7,943
17,669
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Shelly1206
Chang'e
12
0 / 12 / 3
7,875
358
4,710
23,584
6,375
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
SiiLeXWesT
Sun Wukong
15
2 / 9 / 0
9,299
423
5,975
17,538
11,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
albator70
Skadi
13
0 / 8 / 3
7,783
354
6,398
19,330
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
17
6 / 6 / 3
11,229
510
10,328
14,079
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
49
Kills
12
12
Deaths
50
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
23
3
6
8.67
W
Janus
3
5
5
1.1
L
Poseidon
Gast19885
Poseidon
4
15
3
0.37
W
Izanami
GodPaulo
Izanami
4
1
11
9.5
L
Chang'e
Shelly1206
Chang'e
0
12
3
0.13
L
Sun Wukong
SiiLeXWesT
Sun Wukong
2
9
0
0.22
W
Scylla
14
3
18
7.67
L
Skadi
albator70
Skadi
0
8
3
0.19
W
Ymir
5
0
19
14.5
L
Loki
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,641
Damage
35,354
63,538
Taken
92,200
36,967
Mitigated
33,964
18,565
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
20,245
10,041
0
1,007
14,792
8,538
1,682
2,240
12,430
0
96,670
W
Janus
4,293
380
0
926
7,249
2,193
860
2,622
4,401
20,633
0
L
Poseidon
Gast19885
Poseidon
7,943
1,026
130
435
17,669
5,363
753
10,451
7,218
33,123
0
W
Izanami
GodPaulo
Izanami
9,414
5,107
0
4,278
12,508
5,188
7,068
1,157
11,351
0
87,017
L
Chang'e
Shelly1206
Chang'e
4,710
24
175
2,778
23,584
6,375
0
14,060
9,524
25,869
0
L
Sun Wukong
SiiLeXWesT
Sun Wukong
5,975
1,212
0
1,812
17,538
11,893
916
7,793
9,745
0
49,753
W
Scylla
34,124
3,914
78
9,262
15,681
6,452
665
3,597
11,922
121,756
0
L
Skadi
albator70
Skadi
6,398
2,756
0
3,015
19,330
5,034
0
9,187
10,143
0
36,914
W
Ymir
6,565
543
0
3,014
13,308
14,596
637
2,467
10,781
37,248
0
L
Loki
10,328
1,432
0
3,868
14,079
5,299
0
3,491
10,588
0
68,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,804
Gold Earned
45,564
585
Minions Killed
355
0
Camps Cleared
0
1,934,976
Distance Traveled
1,677,309
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,108
641
142
6
0
522,060
3
W
Janus
9,024
410
35
2
0
240,666
0
L
Poseidon
9,378
426
54
2
0
322,251
4
W
Izanami
11,324
515
165
8
0
364,368
4
L
Chang'e
7,875
358
47
2
0
274,315
0
L
Sun Wukong
9,299
423
105
5
0
353,565
0
W
Scylla
13,908
632
190
9
0
387,411
3
L
Skadi
7,783
354
45
2
0
318,753
2
W
Ymir
11,440
520
53
2
0
420,471
0
L
Loki
11,229
510
104
5
0
408,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role