Player Matchup

Mulan
Mulan
 
Mulan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dahsone
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
Quattrini
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Solo
Artemis
Artemis
SoPhoKingGud
Artemis
Level 10
God Stats
5W - 4L
1,686 SR
Queue Stats
32W - 37L
1,644 Elo+
Solo
Tiamat
Tiamat
zgynmyj
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Solo
Team Averages
Level 8
1,537 SR
1,530 Elo+

VS

Team Averages
Level 32
1,408 SR
1,304 Elo+
Sylvanus
Sylvanus
Jkard
Sylvanus
Level 18
God Stats
1W - 5L
1,249 SR
Queue Stats
14W - 31L
1,241 Elo+
Party 1
Neith
Neith
KingOtakuTV
Neith
Level 16
God Stats
1W - 2L
1,253 SR
Queue Stats
6W - 17L
1,233 Elo+
Party 1
Freya
Freya
SagePandy
Freya
Level 17
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 14L
1,159 Elo+
Party 1
Nu Wa
Nu Wa
losersayhuuh
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
previouslykimmy
Bellona
Level 8
God Stats
1W - 2L
1,545 SR
Queue Stats
3W - 10L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 2 / 18
8,561
504
8,708
13,980
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Dahsone
Bakasura
13
4 / 4 / 11
8,540
502
4,700
10,518
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Quattrini
Athena
16
10 / 0 / 10
11,227
660
11,599
15,308
14,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
SoPhoKingGud
Artemis
14
10 / 0 / 9
9,295
547
13,065
9,652
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
zgynmyj
Tiamat
13
3 / 3 / 11
8,174
481
4,473
9,717
4,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jkard
Sylvanus
11
3 / 6 / 1
7,485
440
9,152
13,057
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 7 / 2
6,217
366
5,042
7,920
2,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
SagePandy
Freya
9
2 / 9 / 0
6,552
385
3,070
11,256
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 5
7,580
446
9,735
7,961
2,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 6 / 0
7,527
443
5,573
13,490
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
31
Kills
8
9
Deaths
31
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
18
6.5
W
Bakasura
Dahsone
Bakasura
4
4
11
2.38
L
Sylvanus
Jkard
Sylvanus
3
6
1
0.58
L
0
7
2
0.14
W
Athena
Quattrini
Athena
10
0
10
15
L
Freya
SagePandy
Freya
2
9
0
0.22
W
Artemis
SoPhoKingGud
Artemis
10
0
9
14.5
L
0
3
5
0.83
L
3
6
0
0.5
W
Tiamat
zgynmyj
Tiamat
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,545
Damage
32,572
59,175
Taken
53,684
35,927
Mitigated
27,062
15,826
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,708
2,020
0
5,498
13,980
9,254
1,581
5,751
8,229
0
33,207
W
Bakasura
Dahsone
Bakasura
4,700
3,182
0
1,151
10,518
3,749
107
4,207
6,311
0
28,129
L
Sylvanus
Jkard
Sylvanus
9,152
3,336
1,489
2,717
13,057
11,021
0
2,368
10,329
32,695
0
L
5,042
1,649
0
194
7,920
2,268
0
1,800
6,000
0
23,103
W
Athena
Quattrini
Athena
11,599
2,223
0
970
15,308
14,999
294
2,771
12,537
62,499
0
L
Freya
SagePandy
Freya
3,070
1,219
0
1,367
11,256
4,275
195
3,853
7,143
13,750
3,049
W
Artemis
SoPhoKingGud
Artemis
13,065
7,837
0
5,169
9,652
3,546
1,129
2,660
6,992
0
64,299
L
9,735
3,418
0
602
7,961
2,394
843
2,775
4,651
41,104
0
L
5,573
2,099
0
1,502
13,490
7,104
754
5,276
8,019
0
30,418
W
Tiamat
zgynmyj
Tiamat
4,473
738
0
3,038
9,717
4,379
104
6,359
3,358
33,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
35,361
404
Minions Killed
246
0
Camps Cleared
0
1,625,045
Distance Traveled
1,344,870
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,561
504
56
3
0
316,925
0
W
Bakasura
8,540
502
55
3
0
360,427
1
L
Sylvanus
7,485
440
47
3
0
265,230
2
L
Neith
6,217
366
40
2
0
226,012
1
W
Athena
11,227
660
122
7
0
374,822
0
L
Freya
6,552
385
28
2
0
289,717
0
W
Artemis
9,295
547
109
6
0
307,005
0
L
Nu Wa
7,580
446
77
5
0
273,885
1
L
Bellona
7,527
443
54
3
0
290,026
3
W
Tiamat
8,174
481
62
4
0
265,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role