Player Matchup

Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NickleBees
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,564 Elo+
Solo
Neith
Neith
NoToastfoU
Neith
Level 18
God Stats
35W - 30L
1,532 SR
Queue Stats
37W - 32L
1,535 Elo+
Solo
Sol
Sol
TheFreckOfNature
Sol
Level 30
God Stats
33W - 26L
1,529 SR
Queue Stats
267W - 320L
1,361 Elo+
Solo
Fenrir
Fenrir
YOU_MOM__
Fenrir
Level 27
God Stats
13W - 12L
1,474 SR
Queue Stats
121W - 117L
1,384 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,469 Elo+

VS

Team Averages
Level 23
1,378 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
Level 28
God Stats
40W - 40L
1,640 SR
Queue Stats
70W - 77L
1,685 Elo+
Solo
Olorun
Olorun
Shadyegg
Olorun
Level 15
God Stats
5W - 7L
1,034 SR
Queue Stats
13W - 12L
1,180 Elo+
Solo
Tyr
Tyr
ValiantAce
Tyr
Level 29
God Stats
0W - 2L
1,543 SR
Queue Stats
54W - 56L
1,518 Elo+
Solo
Fenrir
Fenrir
disused-minute4
Fenrir
Level 26
God Stats
1W - 5L
1,175 SR
Queue Stats
37W - 68L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
thearstho
Zhong Kui
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 87L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
10 / 0 / 1
7,662
697
7,785
6,347
3,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
NickleBees
Kuzenbo
9
0 / 1 / 1
5,823
529
1,964
6,555
3,946
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
0 / 1 / 1
5,461
496
4,200
4,344
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,064
551
1,317
3,082
985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
YOU_MOM__
Fenrir
11
1 / 1 / 4
6,324
575
4,379
6,711
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
7
0 / 8 / 0
4,568
415
2,263
6,957
2,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Shadyegg
Olorun
9
2 / 1 / 0
5,334
485
3,174
4,681
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 0 / 2
5,759
524
3,504
5,868
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 1
5,016
456
1,727
7,710
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
thearstho
Zhong Kui
11
2 / 1 / 1
6,365
579
4,201
4,656
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
0
1
10.5
L
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
0
8
0
0
W
Kuzenbo
NickleBees
Kuzenbo
0
1
1
0.5
W
Neith
0
1
1
0.5
L
Olorun
Shadyegg
Olorun
2
1
0
2
W
1
2
0
0.5
L
1
0
2
2
W
Fenrir
YOU_MOM__
Fenrir
1
1
4
3
L
0
2
1
0.25
L
Zhong Kui
thearstho
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
14,869
27,039
Taken
29,872
11,900
Mitigated
12,542
9,883
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,785
1,844
0
1,320
6,347
3,135
672
769
5,578
0
36,040
L
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
2,263
288
0
248
6,957
2,198
332
0
6,957
0
14,510
W
Kuzenbo
NickleBees
Kuzenbo
1,964
703
0
1,197
6,555
3,946
201
1,580
4,975
16,109
0
W
Neith
4,200
1,977
0
2,541
4,344
1,245
203
1,300
3,044
0
33,609
L
Olorun
Shadyegg
Olorun
3,174
1,531
248
1,299
4,681
1,721
0
967
3,714
26,585
3,339
W
1,317
68
0
951
3,082
985
351
1,942
1,140
27,722
0
L
3,504
323
0
2,113
5,868
3,009
0
1,146
4,722
0
17,872
W
Fenrir
YOU_MOM__
Fenrir
4,379
1,687
0
3,874
6,711
2,589
0
1,490
5,221
0
32,703
L
1,727
376
0
2,958
7,710
2,850
0
301
7,409
0
18,247
L
Zhong Kui
thearstho
Zhong Kui
4,201
606
0
1,784
4,656
2,764
112
867
3,789
30,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
27,042
289
Minions Killed
245
0
Camps Cleared
0
1,021,899
Distance Traveled
1,048,903
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,662
697
78
7
0
210,634
1
L
Tsukuyomi
4,568
415
31
3
0
183,793
0
W
Kuzenbo
5,823
529
24
2
0
210,634
3
W
Neith
5,461
496
67
6
0
188,085
2
L
Olorun
5,334
485
60
5
0
188,422
4
W
Sol
6,064
551
51
5
0
196,091
0
L
Tyr
5,759
524
40
4
0
247,876
3
W
Fenrir
6,324
575
69
6
0
216,455
3
L
Fenrir
5,016
456
51
5
0
231,143
0
L
Zhong Kui
6,365
579
63
6
0
197,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role