Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
 
Sun Wukong
Bronze II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
DANEATS
Anhur
Gold III
Level 159
God Stats
29W - 15L
1,642 SR
Queue Stats
85W - 75L
1,412 MMR
Solo
Camazotz
Camazotz
Bronze II
visan99
Camazotz
Bronze II
Level 116
God Stats
1W - 1L
1,486 SR
Queue Stats
87W - 116L
279 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,526 SR
1,238 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,574 SR
1,295 MMR
Chronos
Chronos
Bronze V
 
Chronos
Bronze V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Kawabanga26
Gilgamesh
Bronze III
Level 88
God Stats
2W - 4L
1,595 SR
Queue Stats
9W - 17L
1,357 MMR
Solo
Hercules
Hercules
Silver V
Wragec
Hercules
Silver V
Level 85
God Stats
1W - 2L
1,777 SR
Queue Stats
111W - 131L
616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 0 / 3
10,184
679
6,217
3,573
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
 
Cerberus
13
1 / 1 / 10
8,691
579
3,127
9,645
4,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
 
Sun Wukong
13
1 / 1 / 5
8,300
553
5,153
9,771
4,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
DANEATS
Anhur
17
7 / 0 / 2
9,868
658
9,237
7,945
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
visan99
Camazotz
14
4 / 1 / 4
9,049
603
5,579
10,176
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneTsukuyomiSetAthenaTiamat

VS

Bans
King ArthurYmirAresCu ChulainnSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 5 / 1
7,496
500
2,566
8,762
2,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
10
1 / 8 / 1
6,330
422
6,958
10,002
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
 
Apollo
7
0 / 2 / 1
5,549
370
1,927
3,878
545
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Kawabanga26
Gilgamesh
12
1 / 5 / 1
7,210
481
5,436
13,559
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Wragec
Hercules
8
0 / 0 / 0
5,798
387
2,501
4,565
2,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
3
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
3
8.5
W
Cerberus
 
Cerberus
1
1
10
6
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
L
Chronos
 
Chronos
1
5
1
0.3
L
Nu Wa
 
Nu Wa
1
8
1
0.19
L
Apollo
 
Apollo
0
2
1
0.25
W
Anhur
DANEATS
Anhur
7
0
2
8
L
Gilgamesh
Kawabanga26
Gilgamesh
1
5
1
0.3
L
Hercules
Wragec
Hercules
0
0
0
0
W
Camazotz
visan99
Camazotz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
19,388
41,110
Taken
40,766
16,976
Mitigated
15,836
14,187
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,217
246
0
1,009
3,573
1,187
918
1,624
1,949
62,208
0
W
Cerberus
 
Cerberus
3,127
148
0
1,251
9,645
4,416
673
2,480
7,165
20,109
0
W
Sun Wukong
 
Sun Wukong
5,153
36
0
3,696
9,771
4,751
388
1,567
7,994
0
40,772
L
Chronos
 
Chronos
2,566
177
0
709
8,762
2,566
0
3,559
4,966
45,652
0
L
Nu Wa
 
Nu Wa
6,958
1,592
0
885
10,002
2,122
635
2,781
7,173
35,727
0
L
Apollo
 
Apollo
1,927
1,493
0
922
3,878
545
54
452
3,426
0
18,572
W
Anhur
DANEATS
Anhur
9,237
4,145
0
5,363
7,945
2,883
2,865
1,350
6,595
0
79,613
L
Gilgamesh
Kawabanga26
Gilgamesh
5,436
2,512
0
433
13,559
8,303
190
2,146
11,292
0
47,984
L
Hercules
Wragec
Hercules
2,501
869
0
2,573
4,565
2,300
0
0
4,565
0
19,405
W
Camazotz
visan99
Camazotz
5,579
1,738
0
2,868
10,176
3,739
1,366
2,503
7,613
0
49,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
32,383
487
Minions Killed
347
0
Camps Cleared
0
1,488,794
Distance Traveled
1,017,048
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,184
679
135
9
0
303,049
7
W
Cerberus
8,691
579
46
3
0
319,866
9
W
Sun Wukong
8,300
553
89
6
0
318,355
2
L
Chronos
7,496
500
112
7
0
264,381
0
L
Nu Wa
6,330
422
54
4
0
237,866
3
L
Apollo
5,549
370
46
3
0
129,126
3
W
Anhur
9,868
658
133
9
0
267,476
3
L
Gilgamesh
7,210
481
91
6
0
262,347
2
L
Hercules
5,798
387
44
3
0
123,328
2
W
Camazotz
9,049
603
84
6
0
280,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role