Player Matchup

Sylvanus
Sylvanus
Platinum III
Almir0202
Sylvanus
Platinum III
Level 125
God Stats
45W - 31L
1,636 SR
Queue Stats
322W - 319L
1,754 MMR
Party 1
Guan Yu
Guan Yu
Gold II
CriticalDrag
Guan Yu
Gold II
Level 138
God Stats
6W - 8L
1,662 SR
Queue Stats
189W - 187L
1,624 MMR
Party 2
Skadi
Skadi
Platinum V
JoseDuB-CS
Skadi
Platinum V
Level 129
God Stats
45W - 23L
1,745 SR
Queue Stats
233W - 224L
1,744 MMR
Party 1
Merlin
Merlin
Platinum V
The_Carster
Merlin
Platinum V
Level 126
God Stats
32W - 22L
1,669 SR
Queue Stats
108W - 85L
1,789 MMR
Solo
Bakasura
Bakasura
Gold I
abe5800
Bakasura
Gold I
Level 138
God Stats
46W - 25L
1,764 SR
Queue Stats
155W - 153L
1,771 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,695 SR
1,737 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,376 SR
1,654 MMR
Agni
Agni
Platinum III
 
Agni
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
LavteriaRuler
Sun Wukong
Gold I
Level 157
God Stats
5W - 4L
1,714 SR
Queue Stats
252W - 246L
1,724 MMR
Solo
Cerberus
Cerberus
Gold IV
MadDogLegend777
Cerberus
Gold IV
Level 128
God Stats
0W - 1L
1,249 SR
Queue Stats
73W - 70L
1,679 MMR
Solo
Apollo
Apollo
Gold IV
Zmiguel02
Apollo
Gold IV
Level 97
God Stats
23W - 14L
1,132 SR
Queue Stats
659W - 656L
1,560 MMR
Party 3
Izanami
Izanami
Platinum IV
w6wvv-
Izanami
Platinum IV
Level 128
God Stats
0W - 1L
1,287 SR
Queue Stats
69W - 70L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Almir0202
Sylvanus
10
3 / 1 / 2
6,397
582
2,697
6,847
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
CriticalDrag
Guan Yu
11
2 / 0 / 1
6,652
605
5,753
8,202
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Skadi
11
0 / 0 / 3
6,183
562
3,918
5,142
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
0 / 0 / 2
6,206
564
1,861
2,820
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
abe5800
Bakasura
13
5 / 0 / 0
7,342
667
3,200
5,580
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatAthenaPersephoneSetSol

VS

Bans
GilgameshKing ArthurTsukuyomiDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 2 / 0
5,322
484
1,301
3,698
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
LavteriaRuler
Sun Wukong
9
1 / 0 / 0
5,461
496
1,348
5,457
1,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
8
0 / 1 / 1
5,093
463
2,400
5,193
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Zmiguel02
Apollo
7
0 / 2 / 1
4,614
419
1,214
4,369
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
w6wvv-
Izanami
10
0 / 5 / 0
5,677
516
5,615
9,144
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Sylvanus
Almir0202
Sylvanus
3
1
2
4
W
Guan Yu
CriticalDrag
Guan Yu
2
0
1
2.5
W
Skadi
0
0
3
1.5
L
Sun Wukong
LavteriaRuler
Sun Wukong
1
0
0
1
L
Cerberus
0
1
1
0.5
W
Merlin
0
0
2
1
L
Apollo
Zmiguel02
Apollo
0
2
1
0.25
W
Bakasura
abe5800
Bakasura
5
0
0
5
L
Izanami
w6wvv-
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
11,878
28,591
Taken
27,861
10,683
Mitigated
7,139
11,137
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,301
45
0
923
3,698
1,226
0
2,597
1,101
28,748
0
W
Sylvanus
Almir0202
Sylvanus
2,697
509
882
2,740
6,847
2,914
0
1,489
5,358
11,703
0
W
Guan Yu
CriticalDrag
Guan Yu
5,753
1,133
0
4,476
8,202
3,509
0
0
8,202
0
32,085
W
Skadi
3,918
1,437
0
357
5,142
1,230
0
696
4,446
0
46,990
L
Sun Wukong
LavteriaRuler
Sun Wukong
1,348
47
0
1,190
5,457
1,880
0
206
5,251
0
33,809
L
Cerberus
2,400
209
0
1,820
5,193
1,580
0
1,060
3,761
16,241
0
W
Merlin
1,861
0
0
708
2,820
1,013
174
1,184
1,636
42,807
0
L
Apollo
Zmiguel02
Apollo
1,214
1,048
0
1,079
4,369
856
0
695
3,564
0
19,617
W
Bakasura
abe5800
Bakasura
3,200
2,204
0
1,974
5,580
2,017
561
332
5,248
0
42,424
L
Izanami
w6wvv-
Izanami
5,615
4,623
0
2,882
9,144
1,597
0
0
8,774
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
26,167
365
Minions Killed
297
0
Camps Cleared
0
1,076,488
Distance Traveled
898,457
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,322
484
65
6
0
161,648
3
W
Sylvanus
6,397
582
25
2
0
189,612
7
W
Guan Yu
6,652
605
61
6
0
225,191
3
W
Skadi
6,183
562
85
8
0
201,406
6
L
Sun Wukong
5,461
496
71
6
0
224,492
3
L
Cerberus
5,093
463
36
3
0
201,401
4
W
Merlin
6,206
564
90
8
0
210,596
3
L
Apollo
4,614
419
55
5
0
176,861
2
W
Bakasura
7,342
667
104
9
0
249,683
3
L
Izanami
5,677
516
70
6
0
134,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role