Player Matchup

Thor
Thor
WaffenSS1488
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
hattorita
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ubagevelnia
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,633 Elo+
Solo
Chiron
Chiron
zFerkz
Chiron
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,768 Elo+
Solo
Eset
Eset
会打牌的宅猫
Eset
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,580 Elo+

VS

Team Averages
Level 23
1,432 SR
1,382 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dethemper
Arachne
Level 23
God Stats
7W - 6L
1,357 SR
Queue Stats
27W - 24L
1,245 Elo+
Solo
Gilgamesh
Gilgamesh
LordOfHav0c
Gilgamesh
Level 17
God Stats
11W - 15L
1,330 SR
Queue Stats
26W - 38L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
babybackribs04
Danzaburou
Level 17
God Stats
36W - 46L
1,472 SR
Queue Stats
148W - 213L
1,291 Elo+
Party 1
Hades
Hades
xHarsmi
Hades
Level 28
God Stats
11W - 6L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 2
6,009
546
5,753
8,203
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
hattorita
Yemoja
7
0 / 3 / 0
5,061
460
740
5,192
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 3 / 0
5,973
543
7,514
8,781
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
zFerkz
Chiron
7
0 / 2 / 0
4,682
426
1,384
5,158
1,227
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,952
450
2,920
4,972
1,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 8
6,380
580
3,365
6,690
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Dethemper
Arachne
8
1 / 1 / 2
5,221
475
1,366
4,177
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
LordOfHav0c
Gilgamesh
12
3 / 1 / 1
7,414
674
3,789
6,735
2,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
babybackribs04
Danzaburou
10
2 / 1 / 2
6,408
583
2,347
4,339
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
xHarsmi
Hades
12
8 / 2 / 1
7,345
668
7,696
8,512
4,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
15
16
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
8
5
W
Arachne
Dethemper
Arachne
1
1
2
2
W
Gilgamesh
LordOfHav0c
Gilgamesh
3
1
1
3.5
L
4
4
2
1.25
W
Danzaburou
babybackribs04
Danzaburou
2
1
2
3
L
Yemoja
hattorita
Yemoja
0
3
0
0
L
2
3
0
0.67
W
Hades
xHarsmi
Hades
8
2
1
4.25
L
Chiron
zFerkz
Chiron
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
18,563
32,306
Taken
30,453
11,211
Mitigated
13,391
6,561
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,365
689
0
1,541
6,690
4,434
0
3,011
3,679
18,158
0
W
Arachne
Dethemper
Arachne
1,366
947
0
720
4,177
1,147
0
448
3,729
0
17,666
W
Gilgamesh
LordOfHav0c
Gilgamesh
3,789
864
0
2,316
6,735
2,486
928
2,421
4,314
0
28,097
L
5,753
2,347
0
1,502
8,203
2,689
0
2,964
5,239
0
22,911
W
Danzaburou
babybackribs04
Danzaburou
2,347
1,190
0
1,677
4,339
1,257
442
443
3,896
0
29,207
L
Yemoja
hattorita
Yemoja
740
155
185
1,170
5,192
2,612
30
1,582
3,610
14,469
0
L
7,514
2,543
0
1,543
8,781
3,101
0
4,807
3,974
34,651
0
W
Hades
xHarsmi
Hades
7,696
1,442
636
5,268
8,512
4,067
0
4,851
3,661
38,965
0
L
Chiron
zFerkz
Chiron
1,384
475
35
1,168
5,158
1,227
96
0
5,158
0
17,681
L
2,920
650
0
958
4,972
1,582
565
1,708
3,264
19,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
32,768
207
Minions Killed
258
0
Camps Cleared
0
992,114
Distance Traveled
950,172
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,380
580
28
3
0
238,074
2
W
Arachne
5,221
475
31
3
0
128,180
0
W
Gilgamesh
7,414
674
57
5
0
176,781
0
L
Thor
6,009
546
49
4
0
236,842
1
W
Danzaburou
6,408
583
58
5
0
208,533
1
L
Yemoja
5,061
460
25
2
0
183,978
4
L
Ymir
5,973
543
71
6
0
204,345
0
W
Hades
7,345
668
84
8
0
198,604
3
L
Chiron
4,682
426
31
3
0
167,244
0
L
Eset
4,952
450
31
3
0
199,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role