Player Matchup

Janus
Janus
KayEehEnEnWhy
Janus
Level 23
God Stats
13W - 11L
1,191 SR
Queue Stats
52W - 51L
1,301 Elo+
Solo
Da Ji
Da Ji
RockyGamerMX
Da Ji
Level 18
God Stats
4W - 7L
1,297 SR
Queue Stats
24W - 39L
1,206 Elo+
Solo
Artemis
Artemis
claynation02
Artemis
Level 17
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 5L
940 Elo+
Party 1
Guan Yu
Guan Yu
jiiiimbo
Guan Yu
Level 20
God Stats
1W - 2L
1,215 SR
Queue Stats
8W - 23L
1,034 Elo+
Solo
Susano
Susano
what_if_jah
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 1
Team Averages
Level 18
1,344 SR
1,131 Elo+

VS

Team Averages
Level 21
1,391 SR
1,226 Elo+
Arachne
Arachne
StrawKlownz
Arachne
Level 18
God Stats
13W - 16L
1,469 SR
Queue Stats
50W - 54L
1,349 Elo+
Solo
Apollo
Apollo
aniirmoke
Apollo
Level 24
God Stats
0W - 2L
1,217 SR
Queue Stats
16W - 33L
1,204 Elo+
Solo
Thor
Thor
jiiiiiiiimbo
Thor
Level 16
God Stats
1W - 2L
1,269 SR
Queue Stats
5W - 13L
1,141 Elo+
Solo
Yemoja
Yemoja
juumbo
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,225 Elo+
Solo
Thoth
Thoth
tomlin0420
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
33 / 0 / 7
10,093
721
20,220
4,156
1,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,807
486
267
7,462
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
claynation02
Artemis
13
9 / 1 / 33
9,000
643
12,466
4,420
1,309
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
jiiiimbo
Guan Yu
3
0 / 1 / 1
5,624
402
0
847
273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
11
1 / 6 / 4
7,101
507
968
6,835
2,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
StrawKlownz
Arachne
6
2 / 3 / 0
5,168
369
3,166
4,650
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
aniirmoke
Apollo
7
0 / 15 / 2
4,915
351
419
12,762
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 12 / 0
4,640
331
97
10,219
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
juumbo
Yemoja
6
0 / 14 / 2
4,841
346
117
12,916
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
3
0 / 1 / 0
4,474
320
0
598
86
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
44
Kills
2
10
Deaths
45
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
33
0
7
36.5
W
1
2
0
0.5
L
Arachne
StrawKlownz
Arachne
2
3
0
0.67
L
Apollo
aniirmoke
Apollo
0
15
2
0.07
W
Artemis
claynation02
Artemis
9
1
33
25.5
L
0
12
0
0
W
Guan Yu
jiiiimbo
Guan Yu
0
1
1
0.5
L
Yemoja
juumbo
Yemoja
0
14
2
0.07
L
Thoth
0
1
0
0
W
Susano
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
3,799
23,720
Taken
41,145
7,441
Mitigated
13,764
5,777
Healing
1,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,220
4,952
0
898
4,156
1,249
2,629
117
4,039
62,082
0
W
267
106
0
2,738
7,462
2,309
1,396
0
7,462
0
34,070
L
Arachne
StrawKlownz
Arachne
3,166
2,395
0
743
4,650
1,540
0
1,335
3,315
0
10,828
L
Apollo
aniirmoke
Apollo
419
419
0
218
12,762
3,376
0
7,846
4,916
0
3,640
W
Artemis
claynation02
Artemis
12,466
7,497
565
1,131
4,420
1,309
2,153
0
4,420
0
33,108
L
97
97
0
0
10,219
2,731
0
4,921
5,298
0
350
W
Guan Yu
jiiiimbo
Guan Yu
0
0
0
0
847
273
0
0
847
0
65
L
Yemoja
juumbo
Yemoja
117
117
40
84
12,916
6,031
0
6,118
6,798
1,054
0
L
Thoth
0
0
0
0
598
86
88
0
598
2,449
0
W
Susano
968
544
0
445
6,835
2,301
1,158
0
6,835
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
24,038
271
Minions Killed
34
0
Camps Cleared
0
970,427
Distance Traveled
466,444
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,093
721
106
8
0
209,499
0
W
Da Ji
6,807
486
69
5
0
251,962
1
L
Arachne
5,168
369
20
1
0
195,580
3
L
Apollo
4,915
351
8
1
0
86,633
0
W
Artemis
9,000
643
34
2
0
214,329
0
L
Thor
4,640
331
0
0
0
69,347
0
W
Guan Yu
5,624
402
0
0
0
23,866
0
L
Yemoja
4,841
346
1
0
0
80,329
0
L
Thoth
4,474
320
5
0
0
34,555
0
W
Susano
7,101
507
62
4
0
270,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role