Player Matchup

Cthulhu
Cthulhu
BadCalebx
Cthulhu
Level 29
God Stats
12W - 6L
1,582 SR
Queue Stats
124W - 119L
1,454 Elo+
Party 1
Anubis
Anubis
H3IIraiser47
Anubis
Level 62
God Stats
30W - 22L
1,568 SR
Queue Stats
517W - 584L
1,378 Elo+
Party 2
Fenrir
Fenrir
HillBilly___JEDI
Fenrir
Level 47
God Stats
4W - 7L
1,250 SR
Queue Stats
297W - 378L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Yur_Pukwudgie
Danzaburou
Level 21
God Stats
1W - 10L
1,218 SR
Queue Stats
12W - 29L
1,245 Elo+
Party 2
Osiris
Osiris
sgxninjaa69
Osiris
Level 140
God Stats
9W - 8L
1,582 SR
Queue Stats
216W - 198L
1,515 Elo+
Party 1
Team Averages
Level 60
1,440 SR
1,394 Elo+

VS

Team Averages
Level 70
1,482 SR
1,391 Elo+
King Arthur
King Arthur
Fear_The_Rooster
King Arthur
Level 60
God Stats
29W - 29L
1,529 SR
Queue Stats
185W - 226L
1,382 Elo+
Party 3
Anubis
Anubis
Killertheman342
Anubis
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
245W - 228L
1,047 Elo+
Party 3
Susano
Susano
UrsaMajor95
Susano
Level 120
God Stats
1W - 2L
1,114 SR
Queue Stats
114W - 139L
1,379 Elo+
Party 3
Terra
Terra
WaterWolf8
Terra
Level 64
God Stats
3W - 3L
1,549 SR
Queue Stats
479W - 403L
1,563 Elo+
Party 3
Chernobog
Chernobog
orcust38
Chernobog
Level 91
God Stats
11W - 3L
1,720 SR
Queue Stats
487W - 439L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadCalebx
Cthulhu
16
3 / 7 / 2
10,215
464
12,339
20,676
24,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
15
2 / 8 / 1
10,177
463
9,009
12,599
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
10,084
458
7,037
20,253
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Yur_Pukwudgie
Danzaburou
13
0 / 10 / 0
8,903
405
2,612
12,421
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
18
6 / 5 / 4
11,574
526
24,775
24,479
27,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fear_The_Rooster
King Arthur
18
2 / 4 / 7
11,515
523
9,432
22,435
20,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 6
10,517
478
6,174
13,280
6,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
20
5 / 2 / 9
12,515
569
8,824
14,816
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
17
3 / 0 / 21
12,811
582
10,126
19,151
23,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
orcust38
Chernobog
20
25 / 2 / 6
14,924
678
33,565
19,600
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
13
Kills
36
36
Deaths
14
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadCalebx
Cthulhu
3
7
2
0.57
W
King Arthur
Fear_The_Rooster
King Arthur
2
4
7
1.38
L
Anubis
2
8
1
0.31
L
2
6
3
0.58
W
1
6
6
0.67
W
Susano
5
2
9
4.75
W
Terra
3
0
21
13.5
L
Danzaburou
Yur_Pukwudgie
Danzaburou
0
10
0
0
W
Chernobog
orcust38
Chernobog
25
2
6
14
L
Osiris
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,772
Damage
68,121
90,428
Taken
89,282
69,299
Mitigated
65,424
13,513
Healing
32,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadCalebx
Cthulhu
12,339
283
1,256
708
20,676
24,997
273
3,112
17,564
47,004
0
W
King Arthur
Fear_The_Rooster
King Arthur
9,432
429
482
4,065
22,435
20,583
467
2,312
20,030
0
64,397
L
Anubis
9,009
82
0
1,299
12,599
5,325
0
2,822
9,777
56,833
0
L
7,037
1,835
0
6,180
20,253
7,411
0
4,960
15,293
0
61,958
W
6,174
218
0
3,900
13,280
6,303
570
3,933
8,999
52,495
0
W
Susano
8,824
909
0
4,456
14,816
6,071
592
2,669
11,961
0
86,832
W
Terra
10,126
2,112
3,476
6,146
19,151
23,386
590
2,843
16,072
26,554
0
L
Danzaburou
Yur_Pukwudgie
Danzaburou
2,612
1,594
0
188
12,421
3,895
1,844
840
11,581
0
38,706
W
Chernobog
orcust38
Chernobog
33,565
24,435
0
10,313
19,600
9,081
4,666
7,969
10,872
0
126,145
L
Osiris
24,775
6,448
0
3,882
24,479
27,671
95
4,566
19,913
0
79,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,953
Gold Earned
62,282
511
Minions Killed
553
0
Camps Cleared
0
1,771,283
Distance Traveled
2,134,285
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,215
464
87
4
0
387,688
1
W
King Arthur
11,515
523
111
5
0
433,688
3
L
Anubis
10,177
463
118
5
0
342,641
5
L
Fenrir
10,084
458
112
5
0
356,020
0
W
Anubis
10,517
478
95
4
0
349,429
5
W
Susano
12,515
569
146
7
0
468,843
2
W
Terra
12,811
582
30
1
0
442,643
3
L
Danzaburou
8,903
405
70
3
0
305,796
0
W
Chernobog
14,924
678
171
8
0
439,682
1
L
Osiris
11,574
526
124
6
0
379,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role